Animating a particle @Chaofanatic
Animating a particle  @Chaofanatic
Uploaded September 2013 | Updated September 2026, 2 weeks ago
I've been wanting to try this for a while now. I used parameter remapping to rig up a Smash Brothers style impact crown that I can manipulate in real time by moving control points around, shown as stickybombs here since catching a one dimensional point in space on camera is kind of hard to do.

It doesn't totally remove the need for instances or anything, but it's a lot more flexible than it would be otherwise.
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Animating a particle

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