Uploaded August 2018 | Updated September 2026, 1 week ago
CHASM is a Metroidvania game with a unique gimmick of having every run procedurally generated in an attempt to make each playthrough unique. Let's discuss why this kind of design enforces mediocrity in a game that might otherwise have been pretty good and why CHASM is not very good and what makes Metroidvanias fun.
Join the community on Discord! ► discord.gg/NcthbGQ
Support me on Patreon! ► bit.ly/2sEpf0M
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ATTRIBUTIONS:
All music from Epidemic Sound.
epidemicsound.com
Video sources that aren't me:
Castlevania: Symphony of the Night - youtu.be/JZjNRfg4EGI
Dark Souls 3 - youtu.be/PTEIUoAPR0g
Axiom Verge - youtu.be/f-Du4qPXzbs
Ori and the Blind Forest - youtu.be/bnGAdtdLX9I
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SUBSCRIBE! ► bit.ly/29Kriag
Check out my gameplay channel! ► bit.ly/29R7Ckf
Follow me on Twitter! ► twitter.com/ingeniousclown
Follow me on Twitch! ► twitch.tv/ingeniousclown
CHASM is a Metroidvania game with a unique gimmick of having every run procedurally generated in an attempt to make each playthrough unique. Let's discuss why this kind of design enforces mediocrity in a game that might otherwise have been pretty good and why CHASM is not very good and what makes Metroidvanias fun.
Join the community on Discord! ► discord.gg/NcthbGQ
Support me on Patreon! ► bit.ly/2sEpf0M
---
ATTRIBUTIONS:
All music from Epidemic Sound.
epidemicsound.com
Video sources that aren't me:
Castlevania: Symphony of the Night - youtu.be/JZjNRfg4EGI
Dark Souls 3 - youtu.be/PTEIUoAPR0g
Axiom Verge - youtu.be/f-Du4qPXzbs
Ori and the Blind Forest - youtu.be/bnGAdtdLX9I
---
SUBSCRIBE! ► bit.ly/29Kriag
Check out my gameplay channel! ► bit.ly/29R7Ckf
Follow me on Twitter! ► twitter.com/ingeniousclown
Follow me on Twitch! ► twitch.tv/ingeniousclown
![The Witness [Ep 21] - Creepy Waterway - Gameplay / Lets Play
We head deeper into the tunnel and find a creepy toilet, and then go back to the town to apply our newfound knowledge!
The Witness is the latest game from Jonathan Blow, the creator of Braid. In this game youre tasked with solving various puzzles at all follow the same basic principal: get through the maze. However, as you go through the game, the nature of these mazes changes to create different puzzles that keep you engaged throughout the game.
It is a highly immersive experience with a high-contrast art style full of color. There is no background music, because the developers believe that arbitrary background music would detract from the overall feeling of solitude and immersion. I tend to agree.
The Witness on Steam: http://store.steampowered.com/app/210970/
SUBSCRIBE! ► http://www.youtube.com/channel/UCB90Sug0snkP1_nAFfHrajA?sub_confirmation=1
Follow me on Twitter! ► https://twitter.com/ingeniousclown
Follow me on Twitch! ► http://www.twitch.tv/ingeniousclown The Witness [Ep 21] - Creepy Waterway - Gameplay / Lets Play](https://i.ytimg.com/vi/Q6bjzBzB6lw/mqdefault.jpg)
![The Witness [Ep 32] - Troublesome Town - Gameplay / Lets Play
Continuing out hunt for the Obelisks, we spend a lot of time clearing out the town.
The Witness is the latest game from Jonathan Blow, the creator of Braid. In this game youre tasked with solving various puzzles at all follow the same basic principal: get through the maze. However, as you go through the game, the nature of these mazes changes to create different puzzles that keep you engaged throughout the game.
It is a highly immersive experience with a high-contrast art style full of color. There is no background music, because the developers believe that arbitrary background music would detract from the overall feeling of solitude and immersion. I tend to agree.
The Witness on Steam: http://store.steampowered.com/app/210970/
SUBSCRIBE! ► http://www.youtube.com/channel/UCB90Sug0snkP1_nAFfHrajA?sub_confirmation=1
Follow me on Twitter! ► https://twitter.com/ingeniousclown
Follow me on Twitch! ► http://www.twitch.tv/ingeniousclown The Witness [Ep 32] - Troublesome Town - Gameplay / Lets Play](https://i.ytimg.com/vi/QIy3kd-6QGk/mqdefault.jpg)








