Uploaded September 2026 | Updated September 2026, 3 hours ago
Welcome to DinCon Digital 2026!
Alex Beddows, An Expert Environment Artist at That's No Moon, talks on why a space can look stunning visually but still fail as a playable experience.
He covers reading a level the way a player does,
nav mesh, visual language, and how we can work best with other teams and more so the design team to make amazing games.
Timestamps:
0:00 Start
34:46 QnA
Links:
Alex Beddows - linkedin.com/in/alex-beddows-2a827585
Our Community - dinustyempire.com
Welcome to DinCon Digital 2026!
Alex Beddows, An Expert Environment Artist at That's No Moon, talks on why a space can look stunning visually but still fail as a playable experience.
He covers reading a level the way a player does,
nav mesh, visual language, and how we can work best with other teams and more so the design team to make amazing games.
Timestamps:
0:00 Start
34:46 QnA
Links:
Alex Beddows - linkedin.com/in/alex-beddows-2a827585
Our Community - dinustyempire.com
![[WEEK 24] Audit 13 Layered materials
Made with Restream. Livestream on 30+ platforms at once via https://restream.io
Going to be looking at layered material setup we have on the project. going to continue on the railing [WEEK 24] Audit 13 Layered materials](https://i.ytimg.com/vi/woTKU21uka4/mqdefault.jpg)





