Uploaded February 2026 | Updated September 2026, 1 day ago
00:00 1. Autoresetting recoil
01:57 2. High Damage able to body shot roamers on very hard
04:02 3. Quickscoping
05:19 4. Spawn system, no horde spawns outside objective nodes
08:03 5. Aim Assist bullet magnetism
00:00 1. Autoresetting recoil
01:57 2. High Damage able to body shot roamers on very hard
04:02 3. Quickscoping
05:19 4. Spawn system, no horde spawns outside objective nodes
08:03 5. Aim Assist bullet magnetism







![Why Toxic Commando and Saber Interactive FAILED | Debunking SabiansLastWatch [Part1]
00:00 Intro and the current state of Toxic commando
03:35 Why World War Z (Sabers previous zombie game) is BAD
07:46 Why Space Marine 2 is a BAD game
15:19 Agreeing that drones and operator are BAD classes in video games
17:12 Main Argument why Toxic Commando is a BAD game
20:50 Sabian does not know how Toxic Commando works
22:39 Someone liking the game does not mean the game is good
23:15 Why Horde Mode wont save Toxic Commando
24:59 Why Toxic Commando has no replayability
25:45 Why Vehicles are a problem in Toxic Commando
27:49 Balance in Toxic Commando is nearly impossible and a huge problem Why Toxic Commando and Saber Interactive FAILED | Debunking SabiansLastWatch [Part1]](https://i.ytimg.com/vi/WN3t7ylw34c/mqdefault.jpg)
![Clot Animations | Killing Floor III [BETA]
These animations were from the game beta test from February of 2025. Did not upload then, so uploading it now. Clot Animations | Killing Floor III [BETA]](https://i.ytimg.com/vi/WgPf6VOqsiw/mqdefault.jpg)

