Uploaded April 2026 | Updated September 2026, 1 week ago
I talk about the design pillars for Advanced Dungeons & Dragons, and what they meant for game play back then. I also talk about what I changed about those rules and why, and how that design philosophy is reflected in my games.
Videos I reference:
Design Pillars: youtube.com/watch?v=N7b7LFXBZ9M
Picking Your Best Class in AD&D: youtube.com/watch?v=ob-NNCpwapI
I talk about the design pillars for Advanced Dungeons & Dragons, and what they meant for game play back then. I also talk about what I changed about those rules and why, and how that design philosophy is reflected in my games.
Videos I reference:
Design Pillars: youtube.com/watch?v=N7b7LFXBZ9M
Picking Your Best Class in AD&D: youtube.com/watch?v=ob-NNCpwapI










