GDQuest | Animation in Godot 3.1: Limitations and Rough Edges (discussion) @Gdquest | Uploaded April 2019 | Updated October 2024, 3 days ago.
As I was working on the new anim editor's tutorial, I hit some limitations and faced some issues. Here's a quick discussion on the areas that, to me, need improvement for complex animation.
Get our game creation courses: gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: bit.ly/new-features-godot-3-1
Discord ► discord.gg/87NNb3Z
Twitter ► twitter.com/nathangdquest
This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0
You can attribute it to "GDQuest and contributors - gdquest.com/"
As I was working on the new anim editor's tutorial, I hit some limitations and faced some issues. Here's a quick discussion on the areas that, to me, need improvement for complex animation.
Get our game creation courses: gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: bit.ly/new-features-godot-3-1
Discord ► discord.gg/87NNb3Z
Twitter ► twitter.com/nathangdquest
This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0
You can attribute it to "GDQuest and contributors - gdquest.com/"