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Lets Talk Game Design | Advanced Level Design Techniques In 2D Platformers - Devlog 8 @LTGD | Uploaded January 2021 | Updated October 2024, 26 minutes ago.
Let's try some advanced level design techniques as we take the level we designed in the last video and tweak and polish it, until it's JUST RIGHT. It's another episode in Practical Game Design, on the reIterate() Devlog!

MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: incompetech.filmmusic.io/song/5010-ultralounge
incompetech.filmmusic.io/song/4616-werq
License: creativecommons.org/licenses/by/4.0
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Advanced Level Design Techniques In 2D Platformers - Devlog 8 @LTGD

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