Uploaded March 2022 | Updated September 2026, 2 days ago
This one is funny, you basically have to let the fireballs go uncontested, but it takes a while until you have the DPS to kill dogs with no blockers, and even then you need Beanstalk to stay on the field to generate DP. The solution is that Peacake becomes a groundhog. Retreating Peacake lets the fireball go right over her head and then she can come back up on her own or via the skill.
The only other weirdness is Rosmontis, who is positioned where she is so she will always summon a blocker on those two tiles in order to block the invisible guy, and the second pillar doesn't go flying off into another lane and end up blowing up a fireball in the process.
I general I have been having fun With the Clutter Crew in Chapter 9, I streamed (nearly) the entire chapter. It's mostly fine but the gargoyles are a special kind of nightmare, and are the actual problem with my attempts at a 9-19 clear.
Will be uploading a few more CMs from Chapter 9 (I need to edit 9-18 atm) and hopefully some infernos! In the meantime I'll be chipping away at them on stream.
The Clutter Crew is built to take up as many tiles as is possible. Often you're fighting to put 4 different things down when there's only 2 tiles available. You can see hat in this video in the upper lane where Ros, W, and Shamare are all fighting to put their things down.
The Clutter Crew rules are:
-Any unit with a summon that does not count towards the deployment limit (excluding actual summoners with modules).
-The summon does not have to be manually placed, but it has to take up the tile it is on, requiring it to be removed before something else can replace it.
-Summons can be either automatically or manually placed.
-If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
Silence (S2) (Medical Drone)
Nightingale (Cages)
Shamare (S2) (Cursed Doll)
Beeswax (S2) (Obelisk)
W (S2) (mines)
Robin (mines)
Frost (also mines)
Weedy (Industrial Water Cannon)
Rosmontis (S3) (Tactical Equipment)
Beanstalk (Peacake)
Skadi the Corrupting Heart (Seaborn)
Dusk (Freeling)
Roberta (Modeler)
Music is Sting by Josuah Morse: ocremix.org/remix/OCR02503
This one is funny, you basically have to let the fireballs go uncontested, but it takes a while until you have the DPS to kill dogs with no blockers, and even then you need Beanstalk to stay on the field to generate DP. The solution is that Peacake becomes a groundhog. Retreating Peacake lets the fireball go right over her head and then she can come back up on her own or via the skill.
The only other weirdness is Rosmontis, who is positioned where she is so she will always summon a blocker on those two tiles in order to block the invisible guy, and the second pillar doesn't go flying off into another lane and end up blowing up a fireball in the process.
I general I have been having fun With the Clutter Crew in Chapter 9, I streamed (nearly) the entire chapter. It's mostly fine but the gargoyles are a special kind of nightmare, and are the actual problem with my attempts at a 9-19 clear.
Will be uploading a few more CMs from Chapter 9 (I need to edit 9-18 atm) and hopefully some infernos! In the meantime I'll be chipping away at them on stream.
The Clutter Crew is built to take up as many tiles as is possible. Often you're fighting to put 4 different things down when there's only 2 tiles available. You can see hat in this video in the upper lane where Ros, W, and Shamare are all fighting to put their things down.
The Clutter Crew rules are:
-Any unit with a summon that does not count towards the deployment limit (excluding actual summoners with modules).
-The summon does not have to be manually placed, but it has to take up the tile it is on, requiring it to be removed before something else can replace it.
-Summons can be either automatically or manually placed.
-If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
Silence (S2) (Medical Drone)
Nightingale (Cages)
Shamare (S2) (Cursed Doll)
Beeswax (S2) (Obelisk)
W (S2) (mines)
Robin (mines)
Frost (also mines)
Weedy (Industrial Water Cannon)
Rosmontis (S3) (Tactical Equipment)
Beanstalk (Peacake)
Skadi the Corrupting Heart (Seaborn)
Dusk (Freeling)
Roberta (Modeler)
Music is Sting by Josuah Morse: ocremix.org/remix/OCR02503
![No 6 star RNGknights | 7 ops | No Handy | SN-10 | Stun Fried Fish [Arknights]
The fact that you can do blue box gaming to keep remains separated has introduced some extremely dangerous potential optimizations.
The Clowns in question and their big rubber clown noses (the RNG in their kit):
Lappland S1, Mayer S1: Dodge
Waai Fu, Gummy: Crits
Purestream S2: random targeting
Click S2: Random chance to stun
Kjera S2: Random chance to freeze
I stream at https://www.twitch.tv/feyglow
Music used:
Kaleidoscopic Core - Xenoblade 3 No 6 star RNGknights | 7 ops | No Handy | SN-10 | Stun Fried Fish [Arknights]](https://i.ytimg.com/vi/37ElxhmviMk/mqdefault.jpg)

![[Arknights gameplay] LE-EX-8 CM | Clutterknights
This was a messy clear. Theres a lot going on and we just dont have enough reliable blockers for this stage, especially when the boss keeps stunning them.
Silence has been the MVP of the whole event tbh, her drone worked overtime on every stage.
Clutterknights Rules:
- Unit must summon an object to another tile (i.e. not Surtr)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kaltsit)
- If the summon is tied to a skill the unit has to use that skill specifically (i.e. Beeswax S2)
- Summoner supporters with the SUM-X module are still banned (i.e. no Scene + module)
Music: Rumbling of the Earth - Baten Kaitos: Origins [Arknights gameplay] LE-EX-8 CM | Clutterknights](https://i.ytimg.com/vi/3zTr8poTEbw/mqdefault.jpg)







