Uploaded April 2025 | Updated September 2026, 2 weeks ago
Andy Betts is a long-time KDE contributor who leads the Visual Design Team at KDE and is also a member of the Community Working Group. Additionally, Andy has served as a KDE Board member and currently assists in various capacities related to graphical design.
Andy’s work involves reviewing graphical changes to the system, providing improvements, maintaining visual conventions, and developing new concepts for Plasma.
In his professional life, Andy is a Manager of User Testing for a large cloud services provider. He resides in the United States.
Soon after the launch of Plasma 6, many contributors requested updates to the visuals in the new Plasma Desktop. Initially touted as a stability release, Plasma 6 evolved to be more consistent and bug-free than its predecessors. However, the one aspect missing from the release was a refreshed style.
Taking this feedback into account, a small team of designers from the Visual Design Team reviewed and created a few exciting changes for the current visual style.
The team worked on creating:
• A graphical design system
• New color selection
• New font selection with specific sizes
• New grids and spacing system
• A new editing workflow using Figma and Penpot
• Updating all 22px icons to a 24px size
• New shadows and blurs
• New components, such as buttons, dropdowns, toggles, checkboxes, tooltips, progress indicators, sliders, badges, and inputs
We would like to provide a preview of all these changes to the community and gauge interest. We also seek help from the developer community in implementing these elements.
Additionally, we plan to follow up with a couple of Birds of a Feather (BoF) sessions to explore how we can execute these elements within our constraints.
Above all, we are committed to advancing our visual style. Our goal is to offer users a consistent look that helps them maximize their productivity while using our systems.
KDE is an open-source community developing free software for desktop and mobile, including the powerful Plasma desktop environment. Join the KDE community to contribute, learn, and shape the future of open-source software!
🔗 Explore KDE:
🌐 Website: kde.org
💬 Forum: discuss.kde.org
📢 Follow KDE on Social Media:
🐘 Mastodon: https://floss.social/@kde
📹 PeerTube: tube.kockatoo.org/c/kde
📘 Facebook: facebook.com/KDE
💼 LinkedIn: linkedin.com/company/kde
👾 Reddit: reddit.com/r/kde
🌿 Lemmy: https://lemmy.ml/c/kde
📷 Instagram: instagram.com/kdecommunity
🌌 Bluesky: https://bsky.app/profile/kde.org
🧵 Threads: threads.net/@kdecommunity
🔔 Like, Share & Subscribe for More Open-Source Content!
📌 Hashtags:
#KDE #Plasma #OpenSource #Linux #FOSS #FreeSoftware #KDECommunity #KDEApps #Tech
Andy Betts is a long-time KDE contributor who leads the Visual Design Team at KDE and is also a member of the Community Working Group. Additionally, Andy has served as a KDE Board member and currently assists in various capacities related to graphical design.
Andy’s work involves reviewing graphical changes to the system, providing improvements, maintaining visual conventions, and developing new concepts for Plasma.
In his professional life, Andy is a Manager of User Testing for a large cloud services provider. He resides in the United States.
Soon after the launch of Plasma 6, many contributors requested updates to the visuals in the new Plasma Desktop. Initially touted as a stability release, Plasma 6 evolved to be more consistent and bug-free than its predecessors. However, the one aspect missing from the release was a refreshed style.
Taking this feedback into account, a small team of designers from the Visual Design Team reviewed and created a few exciting changes for the current visual style.
The team worked on creating:
• A graphical design system
• New color selection
• New font selection with specific sizes
• New grids and spacing system
• A new editing workflow using Figma and Penpot
• Updating all 22px icons to a 24px size
• New shadows and blurs
• New components, such as buttons, dropdowns, toggles, checkboxes, tooltips, progress indicators, sliders, badges, and inputs
We would like to provide a preview of all these changes to the community and gauge interest. We also seek help from the developer community in implementing these elements.
Additionally, we plan to follow up with a couple of Birds of a Feather (BoF) sessions to explore how we can execute these elements within our constraints.
Above all, we are committed to advancing our visual style. Our goal is to offer users a consistent look that helps them maximize their productivity while using our systems.
KDE is an open-source community developing free software for desktop and mobile, including the powerful Plasma desktop environment. Join the KDE community to contribute, learn, and shape the future of open-source software!
🔗 Explore KDE:
🌐 Website: kde.org
💬 Forum: discuss.kde.org
📢 Follow KDE on Social Media:
🐘 Mastodon: https://floss.social/@kde
📹 PeerTube: tube.kockatoo.org/c/kde
📘 Facebook: facebook.com/KDE
💼 LinkedIn: linkedin.com/company/kde
👾 Reddit: reddit.com/r/kde
🌿 Lemmy: https://lemmy.ml/c/kde
📷 Instagram: instagram.com/kdecommunity
🌌 Bluesky: https://bsky.app/profile/kde.org
🧵 Threads: threads.net/@kdecommunity
🔔 Like, Share & Subscribe for More Open-Source Content!
📌 Hashtags:
#KDE #Plasma #OpenSource #Linux #FOSS #FreeSoftware #KDECommunity #KDEApps #Tech
.
- Consecrated Ground(https://freepd.com/horror.php) by Alexander Nakarada(https://www.serpentsoundstudios.com/) is licenced under [CC0](https://creativecommons.org/publicdomain/zero/1.0/).
- Up Up And Away(https://soundcloud.com/oliverbcomposer/oliver-b-up-up-and-away) by Oliver B(https://soundcloud.com/oliverbcomposer) is licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
- 33 music boxes(https://freesound.org/people/klankbeeld/sounds/130889/) by klankbeeld(https://freesound.org/people/klankbeeld/) is licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
Picture/Wallpaper:
- Safe Landing by Louis Durrant is licenced under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/). It was created as part of a KDE wallpaper competition.
The licence information in the video description here is generally more correct than the one in the video because I can only really update the description.
Software:
Ich machte die Aufnahmen mit [Open Broadcaster Software](https://obsproject.com/), schnitt das Ganze mit [Kdenlive](https://kdenlive.org/de/), schrieb die Untertitel mit [Subtitle Composer](https://subtitlecomposer.kde.org/) verbesserte die Audio-Qualität mit [Audacity](https://www.audacityteam.org/) und erstellte die Grafiken mit [GIMP](https://www.gimp.org/). KDE Dev-Vlog 2: Im Auge des Betrachters](https://i.ytimg.com/vi/hJQqqQS0uHw/mqdefault.jpg)





![Akademy 2021 - Staying Indoors - OSM indoor maps for KDE Itinerary
By Volker Krause
Outdoor maps as found on any mobile phone nowadays arent really useful for finding your way in large buildings such as major train stations or airports, as those maps dont represent vertical layers very well. How do we get indoor maps for those cases onto Plasma Mobile and into our apps?
Finding your way through a complex multi-floor building you are not familiar with can be challenging, even more so when you have heavy luggage or a stroller with you, or are relying on a wheelchair, which can turn even a few stairs into a hard to overcome obstacle. Naturally youd want your mobile phone to help you navigate, in the same way it does outdoors.
In this talk well look at the OpenStreetMap (OSM) based indoor mapping library which has been developed for KDEs digital travel assistant Itinerary. While having a special focus on train stations and airports, it works equally well for any other building with the necessary indoor mapping data available in OSM, such as for example university buildings[*], museums or shopping malls.
We will see how its use of a declarative client-side renderer based on MapCSS allows to customize the map display to app-specific use cases and deal with the increasing level of detail in OSM. The use of Marbles vector tile server on the other side allows efficient access to current OSM data.
Besides showing a static OSM map, live data from other sources can be integrated as well. A particular important example are the realtime status information of elevators and escalators. Knowing beforehand whether one of those is out of order is convenient in any case, but for wheelchair users can be absolutely crucial.
Finally, we will look at the challenges around indoor localization and routing. Outdoors we can often rely on multiple GNSS systems, indoors reception of those is typically very poor if available at all, while we at the same time have a higher demands on correct vertical positioning.
[*] Not the Akademy 2019 one though, this is all limited to Euclidean space. Akademy 2021 - Staying Indoors - OSM indoor maps for KDE Itinerary](https://i.ytimg.com/vi/iuyocCu28lE/mqdefault.jpg)



