Writing on Games | An Examination of Not For Broadcast: Zany FMV Dystopia (Sponsored) @WritingOnGames | Uploaded January 2022 | Updated October 2024, 1 hour ago.
Check out Not For Broadcast's full 1.0 release on Steam, coming January 25th: bit.ly/WritingOnGames_NFB #sponsored #ad
When PR for developer NotGames' Not For Broadcast reached out to see if I would make a dedicated paid video on their game, I was sceptical for a number of reasons. That is, until I realised they basically wanted me to check out the game and create a normal video. Not simply promotion, no pressure to spin anything, complete freedom of opinion—not only does this speak to a real confidence they have in their game, it's fitting for a title whose outward wackiness cloaks a much more measured examination of the insidious nature of dystopia and governmental control than you might expect.
I say all this because, after playing, there's a part of me that wishes I wasn't being paid so I didn't have to couch my genuine positive opinion in all this disclosure stuff. Take this with whatever grain of salt you have to. I strongly encourage you to seek out other coverage of the game as well, or hell, try out the free prologue for yourself. Either way, I was not expecting to love Not For Broadcast quite like I ended up doing. Let's talk about why.
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Timestamps:
0:00 - Intro/disclosure
1:19 - Mechanical storytelling
4:03 - Story and tone
6:59 - The nature of dystopia
9:24 - Outro
Intro text animation by Isaac Holland - twitter.com/drazgames
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It didn't feel right plugging the Patreon at the end of a video like this, but if you do want to support my other work you can do so here: patreon.com/writingongames
Check out Not For Broadcast's full 1.0 release on Steam, coming January 25th: bit.ly/WritingOnGames_NFB #sponsored #ad
When PR for developer NotGames' Not For Broadcast reached out to see if I would make a dedicated paid video on their game, I was sceptical for a number of reasons. That is, until I realised they basically wanted me to check out the game and create a normal video. Not simply promotion, no pressure to spin anything, complete freedom of opinion—not only does this speak to a real confidence they have in their game, it's fitting for a title whose outward wackiness cloaks a much more measured examination of the insidious nature of dystopia and governmental control than you might expect.
I say all this because, after playing, there's a part of me that wishes I wasn't being paid so I didn't have to couch my genuine positive opinion in all this disclosure stuff. Take this with whatever grain of salt you have to. I strongly encourage you to seek out other coverage of the game as well, or hell, try out the free prologue for yourself. Either way, I was not expecting to love Not For Broadcast quite like I ended up doing. Let's talk about why.
---
Timestamps:
0:00 - Intro/disclosure
1:19 - Mechanical storytelling
4:03 - Story and tone
6:59 - The nature of dystopia
9:24 - Outro
Intro text animation by Isaac Holland - twitter.com/drazgames
---
It didn't feel right plugging the Patreon at the end of a video like this, but if you do want to support my other work you can do so here: patreon.com/writingongames