Achieving Photo-realistic LEGO in Blender Cycles @rioforce
Achieving Photo-realistic LEGO in Blender Cycles  @rioforce
Uploaded July 2013 | Updated September 2026, 1 day ago
This is a tutorial explaining how I used materials and bump-mapping to make photo-realistic renders of LEGO minifigures and bricks. I made a render featuring Johnny Thunder, and this tutorial will be explaining LEGO materials using this render.

wp.me/p1Y4hR-bc

The first part of photorealism is modeling. But I only talked about materials in this tutorial. :)

Links:

LEGO Texture library - github.com/rioforce/LEGO-Textures

LEGO Bump Map - github.com/rioforce/LEGO-Textures/blob/master/LEGO%20Bump%20Map.png

LEGO 1x1 Brick Reference Image - github.com/rioforce/LEGO-Textures/blob/master/LEGO%201x1%20Refrence%20Image.png

LEGO Minifigure Model (This is a free download, but please give credit if you use it.)
rioforce.wordpress.com/2013/07/30/download-a-lego-minifigure
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Achieving Photo-realistic LEGO in Blender Cycles

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