Uploaded January 2026 | Updated September 2026, 2 weeks ago
How do you lead a team in a new product space? First-time lead designer Noor Amin explores how a team of junior developers at Riot Games created The Demon’s Hand, League of Legends' first seasonal metagame. Using stories from the project’s development, Amin illustrates how design leadership grounded the team in shared language, navigated conflicting incentives, and built stability in the face of ambiguity. Attendees gain practical skills for unlocking a team’s strengths when working without clear precedents.
gdoc.events
linkedin.com/in/noor-amin
How do you lead a team in a new product space? First-time lead designer Noor Amin explores how a team of junior developers at Riot Games created The Demon’s Hand, League of Legends' first seasonal metagame. Using stories from the project’s development, Amin illustrates how design leadership grounded the team in shared language, navigated conflicting incentives, and built stability in the face of ambiguity. Attendees gain practical skills for unlocking a team’s strengths when working without clear precedents.
gdoc.events
linkedin.com/in/noor-amin








