Uploaded June 2021 | Updated September 2026, 9 hours ago
I've had this ready for like 2 weeks but was too lazy to make the thumbnail lol.
This is a really cool project in progress that makes full use of OTEX and GZDoom features. I've been spoiled for visually pleasing maps lately, and this one is no exception. What it lacks in grandiose vistas ala "Coma Moonlight" it makes up for in intricate detailing and a creative and unique aesthetic.
Across the two maps, the combat is mostly hits, and they differ from one another to offering some nice varied experiences. It's an enjoyable affair, what more can I say?
Download it here: doomworld.com/forum/topic/122465-ante-mortem-a-udmf-mapping-project-2-maps
I've had this ready for like 2 weeks but was too lazy to make the thumbnail lol.
This is a really cool project in progress that makes full use of OTEX and GZDoom features. I've been spoiled for visually pleasing maps lately, and this one is no exception. What it lacks in grandiose vistas ala "Coma Moonlight" it makes up for in intricate detailing and a creative and unique aesthetic.
Across the two maps, the combat is mostly hits, and they differ from one another to offering some nice varied experiences. It's an enjoyable affair, what more can I say?
Download it here: doomworld.com/forum/topic/122465-ante-mortem-a-udmf-mapping-project-2-maps










