Jonathan Blow | 6. Breaking the Pattern (with Casey Muratori) @jblow888 | Uploaded June 2024 | Updated October 2024, 1 week ago.
Casey and Jon continue their discussion of the origins of Braid: its final mechanics, the ending, structural pattern breaks, and the "biggest mistake" in the game!
Why are there puzzle pieces in the game? Where did the idea of the slow-down ring come from? How did Paula Abdul inspire the game?
Braid, Anniversary Edition has launched! You can pick it up on Steam (store.steampowered.com/app/499180/Braid_Anniversary_Edition ), PlayStation (playstation.com/en-us/games/braid-anniversary-edition ), Nintendo Switch (nintendo.com/us/store/products/braid-anniversary-edition-switch ), Xbox (xbox.com/en-US/games/store/braid-anniversary-edition/BXR1FQZPCDMV ), or play it via Netflix on iOS (apps.apple.com/ph/app/braid-anniversary-edition/id6450126747 ) or Android (play.google.com/store/apps/details?id=com.netflix.NGP.BraidAnniversaryEdition )!
Host: Jonathan Blow
Guest: Casey Muratori
Producer: Jason Brisson
Editor: Will Torbett
Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito Romero and "Borrela d'Aragon" by Eric Montbel)
Chapters:
00:00 - Cold open
00:39 - Intro
01:14 - World 5 concept
07:58 - World 6 concept
15:04 - Endgame
21:29 - Framing the story
24:16 - Opening screen
26:37 - Design of the house
29:59 - Individualizing collectibles
34:43 - Breaking the pattern
37:28 - Epilogue
39:02 - World 2's puzzle
44:47 - Biggest mistake
48:40 - Pattern break analogies
57:51 - Outro/credits
Casey and Jon continue their discussion of the origins of Braid: its final mechanics, the ending, structural pattern breaks, and the "biggest mistake" in the game!
Why are there puzzle pieces in the game? Where did the idea of the slow-down ring come from? How did Paula Abdul inspire the game?
Braid, Anniversary Edition has launched! You can pick it up on Steam (store.steampowered.com/app/499180/Braid_Anniversary_Edition ), PlayStation (playstation.com/en-us/games/braid-anniversary-edition ), Nintendo Switch (nintendo.com/us/store/products/braid-anniversary-edition-switch ), Xbox (xbox.com/en-US/games/store/braid-anniversary-edition/BXR1FQZPCDMV ), or play it via Netflix on iOS (apps.apple.com/ph/app/braid-anniversary-edition/id6450126747 ) or Android (play.google.com/store/apps/details?id=com.netflix.NGP.BraidAnniversaryEdition )!
Host: Jonathan Blow
Guest: Casey Muratori
Producer: Jason Brisson
Editor: Will Torbett
Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito Romero and "Borrela d'Aragon" by Eric Montbel)
Chapters:
00:00 - Cold open
00:39 - Intro
01:14 - World 5 concept
07:58 - World 6 concept
15:04 - Endgame
21:29 - Framing the story
24:16 - Opening screen
26:37 - Design of the house
29:59 - Individualizing collectibles
34:43 - Breaking the pattern
37:28 - Epilogue
39:02 - World 2's puzzle
44:47 - Biggest mistake
48:40 - Pattern break analogies
57:51 - Outro/credits