Uploaded August 2020 | Updated September 2026, 1 week ago
Twitter absolutely killed the quality with compression so here it is for those that wish to see this in better quality. Thanks Twitter-chan!
Twitter absolutely killed the quality with compression so here it is for those that wish to see this in better quality. Thanks Twitter-chan!
![MODERN SONIC ADVENTURE 2 | MENU CONCEPT [4K] (ARKHAM KNIGHT INSPIRED)
A concept Hoppy gave me an idea to do for Modern Sonic Adventure 2 v6. Inspired by Batman: Arkham Knight and SA2s E3 trailer.
This is not final. Just a mockup to test what I can do in Blender and post editing.
Made in Blender. Edited in Premiere Pro.
#blender #sonicthehedgehog #sonicadventure2 MODERN SONIC ADVENTURE 2 | MENU CONCEPT [4K] (ARKHAM KNIGHT INSPIRED)](https://i.ytimg.com/vi/Zx7tq3VpkqA/mqdefault.jpg)
![SA2: Physics Improvement mod [EGGMAN PREVIEW]
Yooo so I made a really quick mod that improves the physics in SA2.
YES! YOU CAN ACTUALLY TURN IN MECHS WOWWWWWWW!
Amy, Metal Sonic, Tails and all mech characters have received physics improvements.
The mod can be found here:
https://gamebanana.com/gamefiles/13395 SA2: Physics Improvement mod [EGGMAN PREVIEW]](https://i.ytimg.com/vi/_K7qsnzXC6g/mqdefault.jpg)





![HOW DID THEY MAKE MODERN SA2??? [ft. HEKKOPT]
Dive a little deeper into the mindset of how Modern Sonic Adventure 2 was developed, with lead developer “MentorDex” briefly talking through the process joined by Twitch streamer, @Hekkopt to voice his opinions on the project as seen in the video’s intro shortly and at the end properly!
🎮Download Modern SA2: The Trial v3 HERE: https://gamebanana.com/mods/549654
💬 Join the Discord server HERE: https://discord.gg/dtWJbxn9Fm
🥂Shoutout to @SkullsNightshade for being a channel member and an elite Rouge fan!
💻 MSA2 Developer Team:
My Twitter: @MentorDex
Hoppys Twitter: @hoppyboppybunny
@shaddatic: Programming help & toolkit
TIMESTAMPS
00:00 - 01:34 Intro
01:34 - 03:40 Project Overview
03:40 - 04:53 Character Models
04:53 - 06:22 Animation
06:22 - 08:05 Level Design
08:05 - 08:45 Thank You & Future Videos
08:45 - 09:17 Hekko’s Intro
09:17 - 12:03 Character Models & Animation
12:03 - 12:59 Level Changes
12:59 - 13:12 Future Hopes
13:12 - 14:30 Summary
14:30 - 14:53 Outro HOW DID THEY MAKE MODERN SA2??? [ft. HEKKOPT]](https://i.ytimg.com/vi/dD2vnyE8rZA/mqdefault.jpg)
![UNLEASHED GETS NUTTIER 👀 [UNLEASHED PROJECT: REDUX V1 REVEAL]
Hello there! Welcome to Sonic Unleashed Project: Redux! YES, THIS IS NOT A RICK ROLL.
Im bare gassed to have this out for everyone to try out! This is the second instalment of the Redux mods for Generations, and is the first to be completed & released.
The aim of this mod is to make Unleashed stages look even better than ever, using real-life references and recreating the references as close as possible. Though Unleashed has a great art style that has stood the test of time, the graphics have not aged well at all. This mod ensures Unleashed stays winning for years.
None of this wouldve been possible without Skyths efforts for the tools, as well as feedback and testing. I cant thank you enough g 🤝
Hope you all enjoy playing this!
Skyths Better FxPipeline: https://gamebanana.com/gamefiles/10739
Skyths Direct3D 9 Ex: https://gamebanana.com/gamefiles/11596
PTKickass Unleashed HUD: https://gamebanana.com/guis/35273
Mod link: https://gamebanana.com/gamefiles/19450
Socials:
Revenir: https://twitter.com/Revenir_Incarne
Redux: https://twitter.com/GensRedux
Me: https://twitter.com/ItsDexterity
TIMESTAMPS
00:00 - 00:43 Intro
00:43 - 01:01 Title Screen and Menu
01:01 - 01:28 Whiteworld tour
01:28 - 02:13 Windmill Isle Act 1
02:13 - 04:21 Windmill Isle Act 2
04:21 - 06:09 Savannah Citadel
06:09 - 10:06 Rooftop Run
10:06 - 13:05 Dragon Road
13:05 - 15:51 Cool Edge
15:51 - 18:30 Arid Sands
18:30 - 20:42 Empire City
20:42 - 25:39 Jungle Joyride UNLEASHED GETS NUTTIER 👀 [UNLEASHED PROJECT: REDUX V1 REVEAL]](https://i.ytimg.com/vi/dxQHIl6jRfA/mqdefault.jpg)

