Uploaded April 2026 | Updated September 2026, 2 weeks ago
Amstrad CPC Green Screen (green/black) gaming like it is 1980s.
Amstrad CPC computers were usually sold with official Amstrad monitor - but there was a catch: colour monitor was more expensive than the green/black monitor. So Many poor blokes were stuck with their green games.
1987 Release
Published by: Imagine Software Ltd.
Developed by: Taito Corporation
More Amstrad: youtube.com/playlist?list=PLT5QfuMv_yIn5-xXuuFd9b9VtD3B3oHfG
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
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Kaikki Pelikopterin ohjelmat: youtube.com/playlist?list=PLT5QfuMv_yIlJ6fR8EDdP4r92JPInt9fg
Kaikki Extra Life -ohjelmat: youtube.com/playlist?list=PLT5QfuMv_yIlsre_kFM-tJDJbASkcXZI6
Pelikopteri talkshow: youtube.com/playlist?list=PLT5QfuMv_yIlxR1sdk90gTtNv7GQSZRHr
Pelivideoita: youtube.com/playlist?list=PLT5QfuMv_yIkKAr25h0sTXblXEsC4H5df
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Löydät meidät myös Facebookista: facebook.com/pelikopteri
Amstrad CPC Green Screen (green/black) gaming like it is 1980s.
Amstrad CPC computers were usually sold with official Amstrad monitor - but there was a catch: colour monitor was more expensive than the green/black monitor. So Many poor blokes were stuck with their green games.
1987 Release
Published by: Imagine Software Ltd.
Developed by: Taito Corporation
More Amstrad: youtube.com/playlist?list=PLT5QfuMv_yIn5-xXuuFd9b9VtD3B3oHfG
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
--
Kaikki Pelikopterin ohjelmat: youtube.com/playlist?list=PLT5QfuMv_yIlJ6fR8EDdP4r92JPInt9fg
Kaikki Extra Life -ohjelmat: youtube.com/playlist?list=PLT5QfuMv_yIlsre_kFM-tJDJbASkcXZI6
Pelikopteri talkshow: youtube.com/playlist?list=PLT5QfuMv_yIlxR1sdk90gTtNv7GQSZRHr
Pelivideoita: youtube.com/playlist?list=PLT5QfuMv_yIkKAr25h0sTXblXEsC4H5df
--
Löydät meidät myös Facebookista: facebook.com/pelikopteri










