Uploaded April 2013 | Updated September 2026, 2 hours ago
This Video Shows ways to write the "a-a" combination in Dscript.
The "AA" combo does not offer alot of flexibility, but it is easy to read, write, and can conserve pen-lifts well.
Dscript( dscript.org ) is a "constructed script". Constructed scripts are invented writing systems. "invented writing system" is most commonly intended to mean "invented in a single generation as opposed to evolving over many generations", natlangs(Natural Language) are what we call languages that have evolved for many generations, conlangs(Constructed language) are what we call the new ones.
Dscript was originally a "directional constructed script", this means it could be written both vertically and horizontally with a single pen stroke design. Over time it evolved into its current form, a "dimensional constructed script" which allows the "letter strings" of the directions script to be wrapped up, contorted, forked, and even have letters placed inside of other letters.
List of key Dscript materials
The Dscript introduction PDF ( dscript.org/dscript.pdf )
The first Dscript site, Dscript.ca, with manual, video lessons, tools, generator, etc..
The Dscript Facebook Artist Page
The Dscript DeviantArt Page (Lots ofcontent, large files)
Dscript for conlangers and other languages
Dscript alphabet re-indexing guide
Dscript alphabet re-indexing video tutorial
There is tons of info on both
DSCRIPT . ORG
and
DSCRIPT . CA
Check Dscript out on Facebook at facebook.com/Dscripting
This Video Shows ways to write the "a-a" combination in Dscript.
The "AA" combo does not offer alot of flexibility, but it is easy to read, write, and can conserve pen-lifts well.
Dscript( dscript.org ) is a "constructed script". Constructed scripts are invented writing systems. "invented writing system" is most commonly intended to mean "invented in a single generation as opposed to evolving over many generations", natlangs(Natural Language) are what we call languages that have evolved for many generations, conlangs(Constructed language) are what we call the new ones.
Dscript was originally a "directional constructed script", this means it could be written both vertically and horizontally with a single pen stroke design. Over time it evolved into its current form, a "dimensional constructed script" which allows the "letter strings" of the directions script to be wrapped up, contorted, forked, and even have letters placed inside of other letters.
List of key Dscript materials
The Dscript introduction PDF ( dscript.org/dscript.pdf )
The first Dscript site, Dscript.ca, with manual, video lessons, tools, generator, etc..
The Dscript Facebook Artist Page
The Dscript DeviantArt Page (Lots ofcontent, large files)
Dscript for conlangers and other languages
Dscript alphabet re-indexing guide
Dscript alphabet re-indexing video tutorial
There is tons of info on both
DSCRIPT . ORG
and
DSCRIPT . CA
Check Dscript out on Facebook at facebook.com/Dscripting
![Server Injection and Multi threading core - Toobit 0.12/0.13 opensource cellular automation
SOURCE CODE and more info
http://github.com/vastencn/toobit
Primary goals so far are
Target : Small cheap ARM systems
Code : Semi-Optimized C Prototype
Application : Server based cellular automation platform
Toobit is a Project with documented development.
Video documentation is regularity done and frequent version backups are made as well.
This way the project is either useful as a framework and as a reference for the design of such a platform from scratch.
Features to date:
-function pointer based automation
(just design the physics as a function and pass that function into the core)
-Safe pointer based pre-processing
(faster access to neighborhood and no need to worry about boundaries)
-Server (Can handle HTTP request)
-Thin Terminal Client (Can deliver and then service a HTML5/Javascript/etc.. client)
-server raw output dump and client injection
-Threading core(lock stepped core of 3 threads to help max out cpu usage..[adjustable thread count coming..])
-Some basics like screen print, speed test, init functions etc..
Future plan.. too many to count but some are
-Mesh networking to allow them to join and sync into larger universes.
-serial node based processing (out from 1 is input into 2.... output 2 into input 3 etc..)
-Visual effects, music viz
-Unreal, Unity, Blender, etc.. pluigin to stream the output into the 3d world as textures, maps, particles, etc..
-so much more.. with little arm systems you could build complex networks of these and do all kinds of i/o :)
Youtube Playlist of Toobit Video Documentation
https://www.youtube.com/playlist?list=PLmSUTHzWYMaNGqxUQunqIu3TbsDL2QnI-
//
// TOOBIT v0.5
// 2d bit space simulation system
//
// Toobit is part software project, part experiment, part educational material
// Goals
// -Framework : develop an optimed platform for complex digital virtual physics systems
// -Study : experiment with said systems and seek shiny stuff
// -Educational Media : document the development on youtube with explaination
//
// Complex digital virtual physics systems means systems that have common rules applied
// constantly each frame of time to every point of space. Conways Game of Life is a
// well known example. Many much more complex systems have been devised and documented.
// The goal here is not to design one, but explore the developement of an optimized
// virtual physics design framework.
//
// I play with alot of embeded ARM systems these days, so I want fast, small and tight
// you have a dirty mind
//
// Just simple C, its what I am best at and what seems to be more rare the days.
//
// A major focus here is optimization. This game is all about how big you can make space,
// how complex the rules can be, and how fast you can run time.
//
// This will manifest itself in several visible ways
// -pointers pointers pointers!
// -Avoidance of restrictive elements
// -Heavy use of preprocessor
// -Recompile required for many config changes
//
// *note* threading is planned, but there is much else that must be designed first
//
// Youtube Playlist of Toobit Video Documentation
// https://www.youtube.com/playlist?list=PLmSUTHzWYMaNGqxUQunqIu3TbsDL2QnI- Server Injection and Multi threading core - Toobit 0.12/0.13 opensource cellular automation](https://i.ytimg.com/vi/jYLREQd2Hlc/mqdefault.jpg)



![Refuse the Bait - その餌に食いつくな (Japanese learning song 英語学習の歌) #japanese #英語学習 #learnjapanese
More Japanese/English learning songs at : https://dscript.org/music.php
Behind the Build
This isnt one-click content. It’s a labor-intensive workflow where AI is used for its strengths and corrected where it fails.
The Concept: Styling and conceptualization by me
The Lyrics: Gemini handles the heavy lifting of lyrics, especially good rhyming and pacing
The Fix: I manually fix the Japanese audio generated by Suno. It takes 1–2 hours per track just to fix the phonetic glitches and pronunciation errors that AI still cant get right. (Suno is great, but its still glitchy with Japanese, you have to review it carefully, some phonetic mistakes are pretty bad, Japanese is not a phonetically flexible language haha, one small shift in vowel are you are toast. Sunos English is usually fine though)
The Software: I wrote a program to generate the lyrics and translations overlays. (hand-coded the old fashions way, no vibe coding o this haha)
The Edit: Final composition and positioning or overlays are done manually in CapCut.
Japanese learning song 英語学習の歌
I see the clues you left upon the trail, a subtle game you play.
あなたが残した手がかりが見えるわ、密かな駆け引きね。
You think Ill follow blind without a word, but I will walk away.
私が何も言わずに従うと思っているなら、私は立ち去るわ。
A genuine request would be so clear, it wouldnt hide in fear.
本当の願いならもっと明確なはず、恐れて隠れたりしないわ。
If you cant say my name and invite me in, Im staying safely right here.
私の名前を呼んで招き入れてくれない限り、私はここから動かない。
Dont take the bait, dont fall for the trap!
罠にはまらないで、餌に食いつかないで!
An empty implication isnt on our map!
曖昧なほのめかしなんて、私たちの地図にはないわ!
If its not a real invitation, its just a game they make.
本当の招待状じゃないなら、それはただのゲームにすぎない。
Hold your head up high, and refuse to take the bait!
胸を張って、その餌をきっぱりと拒絶して!
Im zooming past the shadows that you cast, Ive got no time to guess!
あなたが落とす影なんて飛び越えていく、推測している暇はないの!
Unless youre brave enough to ask me straight, my answer isnt yes!
正面から誘う勇気がないのなら、私の答えはノーよ!
The truth is plain and simple as the dawn, dont beat around the bush.
真実は夜明けのようにメイハク遠回しな言い方はやめて。
A tricky little whisper in the wind wont ever make me push.
風に紛れた狡猾な囁きに、私が動かされるわけがないわ。
We only go to parties where the host says Welcome, friend!
主催者が「ようこそ、友達!」って言ってくれるパーティーにしか行かないわ!
If they are sending secret little hints, that is a dead end!
もし彼らがこっそりとヒントを送っているなら、それは行き止まりよ!
Dont take the bait, dont fall for the trap!
罠にハマラ、餌に食いつかないで!
An empty implication isnt on our map!
曖昧なほのめかしなんて、私たちの地図にはないわ!
If its not a real invitation, its just a game they make.
本当の招待状じゃないなら、それはただのゲームにすぎない。
Hold your head up high, and refuse to take the bait!
胸を張って、その餌をきっぱりとキョゼツシテして!
Real friends will just ask you...
本当の友達なら、素直に誘ってくれるはず…
Walk away, walk away...
立ち去るのよ、振り返らずに…
Never take the bait.
決して餌に食いつかないで[End] Refuse the Bait - その餌に食いつくな (Japanese learning song 英語学習の歌) #japanese #英語学習 #learnjapanese](https://i.ytimg.com/vi/kZQ8pihCbGA/mqdefault.jpg)





