- Music Used - Kinissue x Tibeauthetraveler - Wicked Thoughts Provided by Lofi Records Watch: youtube.com/watch?v=xvMS1pKGOXgAbility/Effect System with Composition in Godot 416BitDev2025-07-19 | Effect/Ability System with Composition in Godot 4
- Discord - discord.com/invite/AYv8FRz5agSTOP Crashing Games | Defensive Programming in Godot16BitDev2025-07-05 | If you’re tired of Godot's Errors, Random Crashes, or Null Instance bugs ruining your game, then this video is for you! Defensive Programming in Godot
- Discord - discord.com/invite/AYv8FRz5agEnemy Camp in a Dungeon - Godot 416BitDev2025-06-28 | Spawning Enemy Camp in a random room inside a dungeon in Godot 4
- Discord - discord.com/invite/AYv8FRz5ag4 Direction Animation in Godot 4 | Movement + Attack16BitDev2025-05-31 | 4-Direction 2D Animation with Animation Tree and Node State Machine in Godot 4
- Discord - discord.com/invite/AYv8FRz5agMulti-Floor 2D House in Godot 416BitDev2025-05-24 | How to Handle Multiple Floors for a 2D Building in Godot 4 using TileMapLayer
- Discord - discord.com/invite/AYv8FRz5agHow to Never LOSE Progress! | Git & GitHub Workflow | Godot 416BitDev2025-05-17 | Git and GitHub creates a backup and checkpoint for your project. You can access any checkpoint and transfer the project to any computer.
- Discord - discord.com/invite/AYv8FRz5agIs it Dangerous to use Resource as Save File? | File Encryption with SHA in Godot 416BitDev2025-05-14 | File Encryption with SHA (Secure Hash Algorithm) in Godot 4.
- Discord - discord.com/invite/AYv8FRz5agBetter Way to Save Data in File | Godot 416BitDev2025-05-10 | The better way to Save Data is to store the resource_path instead of the instance data of the Custom Resource you are trying to save. This will avoid Duplication issues, and loading with the path will just re-use the instance that's already been initialised.
0:00 - What to Avoid 0:40 - Saving System Explanation 1:01 - SaveData Class 1:24 - Save System 4:02 - Implementing save_data & load_data function 11:12 - Thanks!
- Discord - discord.com/invite/AYv8FRz5agCreate your own Crafting Game #gamedev #indiegame #devlog16BitDev2025-05-05 | #godotengine #shorts #tutorialDynamic Chest Storage System - Godot 416BitDev2025-05-03 | Dynamic Chest Storage System with Object interaction using Custom Resource & Dictionary (Hashmap)
- Discord - discord.com/invite/AYv8FRz5agShop System - Buying & Selling Item in Godot 416BitDev2025-04-26 | Shop System with Drag & Drop Grid-Based Inventory, using Custom Resource for a Farming Game in Godot 4.
- Discord - discord.com/invite/AYv8FRz5agCrafting/Cooking System with Queue in Godot 416BitDev2025-04-19 | Cooking or Crafting System in Godot 4 with Queue, using Custom Resource.
- Discord - discord.com/invite/AYv8FRz5agInventory & Hotbar | Drag & Drop with Custom Resource | Godot 416BitDev2025-04-12 | Grid-based Drag & Drop Inventory System and Hotbar with Custom Resource in Godot 4.
- Discord - discord.com/invite/AYv8FRz5agTerraria-like Block Breaking System using Custom Data Layer in Godot 416BitDev2025-03-22 | Terraria-like Block-breaking System using Custom Data Layers, Typed Dictionary and Custom Resource in Godot 4.
- Discord - discord.com/invite/AYv8FRz5agRisk & Reward - Game Design Philosophy16BitDev2025-03-15 | Risk and Reward, Game Design Philosophy. A well-balanced game considers how each type of player engages with game mechanics, progression, and challenges which can keep players engaged, motivated, and emotionally invested for the long term.
- Discord - discord.com/invite/AYv8FRz5agBuilding Upgrade System in Godot 416BitDev2025-03-08 | Building Upgrade System in Godot 4 with Hashmap(Dictionary) and Custom Resource.
- Related Videos - If you want your building to check for collisions before placing them. youtu.be/CJz4Oo3ISy4
- Timestamps -
0:00 - Preview 0:30 - Explanation 1:05 - Setting Up Tile 2:04 - Custom Resource 4:10 - Building Manager for setting Hashmap 4:50 - User Interaction with the Building 8:34 - Mistakes to Avoid. 9:20 - UI Labeling to keep track of the building 10:05 - Thanks
- Discord - discord.com/invite/AYv8FRz5agControl Units & Group System - RTS inspired - Godot 416BitDev2025-03-01 | Control Units & Control Group System in Godot 4, with Selection Box, Unit Formation, Navigation & Animation.
0:00 - Preview 0:54 - Selection Box 2:32 - Unit Selection 5:34 - Unit Formation 8:08 - Unit Navigation 10:46 - Control Groups 11:58 - Unit Animation 13:43 - Thanks to Everyone!
- Discord - discord.com/invite/AYv8FRz5agBase Building System - RTS Grid-Based Placement in Godot 416BitDev2025-02-22 | Base Building System with RTS-inspired Grid-Placement of Tile in Godot 4.
- Music Used - softy x Lucid Keys - Raininterlude Provided by Lofi Records Watch: youtube.com/watch?v=-keFIiYpR78Saving & Loading System (with Overwrite & Delete) in Godot 416BitDev2025-02-08 | Saving and Loading Game with Custom Resource using ResourceSaver and ResourceLoader in Godot 4 includes Overwriting and Deleting Saved Files using DirAccess.
- Timestamps -
0:00 - Preview 0:49 - Explanation 1:20 - Basic UI Design for Save System 5:16 - Making the UI functional 9:40 - Save System 13:34 - Cache Mode 14:36 - Thanks
- Music Used - Dimension 32 x Yasumu - Hymn To Persephone Provided by Lofi Records Watch: youtube.com/watch?v=2GZ0taIz3FIWeather System with Concurrent State Machine in Godot 416BitDev2025-02-01 | Weather System in Godot 4 using Concurrent State Machine, where multiple states run simultaneously and independently.
- Timestamps -
0:00 - Preview 0:06 - Explanation 0:28 - Setup for Rain Effect 0:47 - Rain Resources 1:41 - Rain State Machine 5:24 - Fog State Machine 9:20 - Wind State Machine 13:08 - Weather Manager - Concurrent State Machine 14:44 - Thanks!
- Music Used - Kinissue x Mindeliq - Illuminate Provided by Lofi Records Watch: youtube.com/watch?v=mkUWFGBJGUkEASY Popup Notification - UI System in Godot 416BitDev2025-01-25 | Popup Notification for top, mid and side(stackable) UI System.
- Timestamps -
0:00 - Preview 0:16 - Top UI for displaying the name of the Area 1:11 - System Message or Interaction Message 1:48 - Side UI, stackable messages for Item pickup 2:55 - Code 6:25 - Example Use Cases 8:10 - Thanks!
- Music Used - Krynoze x Goson - Woofing Tales Provided by Lofi Records Watch: youtube.com/watch?v=fBqa4vmAkmUEVERYTHING about Input Handling in Godot 416BitDev2025-01-18 | Input Handling in Godot 4.
- Timestamps -
0:00 - Input Handling Overview 0:15 - Handled & Unhandled Input Events 1:43 - GUI Event (exclusive for Control Nodes) 4:43 - Shortcut Event 5:47 - Visibility vs Handling 6:26 - Collision Object Input Picking 7:29 - Input Singleton 8:25 - Different Types of Input Events 10:54 - Thanks!
- Music Used - brillion. x Allem Iversom - At Peace Provided by Lofi Records Watch: youtube.com/watch?v=7hNIbz4c5LAGet Rid of Lags in 4 Minutes! - Optimization in Godot 416BitDev2025-01-04 | Fixing General & Common Lag Issues and Optimisation in Godot 4.
- Music Used - brillion. x Deja Blue - Io Provided by Lofi Records Watch: youtube.com/watch?v=C6aNs84MGj0Game Development Roadmap in 2025 - How to Make Indie Game in 202516BitDev2024-12-28 | Indie Game Development Roadmap, Plans for 2025 and Beyond.
- Timestamps -
0:00 - Thanks to my Community. 0:15 - Learning Stage 1:22 - Prototype Stage 2:26 - Getting Audience 5:06 - Emotional Stability 5:29 - Final Thoughts 6:03 - Final Thanks
- Music Used - Loafy Building x squeeda - Mirroring Provided by Lofi Records Watch: youtube.com/watch?v=ZkP3D_jh-ckHow to Upload your Game in itch.io - Web Export in Godot 416BitDev2024-12-21 | Export your Godot game in HTML format and upload it to itch. This Web Export Tutorial includes local hosting so you can test before uploading.
0:00 - Preview 0:15 - Setting Compatibility Renderer & Web Preset for Export 0:36 - Set Filename to "index.html" 0:54 - Archive in ZIP format 1:10 - Upload this ZIP file to itch io 1:59 - Issue with SharedArrayBuffer (ONLY FOR 4.0 to 4.2) 2:37 - Save & View page as Draft/Public 3:14 - Local Hosting for Testing 4:30 - Thanks!
- Music Used - Loafy Building x xander. - Quiet Land Provided by Lofi Records Watch: youtube.com/watch?v=S4zCuOWfUPsCharacter Selection Tutorial - Godot 416BitDev2024-12-14 | Character Selection Tutorial in Godot 4. This video is part of the Roguelike Horde Survival Series.
0:00 - Preview 0:31 - Character Class 1:07 - Character Slot 2:48 - Character Selection Panel 4:39 - Character Resources 5:44 - Animations 7:52 - Loading Characters 9:44 - Statistics/ Calculating Each Weapon Damage 14:47 - Bug Fix: For Reference Variables 15:22 - Thanks to Supporters!
- Music Used - Kinissue x Umbriel - Far From Here Provided by Lofi Records Watch: youtube.com/watch?v=Uq1nA56XYOcPixel Art Animation Timelapse - Creature16BitDev2024-12-07 | Pixel Art Animation Timelapse, Bestiary Edition, making Bat, Rabbit, Cat Bee, Snake & Ghost. Also showing how to animate those sprites in Godot 4 for the horde survival series.
- Music Used - LESKY x Sitting Duck x Waywell - Cozy Cuddles Provided by Lofi Records Watch: youtube.com/watch?v=w-20BBOrml8Common VFX Tricks to Make Your Game Look Pretty16BitDev2024-11-30 | VFX : Particles and Shader Tutorial in Godot 4 to make your game look pretty. Covering Dust, Radial Shine and Weapon Particle Effects.
- Music Used - Kainbeats – Lilac Provided by Lofi Records Watch: youtube.com/watch?v=ejWlzkb2Z3EArea of Effect - Damage over time - Godot 416BitDev2024-11-23 | Area of Effect (AoE) implementing area with damage over time in Godot 4. Making a horde survival.
- Music Used - Blurred Figures x another silent weekend - snowfall Provided by Lofi Records Watch: youtube.com/watch?v=y5yqwUS2mCsLuck, Rarity & Weighted Probability - Game Mechanic in Godot 416BitDev2024-11-16 | Luck, Rarity & Weighted Probability - Game Mechanic in Godot 4.
- Music Used - Khutko x Blue Wednesday – Walk Out Provided by Lofi Records Watch: youtube.com/watch?v=nMx4HRBYuMUJuicy Animated Main Menu in Godot 416BitDev2024-11-09 | Juicy animated Main Menu with Skill Tree UI & Beastiary in Godot 4
- Music Used - Bcalm x Banks x Fletcher Reed – Comfort Provided by Lofi Records Watch: youtube.com/watch?v=zwBp1wD-4Y4Skill Tree & Save Data - RPG mechanic in Roguelike16BitDev2024-11-02 | Making Skill Tree with Save Data in Godot 4, (can be increased to any length and any number of branches). This is part 8 of the series but this can be made independently too. (Survivor-like game in Godot)
- Music Used - Spencer Hunt - willow hill Provided by Lofi Records Watch: youtube.com/watch?v=egUuXYH9SpQMaking a survivor-like game16BitDev2024-10-27 | #gamedevelopment #madewithgodot #indiegameSpinning & Lightning Weapon - Survivor-like game in Godot 416BitDev2024-10-26 | Spinning & Lightning Weapon with Upgrades and Evolution. Making a roguelike (Survivor-like) game in Godot 4. This is Part 7 of the series.
- Music Used - Goosetaf x Blue Wednesday – Silk Provided by Lofi Records Watch: youtube.com/watch?v=VwAH_dQYm9wDestructible - Game Mechanic in Godot 416BitDev2024-10-19 | Destructible in Vampire Survivor in Godot 4. This is Part 6 of the Roguelike Series(Vampire Survivor-like).
- Discord - discord.com/invite/AYv8FRz5agMaking a Roguelike! My first game! #shorts16BitDev2024-10-13 | #gamedevelopment #shorts #games #vampiresurvivorOne Month Progress for Roguelike | Chest System16BitDev2024-10-12 | Chest System (for Item Upgrade) inspired by Vampire Survivors in Godot 4. This is Part 5 of the Roguelike Series(Vampire Survivor-like).
- Music Used - Softy x Mondo Loops – Hideaway Provided by Lofi Records Watch: youtube.com/watch?v=4a05kWUDEB0Stats, Item & Evolution - Roguelike Mechanic in Godot 416BitDev2024-10-05 | Roguelike Tutorial, covering Stats (7 stats) + Passive Items (7 items) + Weapon Evolution (Holy Wand) in Godot 4. This is part 4 of the series.
- Music Used - Dontcry x Nokiaa – Mind Pool Provided by Lofi Records Watch: youtube.com/watch?v=VTa_Q-2gdI8Roguelike Mechanic in Godot 4 - Level & Weapon Upgrade16BitDev2024-09-28 | Tutorial on Level Up & Weapon Upgrade in Roguelike in Godot 4. This is Part 3 in the series of making a roguelike (specifically Vampire Survivor)
- Music Used - - Loafy Building x w00ds – Shelter - Provided by Lofi Records - Watch: youtube.com/watch?v=RuXn_aRUntkMaking Vampire Survivor in Godot 4 - Weapon System16BitDev2024-09-21 | Making a roguelike (specifically roguelite) inspired by Vampire Survivor in Godot 4, this tutorial covers the Weapon System and continues the previous tutorial. (This is Part 2 in the series)
- Music Used - - hi jude - ocean rays - Provided by Lofi Records - Watch: youtube.com/watch?v=RSQVPI1Q38wLets Make a Rogue-like (Vampire Survivor) in Godot 416BitDev2024-09-14 | Making a rogue-like in Godot 4, taking inspiration from Vampire Survivor. This is the first part of the series discussing Enemy Spawner for normal, elite and pattern mobs, with optimization.
- Discord - discord.com/invite/AYv8FRz5ag2D Platform Movement in Godot 416BitDev2024-08-31 | 2D Platform Movement includes Parallax2D and falling leaf particle effect.
- Timestamps -
0:00 - Preview 0:25 - Setting up Animations 2:15 - Setting up Transition for AnimationTree 5:23 - Code - Handling State Machine 11:45 - Combo Reset & Attack Delay 13:24 - Mid Air Sprite Flip 13:50 - How Group State Machine Works? (Optional) 15:08 - Parallax2D for Background 16:24 - TileMap & TIleMapLayer 17:07 - Falling Leaf Particle Effect 18:20 - SFX 19:08 - Final Result & Thanks!