Age of Empires - Gameplay [HD] @NostalgicGames
Age of Empires - Gameplay [HD]  @NostalgicGames
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Age of Empires is a real-time strategy game made by Ensemble Studios and published by Microsoft. It was released in 1997.


Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age Empire. To assure victory, the player must gather resources in order to pay for new units, buildings, and more advanced technology. Resources must be preserved, as no new resources become available as the game progresses; for example, trees that are cut down will not grow back.

Players choose to play as one of 12 civilizations: the Assyrians, Babylonians, Choson (Koreans), Egyptians, Greeks, Hittites, Minoans, Persians (Iranians), Phoenicians, Shang (Chinese), Sumerians, and Yamato (Japanese). The civilizations are sorted into four distinct architectural styles, based on East Asian, Mesopotamian, Egyptian, and Greek architecture, which determine their in-game appearance. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game.

A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Nomad/Paleolithic), the Tool Age (Neolithic/Chalcolithic), the Bronze Age, and the Iron Age. Advancement between ages is researched at the Town Center, and each advancement brings the player new technologies, weapons, and units.

The game features four single-player campaigns in which the player is required to complete specific objectives. Campaigns are a collection of scenarios which are completed in a linear fashion. The campaigns follow the history of the Egyptian, Greek, Babylonian, and Yamato civilizations; there is also a complete campaign specially made for the demo version that takes place in the Hittite Empire. Aside from the campaigns, there is a game mode called "random map", in which a different map is generated for each new game. Variations of random map, such as the resource-heavy "death match", are also available.

Age of Empires facilitated online and network play with up to 8 people simultaneously. Because the network play is less sophisticated than that of modern games, lag and disconnections often occur.

The game was developed in two and a half years by 25 people.

Source: Wikipedia

00:00 Part 1 - Selecting a mission
00:38 Part 2 - WOLOLO and base building
08:12 Part 3 - Conquering the enemy base
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Age of Empires - Gameplay [HD]

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