AI Ethics Engagement Series 2021 - Discussing ethical perspectives of AI through contemporary gaming @cmurobotics
AI Ethics Engagement Series 2021 - Discussing ethical perspectives of AI through contemporary gaming  @cmurobotics
Uploaded August 2021 | Updated September 2026, 2 weeks ago
The K&L Gates Endowment for Ethics and Computational Technologies at Carnegie Mellon University will hold a series of events engaging the public online via talks and discussions around the issue of AI ethics all the way through December 2021. We will talk about different viewpoints of ethics in AI through different exciting means, designed to be approachable and for the general audience inside the Pittsburgh community and outside.

The first event in the series took an inventive new approach where the panel will talk about AI ethics with a game playthrough running as a point of discussion. The game in question, Detroit: Become Human, is a game released in 2018 by Quantic Dream. It’s a narration-driven adventure game set in the near future where humanoid androids are commonplace. The backdrop of the game touches on a lot of the issues that can arise if intelligent AI became commonplace and, even further, sentient.

The event was opened by Professor Illah R. Nourbakhsh, and featured Beatrix (Bea) Livesey-Stephens leading the gameplay, Robotics Institute PhD student Abhijat Biswas providing commentary on relevant ethical issues in AI deployment based on the game and Adya Danaditya moderating

The event was held on July 27th, 2021 via Twitch.
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CMU Robotics Institute |

AI Ethics Engagement Series 2021 - Discussing ethical perspectives of AI through contemporary gaming

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