Uploaded November 2019 | Updated September 2026, 2 weeks ago
How to blur textures procedurally using Blender's shader editor. This effect works in EEVEE and Cycles. It's a bit grainy on close-ups, but it's a decent work-around until a blur node is added to the shader editor.
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How to blur textures procedurally using Blender's shader editor. This effect works in EEVEE and Cycles. It's a bit grainy on close-ups, but it's a decent work-around until a blur node is added to the shader editor.
Follow DECODED on Facebook here - facebook.com/blenderdecoded
Or on Twitter here - twitter.com/DECODEDVFX










