0:00 Basic knowledge 5:55 Crit Damage Investigation 10:13 How crit rate is calculated and how buff affect crit rate 12:18 CRID (CRIR) passive explained & showcase 26:15 How buffs and debuffs affect each other 32:36 How "mastery passive" works
Summary: 1/ CRIR/CRID:
Both Crit Rate and Crit Damage are calculated by the following formula:
_ CRIR/CRID points: These are points obtained through weapons and passives (100 points = 1%). Passive skills say things like "CRID is increased by x (points) when using this weapon" or "Increase CRI by x (points) when using this weapon"
_ CRIR/CRID buff: The summation of all CRIR/CRID percentage. Buff acts as "plus" and debuff acts as "minus". With buffs say things like "gain CRIR/CRID enhancement that increases CRIR/CRID by x %" or debuffs like "induces CRI Weakened which reduces CRIR by x %" (Currently, only Cinnamon has this debuff)
2/ Weapon's passive:
There are 3 types of passives: _ Passive skills only work when attacking with that weapon and when that weapon is equipped (stat will not be added when using the skill): CRIR, CRID, ATK _ Passive skills work when that equipped: DEF _ Passive skills work when that equipped as Main/Sub weapon: HP
3/ Buffs/Debufs explained:
Due to how buff and debuff are additive with each other in this game, you need to calculate how your buff is always positive compared to your opponent's debuff so that your damage will never be reduced to 1.
Ex: debuff says thing like "weaken the target's DEF and increase damage taken by 20%" equal to buff says thing like "get damage enhancement status that increases the damage dealt by 20%".
Note: The passive mastery does not fall into this category as it is not a buff or debuff
4/ Everything else:
Others are multiplicative with each other. The reason why I make the mastery part separate is because many people confuse addition and multiplication. Separating it will make it easier to understand: If it were really addition then it would have beenlike this 198 x (1 + 0.24 + 0.15) = 275.22 However, the result shows that it is multiplication 198 x 1.24 x 1.15 = 282.348 (Here, there is no round up or round down multiplier so there will be different but not much, the results are close to what the reality shows 35:57)
One of the reasons people don't understand the game's calculation is because the difference between multiplication and addition is very small in theory: (1 + 0.24 + 0.15) = 1.39 VS 1.24 x 1.15 = 1.426
So it feels like you're close to being right, but going wrong somewhere but as long as you are observant, knowing where to multiply and when to add it can be very easy to calculate.
Rockman X DiVE: Crit Rate/Crit Damage formula explained and showcaseKaneki Kane2020-09-15 | Key points in time line:
0:00 Basic knowledge 5:55 Crit Damage Investigation 10:13 How crit rate is calculated and how buff affect crit rate 12:18 CRID (CRIR) passive explained & showcase 26:15 How buffs and debuffs affect each other 32:36 How "mastery passive" works
Summary: 1/ CRIR/CRID:
Both Crit Rate and Crit Damage are calculated by the following formula:
_ CRIR/CRID points: These are points obtained through weapons and passives (100 points = 1%). Passive skills say things like "CRID is increased by x (points) when using this weapon" or "Increase CRI by x (points) when using this weapon"
_ CRIR/CRID buff: The summation of all CRIR/CRID percentage. Buff acts as "plus" and debuff acts as "minus". With buffs say things like "gain CRIR/CRID enhancement that increases CRIR/CRID by x %" or debuffs like "induces CRI Weakened which reduces CRIR by x %" (Currently, only Cinnamon has this debuff)
2/ Weapon's passive:
There are 3 types of passives: _ Passive skills only work when attacking with that weapon and when that weapon is equipped (stat will not be added when using the skill): CRIR, CRID, ATK _ Passive skills work when that equipped: DEF _ Passive skills work when that equipped as Main/Sub weapon: HP
3/ Buffs/Debufs explained:
Due to how buff and debuff are additive with each other in this game, you need to calculate how your buff is always positive compared to your opponent's debuff so that your damage will never be reduced to 1.
Ex: debuff says thing like "weaken the target's DEF and increase damage taken by 20%" equal to buff says thing like "get damage enhancement status that increases the damage dealt by 20%".
Note: The passive mastery does not fall into this category as it is not a buff or debuff
4/ Everything else:
Others are multiplicative with each other. The reason why I make the mastery part separate is because many people confuse addition and multiplication. Separating it will make it easier to understand: If it were really addition then it would have beenlike this 198 x (1 + 0.24 + 0.15) = 275.22 However, the result shows that it is multiplication 198 x 1.24 x 1.15 = 282.348 (Here, there is no round up or round down multiplier so there will be different but not much, the results are close to what the reality shows 35:57)
One of the reasons people don't understand the game's calculation is because the difference between multiplication and addition is very small in theory: (1 + 0.24 + 0.15) = 1.39 VS 1.24 x 1.15 = 1.426
So it feels like you're close to being right, but going wrong somewhere but as long as you are observant, knowing where to multiply and when to add it can be very easy to calculate.
5/ Buff in pvp (current ranked map):
Middle buff: 20% Tortoise: 30%Rockman X DiVE: Auspicious Dream of the New Year (event stage)Kaneki Kane2020-12-31 | 2020-12-30 03:00:00 ~ 2021-01-12 09:00:00
HAPPY NEW YEAR!
1:45 Now, I know that RiCO can't beat Snake Man in MM3 😂 8:39 ... And she intends to use cheat 🤔 9:41 ( ̄^ ̄ )ゞ 9:51 Right! For sure, we will meet again when I reach top 30 at some unknown event in the futureRockman X DiVE: Merry Christmas! (event stage)Kaneki Kane2020-12-23 | 2020-12-30 03:00:00~2021-01-05 09:00:00
There are some corners that are obscured by the screen, but those places have no hidden items and let's be real, finding hidden items in this map is not difficult at all. It's worth mentioning that the bonus weapons all are in the new banner, so I think the top 30 for me is just a dream 🤣.
Bit merry christmas is based on the image that Bit says this sentence in the manga. Pretty sure everyone already knows this already.Rockman X DiVE: Raid boss... trick? #2Kaneki Kane2020-12-15 | Just tab out when the Mini Bodies of Sigma show up. Actually this trick is nothing new, it used to make a storm at the the first speedrun event (classic megaman collab).
There are many ways to get 1300 points. If you have Protoman.EXE / Blues.EXE like me, it would be easier. The reason I didn't get 3 * the first time was because of Rico's conversation (I think so, LOL) ? In general, I were roaming around for the first time to let people see what this map had.
Personally, I prefer to go through the first 2 portals (3:04 ; 4:10)+ Crystal near the boss door (6:04) to get enough 1300.
If you find it difficult to get the last crystal, you can use the 3 gates on the left (6:46). In this section the middle door and the bottom door will be locked, so it will be time-consuming if you are close enough to the necessary point.
Also, those assets came from the Megaman Battle Network Transmission.Rockman X DiVe: Maximum Race 1 (51 seconds using Black Zero)Kaneki Kane2020-11-17 | I want to share some of the tricks I learned from this race mode, I'm not sure how others get 51 seconds, but here's my way. Well, because this week there will be another race mode for Prince Of The Skies. Hope some of the above knowledge will be able to help you in the future (I wonder if they fixed old bug on that map yet, LOL). Personally, I think I won't be participating that event this time since I'm quite busy right now.Another normal day in X DiVeKaneki Kane2020-11-17 | Summarizing the story is that UAX guy is stuck behind the gate, boss's mechanic in co-op will automatically find the person closest to him to follow... and then whatever comes it will come. Toxic Seahorse had a moon walk through the wall into people's hearts. Fortunately, this UAX guy was able to revive in time to bring the boss into its correct orbit.Rockman X DiVe: In-depth about SHIELD, HP RECOVERY and STATS in PVPKaneki Kane2020-11-09 | 0:00 Shield/HP recovery explained and showcase 7:00 Rock/Mega shield test 10:33 Things to note when using Baton Card 14:22 PvP stats - damage formula summary
TLDW: 1/ Damage Formula in PVP:
Damage = (ATK - DEF) x % skill/weapon damage x Modifies
Where
_ ATK: Your attack stat. If the weapon you are holding has ATK passive, it will be added directly in here, but only if you use that weapon to do normal attack (skill doesn't work) _ DEF: Your enemy defense stat. The DEF passive stats from the weapon you are holding will be added directly in here. _ % skill/weapon damage: the damage dealt is described in skills and weapons
and Modifies is
Modifies = Conditional Passive x Buff/Debuff x Crit Damage
Where _ Conditional Passive: Passive here are skills that have lines like "increase damage x% when" and "decrease damage taken x% when", including cards. The difference between this and buff/debuff is that buff/debuff icon will appear next to your character's health bar in the game while those passive abilities operate in a hidden manner.
_ Buff/De-buff: Buff acts as "plus" and debuff acts as "minus". Appears as an icon on the side of the player and opponent's health bar. Due to how buff and debuff are additive with each other in this game, "weaken the target's DEF and increase damage taken by 20%" equal to buff says thing like "get damage enhancement status that increases the damage dealt by 20%".
2/ PvP formula only (previous map and current map): ATK = 2x DEF
Not counting ATK/DEF passives from weapons. If you are holding the corresponding weapon, re-read the damage formula to see how it works.
3/ SET BONUS from "REPOSITORY": Only works when you do CO-OP stages.
4/ SHIELD / HP recovery skill: Calculated based on your original ATK. Except for some cases like the Batton card, if you use a weapon with ATK passive to kill an opponent through a normal attack, it will include the ATK added from the passive.
Since ATK = 2x DEF in pvp and the stats of the 2 players are the same, to break a shield that can withstand 35% damage, you need to hit 2 times 35% damage. The reason for this is because the shield is created based on the player's base ATK, while your damage must going through your opponent's defense so it is reduced by half.Rockman X DiVe: how cards affect damage formulaKaneki Kane2020-11-04 | 0:00 Big changes in August 0:54 Same thing can't stack in X DiVe 4:56 Damage Formula with cardRockman X DiVE: Halloween Scare Challenge (event stage)Kaneki Kane2020-10-28 | Hidden element locations: 1:50 1st 2:11 2nd 2:26 3rd 2:36 4th 2:46 5th 2:58 6th 3:25 7th (yoku block) 3:41 8th 5:51 9th (boss)
5:24 Reference to Rock aka Megaman, however I don't know exactly which version it is (maybe in Megaman 5?) 2020-10-28 04:00:00~2020-11-10 10:00:00Rockman X DiVE: Air Pirate Servbot (event stage)Kaneki Kane2020-09-29 | 2020-09-29 04:00:00~2020-10-13 10:00:00
Hidden element location: 2:57 first element 4:18 second element (upper path first) 5:05 third element 5:47 fourth element (kick the can) 8:36 fifth element
It must be said that they put a lot of effort into this event and for this map. I feel as adventurous as when I play Megaman Legends myself. If you do not know anything about this map then you have to search each location to look for hidden elements (the same feeling when you explore dungeons in Legends).
They also posted an event on facebook related to "The Misadventures of Tron Bonne" (Some Tron Bonne skills mentioned in X DiVE is also related to this game, if you are interested then try it, it is a very good game), link for event: facebook.com/CAPCOM.RXD/posts/618007165562043
Fact: megaman.fandom.com/wiki/Servbot Video from The Misadventures of Tron Bonne: dude, that's all my video 😗 Music: Anata no Kaze ga Fuku Kara (Intend to put Another Sun in here too but forgot, why are there so many good songs in legends?)
Honestly, I don't know what to post about x dive lately so yeah, I'm going to keep posting event stage... I guess?Rockman X DiVE: Fireworks and Latern Festival (event stage)Kaneki Kane2020-09-17 | 2020-09-17 04:00:00~2020-09-28 10:00:00
I find this map quite interesting, seems like they put a lot efforts in hereRockman X DiVE: Leviathans dragon, 2 phases skill cd bugKaneki Kane2020-09-15 | In fact, anyone who pvp a lot already knows. However, I still run into this situation so I decided to make a video related to it.Rockman X DiVE: Messiah (event stage)Kaneki Kane2020-09-15 | 2020-09-03 04:00:00~2020-09-16 10:00:00Rockman X DiVE: Raid boss ... trick? #1Kaneki Kane2020-09-02 | if you use skills that capable of continuously attacking (Layer, UAX CM,... - you name it) while exiting, you can take the score from the previous turn to the current turn (only get contribution points while using that skill, not your whole point).
This is not some kind of game-breaking bug because it takes little points... Kind of like it can't get you from the top 100 to the top 30, so it's okay if you don't know it. I post it here because I find it interesting.Rockman X DiVE: Skip battle bugKaneki Kane2020-08-26 | I made this video to show you that there are some random bugs that can help you complete race mode very quickly. So if you get the feeling that some people have unusual completion times it might be due to this bug.
To be honest, I have encountered this bug 2 times already. However, even I don't know how to trigger it, so I tried to record everything as much as possible for you to see. The only thing I remember is that before I encountered this bug, my app crashed during pvp then come back and got this shit, the first case was the same but in coop. But I doubt the way it happened but that the only thing I remember.
Timestamp: 0:00 Race mode with bug showcase 3:00 Sign that this bug is present 4:20 How to make this bug go away 9:31 Will reaching certain level change the race map right way? 10:20 bug test/sh*t postRockman X DiVE: Protoman shield charge bugKaneki Kane2020-08-21 | Players: Who needs Proto Man when we have Ferham, SS Roll?
X Dive team: May the force be with Proto player
After the update, Protoman will have a round of invisibility damage after performing a quick combo including Shield Charge + Switch Weapon + Charged Shot (I am not sure about the initialization principle, this is just how I do this bug and it is also Protoman's combo in pvp). It will not cause a single hit like invisible sword's bug, it acts like Ferham's Crimson Shadow and S.Roll's Water Shield this way. The hitbox and damage will be the same as when you used Shield Charge, it will be lost when you perform the shield charge again; any other element like swapping weapons and using charged shot won't make it go away. Right now my Protoman hasn't hit 4 * so I'm not sure if it comes with a def debuff but that's the principle.
EDITED 1: I need to tweak the title a little bit, this bug actually existed long before the Tanabata event. You can refer to Saviour's video
From 0:16 to 0:36 in the clip of Saviourr, you will notice that he does not use shield charge when hitting turtles but the turtle still suffers from defense reduction debuff. I think the reason that few people know about this is due to the number of Protoman players coming at the finger tips and it's really hard to notice this. Currently it is not known whether X Dive team will decide to fix this error next week or not ?? Let's wait and see.
EDITED 2: Simply use shield charged + use weapon, no need to use charged shot or hit your target (Simply put, Protoman almost became Ferham and S.Roll with this bug). Remember to activate the shield charge animation, don't cancel the skill too quickly when you just build up the shield.Rockman X DiVE: Summer Vacation for Lord of Snowy Plain (event stage) ... secret?Kaneki Kane2020-08-19 | 2020-08-06 04:00:00 ~ 2020-08-19 10:00:00
If you don't understand what's going on, you can open closed captions (CC) and watch it in full screen. But I guess there won't be anything to watch until the end of S.Iris.
The banner was so good, they gave us FREE 10 Draws EVERYDAY. Not every game lets you own a new unit so easily. Let's forget whether it is strong or not in pvp... who would not like Iris in swimsuits, especially for X series fan. For those who don't have her, do not lose faith. Because even I want to own the Swimsuit Roll but I still haven't, I am planning to risk the last 3K EM at the end of this event... If not, I think I'm gonna give up playing gacha for a while...Rockman X DiVE: Race Mode MechanicsKaneki Kane2020-08-05 | New update information: youtube.com/watch?v=Zyqjio-CQwc
Timestamp: 0:00 Low level account's map show-case 3:40 Too Long Didn't Watch 4:00 sh*t post
Credits: + confused nick young meme youtube.com/watch?v=rClNZLXSKA8 + Vinh Idol for let's me borrow his low level accounts. I think by the time race mode comes out, the level of most people on the server is too high to ever see a low level race map. So I asked him to borrow him 2 low level accs, and also tried to see if my hypothesis was correct.Rockman X DiVE: Some deep log errors last and this week (Invisible Sword, Flying Z)Kaneki Kane2020-07-26 | What the hell going in this clip: 0:00 Invisible Sword show case 1:19 How to do Invisible Sword 4:19 Flying Zero (Z) showcase and explanation 5:23 Sh*t post (you don't need to watch this, believe me)Rockman X DiVE: The Savior has come (event stage)Kaneki Kane2020-07-16 | 2020-07-09 04:00:00~2020-07-22 10:00:00
Recorded, just in case they're going to change this map. I'm not joking because they actually changed the position of the Moving Block when Space-time jumper event was still there during the 2nd update 😂. This dungeon looks normal because my total power is too high and has full bonuses, but if my total power is weaker than the required one, I think I will lose one reorganization program. Copy X only heals when you enter difficulty level of 4 or 5 (don't remember which one), so have to buy time before launching the strongest attack. I should have brought another dive trigger, but since I had just finished race mode, so I forgot. They should add skill section to the character selection before going to the stage 😂. At the end, I accidentally pressed the stop button so the video ended earlier than expected; But rest assured, my HP is still over 30% 😂(OUTDATED) Rockman X DiVE: What factors affect in PvP?Kaneki Kane2020-07-09 | I see a lot of new players asking about PvP like how the stats work, what to focus on. Actually all these things, all the oldbie know all about it, but I still see these questions being asked every day, some old videos do not have proof videos so I decided to make a new video:
0:38 HP, ATK an DEF passive; HP capsule in PvP 6:35 In addition to unlock skill, does weapon rank affect stat in PvP? (Yes) 14:52 Does chip and analyzed stat work in PvP? (Yes) 17:59 Is the difference between 2 and 4* for event exclusive chip worth it?
For passives like Melee Mastery or Buster Mastery, it only works when you are using that weapon. What applies in pvp is also applied in speedrun (dungeon events like Boss Rush or Dark Man).Rockman X DiVE: Highway Blitz (event stage)Kaneki Kane2020-07-09 | 2020-07-02 04:00:00~2020-07-08 10:00:00Rockman X DiVE: Ninja Massimo (Record on May 18)Kaneki Kane2020-07-01 | 0:40 Before deleting some old videos on my device, I accidentally found this video again.
The moment I shot this video, I was using Nox at the time (maybe due to emulator, idk, so just leave the detail here). Any character can do it, but for some reason Massimo is able to break a hole more easily than another character (Massimo is so strong that even the earth has to open the path for him). However, this has been fixed before boss-rush event.Rockman X DiVE: Space-Time Jumper (event stage)Kaneki Kane2020-06-20 | 2020-06-18 04:00:00~2020-07-01 10:00:00
1/ First video (0:30), first set (2:47) 2/ Second video (2:51), second set (5:03)Rockman X DiVE: Tips and tricks for farming gallery, doing event (Oudated)Kaneki Kane2020-06-08 | 0:00 Complete "standard saber" event without using it 3:01 Find match bug? 4:14 ???Rockman X DiVE: Black Assassin - event stageKaneki Kane2020-05-23 | 2020-05-21 04:00:00 ~ 2020-06-03 10:00:00
This is the hardest event dungeon I've played. I remember when I went to Prince of the Skies, I was able to beat level 4 when my total power was only ~120k without spending a revival (SAX and machine gun are really good). They forced us to use the most hardest weapons in the game to complete the event: Crushing Spray Gun, it can be used to push some green orbs away in case you can't dodge it but that's it. In the section near the boss door, there are a lot of monsters clumping up, I think if I attach the iron ball chip to the crushing spray gun then I can still hit one by one but the big problem is that the game still has hit and block elements anymore so I am not sure. If anyone has an opinion that can overcome this part more easily, feel free to leave a comment.
For boss, It seems that X Dive team gained experience after the Chameleon event, they designed the AI so well, there is almost no weakness to exploit. The only weakness of Dark Man is hugging the wall, easy to understand because this is the only thing not included in classic Megaman. However, dodging boss attacks can also lead to time-consuming = _ =
I didn't plan on making this video at first, because my country was out of quarantine, I was only free on Saturdays and Sundays. My channel has all the dungeon events so far; without this event, it's a bit weird so I decided to make it (´ ・ ω ・ `). Tomorrow is Sunday, so I think I will make a video comparing Roll with other character.Rockman X DiVE: Character Comparison (Before and After update), My diary in 4/15/2020Kaneki Kane2020-05-16 | Character basic animation & skill improvements: http://event.capcom.com.tw/rxd/200514event/en/page.html Opening music: youtu.be/4X81b46lKkU Old guide from Mista7: youtu.be/UXu8YbmjNdE
Comparison list: 0:00 Marino: "Blink" added in-air attack animation. 0:59 Massimo: appearance animation time shortened. 1:18 Massimo: "Berserker Charge" boosted attack speed. 1:30 Massimo: "Whirlwind" boosted attack speed. 1:46 Axl: "Strafing Barrage" added-in air attack animation 2:16 Black Zero: "Raikousen" added in-air attack animation \ boosted attack speed 2:37 Black Zero: "Raikousen" shortened the animation after attack (ground) / 3:02 Second Armor X: "Double Charged Shot" hit detection area made larger and can go through obstacles. 3:16 Second Armor X: "Double Charged Shot" no longer help you stay in air.
Diary list: 4:00 Invisible man 9:07 Sting Chameleon's trick no longer available. 10:35 How to fix "player can't execute attack" 12:38 How to avoid bug in co-op 5-1 13:18 How to kill boss in co-op 5-1 fast 14:30 People becomes crazy because of... lottery numbers 🤣Rockman X DiVE: My personal review about Cinnamon (Cinnamons myth?)Kaneki Kane2020-05-10 | Actually this part is more about bug (???) than a review of each skill, because Cinnamon has been out so long and her OP level is already well known.Rockman X DiVE: Beat the Chameleon - event stage (How to beat it easy)Kaneki Kane2020-05-08 | 2020-05-07 16:00:00 ~ 2020-05-13 22:00:00Rockman X DiVE: My short review about possible changes on future updateKaneki Kane2020-05-05 | All footage from: facebook.com/CAPCOM.RXD
Mainly about PvP and lack of editing, because I don't have much time to write moreRockman X DiVE: Top 5 awkward moments in PvP (Collection) part 1Kaneki Kane2020-05-05 | + Credit:
III/ Other footage: 1/ 0:55 (youtu.be/ZFm-t58_E_E) 2/ 1:03 Fate/stay night: Unlimited Blade Works 3/ 3:40, 4:22 Ninpuu Sentai Hurricaneger episode 1 4/ 5:55 Mega Man Zero/ZX Legacy Collection from MegaRockReborn (youtu.be/xrEvHCaBjvw) 5/ 6:08 Fist of the North Star (youtu.be/vxKBHX9Datw)
IV/ Images: 1/ 6:54 X-Men Apocalypse 2/ 7:02 JoJo's bizarre adventure: Stardust crusadersRockman X DiVE: Elevator bug/glitch & How to become tanker in Co-op 4-2Kaneki Kane2020-05-02 | Credit 1: Manuel Galvez in ROCKMAN X DiVE (MM and RMX Fans) on facebook for sharing the first bug with us.
Credit 2: GMKakesu for giving me a hint to do this. How to legit AFK in Co-op 🤣🤣🤣Rockman X DiVe: My personal review about Second Armor X (outdated)Kaneki Kane2020-04-25 | No copyright intended. All Trailers are taken from Rockman x Dive's official facebook: facebook.com/CAPCOM.RXD
Also if you notice, my Giga crush deals more damage than normal at the first start of the battle 3:51 (522); compare to 4:49, 5:28, 5:42, 6:00 (all of them are 444). Not sure what the hell's going on??? ¯\_(゚~゚)_/¯Rockman X Dive: Prince of the Skies - event stageKaneki Kane2020-04-23 | 2020-04-23 16:00:00 ~ 2020-05-06 22:00:00Rockman X DiVE: PvP bug ?! (outdated)Kaneki Kane2020-04-17 | Cre: FantasyDoc, 收皮啦 ϋ and Mista7
I sincerely advise you to calmly consider the situation before reporting anyone to ROCKMAN X DiVE Team. It seems like they still have a lot of work to do from the previous event, like compensating a large number of patch programs for us, so keep calm.Rockman X DiVE: Massimos hitbox comparisonKaneki Kane2020-04-14 | "What is the disadvantage of being big?" _ Massimo: Being hit. "What is the benefit of being big?" _ Massimo: None, I'm big outside but inside I'm actually a loli.
I'm sure that they are preparing to launch a gacha on Real Massimo with the only advantage of being shorter.Rockman X DiVE Area Forest 3-1 (Co-op): How to skip forced battle near the end!Kaneki Kane2020-04-12 | Marino = Best girl! ... episode 2
Normally, my teammates go too fast causing the screen to go up, resulting in me dying while doing this. Thank another guy for giving me the opportunity to do this.Rockman X DiVE: Disadvantage of high resolution (Aim bug?)Kaneki Kane2020-04-08 | TLDW 2:04
Auto aim will aim even farther if you set the resolution to low. I have also checked this on my phone and ipad, and the results were the same. Not sure about PvP because I don't usually go PvP (~ 400 ping).Rockman X DiVE 6-4 (Normal): Marino Style!Kaneki Kane2020-04-06 | Mario = best girl!Rockman X DiVE 6-2 (Normal)Kaneki Kane2020-04-06 | This is one of the few stages that I got stuck in a few days ago. The forced battle near the end is really hard, took me all morning to think of a way to get over it. Tips for anyone who want to go through chapter 6 easy (with low total power like mine): _ Not all enemies have contact damage. _ Mega Tortoise: If you stand around 20m away, it won't do anything to you. _ Pararoid (model from X command mission): One way to deal with them is to lower your body (aka Crouch, pressing down). This will make them shoot at ... the ground. _ At the end of stage 6-2, if you kill all mobs except the right Mega Tortoise, an additional Mega Tortoise will appear on the left.Megaman X and Zero: Training Missions - TestKaneki Kane2019-07-07 | Another great fan-game. I'm not the one who created this game. You can visit the creator via Twitter: twitter.com/adamkareem Download the demo here: gamejolt.com/@AdamKareem/games --------------------------------------------------------------------------------- Just came back to MM community recently, someone told me that this game was ...somewhat similar to MMX7 but actually it's more like MM Legend to me. Because, you know the way enemies chasing after you, etc.. That was one of the reason i chose to play this after seeing the trailer.
Due to double click issue on my mouse, it seems awkward at some point in video. There is a minor bug like X keeps lighting himself up (charged) without holding any button but i don't know how to trigger it again so that's that.Mega Man Powered Up: Promotional stage - Oil Mania 2Kaneki Kane2019-01-12 | One of 4 mania stages ver 2! Using Oil Slider always results in speed run. If you pass then you're passed, else you're done for good (in sh*t way). That's why video related to Oil Slider is really short and somewhat plain. What Oil Man did is just "Yo.. Yah... Check it out...biri biri", then "That was too easy" but the effort you put into it (learn how to control oil slider) is really huge. So you may want to try this stage for yourself, the only thing i can tell that the part before spikes area is hard until you learn how to do an oil slider properly. If you wonder what the first one is: youtube.com/watch?v=M2eG7wj4thU MMPU list from my channel: youtube.comMega Man Powered Up: Promotional stage - Ice Mania 2Kaneki Kane2019-01-12 | One of 4 mania stages ver 2! If you wonder what the first one is: youtube.com/watch?v=M2eG7wj4thU MMPU list from my channel: youtube.com/playlist?list=PLMhwm-8mcdWiVdSSVjyVBdnj1FzRvKK9tMega Man Powered Up: Promotional stage - Cut Mania 2Kaneki Kane2019-01-12 | One of 4 mania stages ver 2! If you wonder what the first one is: youtube.com/watch?v=M2eG7wj4thU MMPU list from my channel: youtube.com/playlist?list=PLMhwm-8mcdWiVdSSVjyVBdnj1FzRvKK9tRockman Rockman: Abandoned Base (Palace/Hall of Fame stage) - TimeManKaneki Kane2019-01-07 | Abandoned Base is one of the fan-made stages that won a CAPCOM contest for most creative stages. For more detail, this is one of 8 hall of fame stages, located in "殿堂 (Palace)" category (imgur.com/5EOqvlc).
fucking ridiculously hard without using Time Slow
See other 殿堂 stage here: youtube.com/playlist?list=PLMhwm-8mcdWiVdSSVjyVBdnj1FzRvKK9tRockman Rockman: Abandoned Base (Palace/Hall of Fame stage) - CutManKaneki Kane2019-01-07 | Abandoned Base is one of the fan-made stages that won a CAPCOM contest for most creative stages. For more detail, this is one of 8 hall of fame stages, located in "殿堂 (Palace)" category (imgur.com/5EOqvlc).
See other 殿堂 stage here: youtube.com/playlist?list=PLMhwm-8mcdWiVdSSVjyVBdnj1FzRvKK9tRockman Rockman: Abandoned Base (Palace/Hall of Fame stage) - Rockman CKaneki Kane2018-12-30 | Abandoned Base is one of the fan-made stages that won a CAPCOM contest for most creative stages. For more detail, this is one of 8 hall of fame stages, located in "殿堂 (Palace)" category (imgur.com/5EOqvlc).