5 Steps to Make a Platformer in Godot Engine @LudonautZero
5 Steps to Make a Platformer in Godot Engine  @LudonautZero
Uploaded December 2020 | Updated September 2026, 2 hours ago
A platformer game is an excellent genre to start with game development. They help you understand topics like physics, input handling, level design, the programming language... everything you need to get started with an engine like Godot Engine for instance.

In this video I'll show you that we can break down a Platformer game into 5 features and with them, you can start designing levels and more challenges for your player reusing their logic.

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00:00 - Patronage
00:06 - Intro
00:26 - Player movement
01:04 - Adding a goal
02:02 - Static and moving Platforms
02:44 - CTA
02:55 - Dangers and obstacles
03:57 - Level progression
04:29 - Extra - packaging
04:43 - Platformer series goal on Patreon
05:14 - Outro
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Become Patron: patreon.com/join/pigdev
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Links:
Slope movement: pigdev.itch.io/experiments/devlog/157521/slope-movement
Jump with snap: pigdev.itch.io/experiments/devlog/164517/jump-with-snap
Moving Platforms: pigdev.itch.io/experiments/devlog/160905/moving-platforms
PathFollowPlatform: pigdev.itch.io/experiments/devlog/162278/path-follow-platforms
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5 Steps to Make a Platformer in Godot Engine

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