Uploaded December 2024 | Updated September 2026, 2 weeks ago
Dated May 15, 2007, revision r807. These are some of the tech demos created in the engine that would be used for Pokémon Black & White nearly a year later. The one with the 3D model of the female Ruby & Sapphire protagonist is a very early iteration of "dungeon". Another notable one is Super Yoshi's Egg, which I assume many of you already knew about.
Projects server: discord.gg/VZbyGRz3Bc
Other things of mine: https://linktr.ee/mdtravis
Dated May 15, 2007, revision r807. These are some of the tech demos created in the engine that would be used for Pokémon Black & White nearly a year later. The one with the 3D model of the female Ruby & Sapphire protagonist is a very early iteration of "dungeon". Another notable one is Super Yoshi's Egg, which I assume many of you already knew about.
Projects server: discord.gg/VZbyGRz3Bc
Other things of mine: https://linktr.ee/mdtravis









![[TAS] Pokémon Black - Debug Mode
A run to the credits scene using a debug build of the game, using the debug features. My only rule was to not use the cutscene viewer to jump right to the credits cutscene.
DISCLAIMER: This is actually an extremely early prototype of Pokémon Black 2. It is just so early that the game is practically identical to the first game, which is why its used here.
Projects server: https://discord.gg/VZbyGRz3Bc
Other things of mine: https://linktr.ee/mdtravis [TAS] Pokémon Black - Debug Mode](https://i.ytimg.com/vi/skB35Nhxbzk/mqdefault.jpg)
