Uploaded September 2026 | Updated September 2026, 3 hours ago
For this impromptu stream, I’m joined by my friend Joe Dewhurst (who also happens to be the developer of the game ) for a playthrough of Scenario 18 from the upcoming Combat Commander: Vietnam from GMT Games.
The scenario takes us to Nui Le, South Vietnam, September 1971, during Operation Ivanhoe, the last major Australian operation of the war. As 11 Platoon, D Company, 4 RAR/NZ Battalion patrols near the Courtenay rubber plantation in search of an NVA bunker complex, a platoon of North Vietnamese regulars launches an ambush. With Joe on hand, we’ll play through the scenario while also talking about the system, the development process, and how Combat Commander has been adapted to the Vietnam War.
Support Homo Ludens and join the Discord community:
ko-fi.com/homoludens1871
0:00 Introduction and setup
1:04 Scenario context and overview
3:24 Starting the combat engagement
6:12 Initial gameplay and connection issues
12:44 Resuming the match
16:26 Fire support and early combat
22:51 Tactical maneuvering
33:40 Escalation and reinforcement
45:58 Intense firefights and artillery
57:42 Mid-game tactical developments
1:10:08 Late game attrition
1:24:10 Final tactical maneuvers
1:43:05 Conclusion and wrap-up
For this impromptu stream, I’m joined by my friend Joe Dewhurst (who also happens to be the developer of the game ) for a playthrough of Scenario 18 from the upcoming Combat Commander: Vietnam from GMT Games.
The scenario takes us to Nui Le, South Vietnam, September 1971, during Operation Ivanhoe, the last major Australian operation of the war. As 11 Platoon, D Company, 4 RAR/NZ Battalion patrols near the Courtenay rubber plantation in search of an NVA bunker complex, a platoon of North Vietnamese regulars launches an ambush. With Joe on hand, we’ll play through the scenario while also talking about the system, the development process, and how Combat Commander has been adapted to the Vietnam War.
Support Homo Ludens and join the Discord community:
ko-fi.com/homoludens1871
0:00 Introduction and setup
1:04 Scenario context and overview
3:24 Starting the combat engagement
6:12 Initial gameplay and connection issues
12:44 Resuming the match
16:26 Fire support and early combat
22:51 Tactical maneuvering
33:40 Escalation and reinforcement
45:58 Intense firefights and artillery
57:42 Mid-game tactical developments
1:10:08 Late game attrition
1:24:10 Final tactical maneuvers
1:43:05 Conclusion and wrap-up










