ANARI BOF @khronos
ANARI BOF  @khronos
Uploaded August 2024 | Updated September 2026, 2 weeks ago
ANARI is the industry's first cross-platform API to describe scenes independently of rendering techniques, giving practitioners in domains such as scientific visualization the ability to rapidly access the latest rendering engines without needing to be low-level graphics experts. This talk discusses best practices for ANARI applications, and showcase innovative use cases.

Speaker: Jeff Amstutz (NVIDIA)
Slides can be found on our event page: khronos.org/events/siggraph-2024
ANARI BOFWebGL + WebGPU Meetup - January 2023IWOCL 2026 - SYCL: An Update from the Khronos Working GroupPatrick Cozzi - Celebrating 25 Years of KhronosPhysics in glTFShading Languages Symposium 2026: The Vulkan SPIR-V and its Fundamental LimitsSIGGRAPH 2026 - ANARI in ActionWhat is glTF Transmission?ANARI Rendering Engine APIIntro to OpenXR: What is OpenXR and Why it MattersKhronos Embedded Compute and Vision OverviewIWOCL 2026 - Optimizing AI Workloads on Intel GPUs with OpenCL
The Khronos Group |

ANARI BOF

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