Advanced C++/Graphics Tutorial 34: Audio, friend keyword @makinggameswithben
Advanced C++/Graphics Tutorial 34: Audio, friend keyword  @makinggameswithben
Uploaded December 2014 | Updated September 2026, 2 weeks ago
Today we implement basic audio with SDL_mixer, and we learn the keyword Friend! Check out FMOD studio as well if you are looking for a more powerful audio library.

Source Code and sound files: dropbox.com/s/pi280naqwu1pvhp/BenGraphicsTut34.zip?dl=0

OpenGameArt ( and sound ) : opengameart.org

SDL_mixer: jcatki.no-ip.org:8080/SDL_mixer/SDL_mixer.html#SEC34

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Advanced C++/Graphics Tutorial 34: Audio, friend keywordC++/Game Tutorial 26.5: Debugging!Advanced C++/Graphics Tutorial 25: Getting Click Position!Advanced C++/Graphics Tutorial 51: Basic 2D Lighting, Additive BlendingC++/Game Tutorial 32: Polymorphism and the Virtual Keyword!C++/Game Tutorial 26: Stack vs Heap memory!Advanced C++/Graphics Tutorial 45: Finished IMainGame + IGameScreenC++/Game Tutorial 24: sizeof and buffers!Advanced C++/Graphics Tutorial 54: CEGUI Input Injection (SDL), Bit Shifting, UnicodeAdvanced C++/Graphics Tutorial 31: Camera Culling 2D!C++/Game Tutorial 37: Static Member Functions and Variables!
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Advanced C++/Graphics Tutorial 34: Audio, friend keyword

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