Uploaded June 2026 | Updated September 2026, 2 weeks ago
We spent a day inside our factory - and two new games were born.
Today's a sneak peek. We took you behind the scenes at the CGE factory while two of our newest games, Drillers and Codenames: Critical Role Adventures, were being assembled for the very first time, start to finish!
You'll see what production actually looks like: assembly lines, box-making, and the small army of people who turn a design file into something you hold in your hands.
Drillers: czechgames.com/games/drillers
Codenames: Critical Role Adventures: czechgames.com/games/codenames-critical-role-adventures
We spent a day inside our factory - and two new games were born.
Today's a sneak peek. We took you behind the scenes at the CGE factory while two of our newest games, Drillers and Codenames: Critical Role Adventures, were being assembled for the very first time, start to finish!
You'll see what production actually looks like: assembly lines, box-making, and the small army of people who turn a design file into something you hold in your hands.
Drillers: czechgames.com/games/drillers
Codenames: Critical Role Adventures: czechgames.com/games/codenames-critical-role-adventures






![CODENAMES: Official How to Play Video [ENGLISH]
Heres an official video to help you learn the rules of Codenames :)
00:00 The Setup
01:06 Spymaster Gives A Clue
01:29 Guessing
01:43 Resolving guesses
02:09 Spymaster Etiquette
02:20 The other teams turn
02:52 Ending a turn
03:20 Clue Guidelines
03:34 How Many Guesses Can A Team Make?
03:55 Winning The Game
#boardgames
Order the game here:
US: https://store.czechgames.com/
Europe & rest of the world: https://www.czechgames.com/games/codenames
In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if theyre correct, they can keep guessing up to one more than the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the teams turn ends; and if they fingered the assassin, they lose the game.
Spymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play. CODENAMES: Official How to Play Video [ENGLISH]](https://i.ytimg.com/vi/9BSi6Gi3Bzo/mqdefault.jpg)



