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Mozilla Hacks | 4/7 How to create realistic lighting in a virtual reality scene @mozhacks | Uploaded 5 years ago | Updated 22 hours ago
In this segment, Josh describes how to create realistic lighting for your WebVR scene. He shows how to adjust the background, and accurately apply standard lighting in virtual reality, including ambient light, directional light, point light, and spot light, as well as when to use these different types of lighting.

Find the boilerplate here:
https://github.com/joshmarinacci/webxr-experiments/

Credits:

Music - ayote&olympic hiphop hard by Annon via ccmixter.org (c) copyright 2016 Licensed under a Creative Commons Attribution (3.0) license.

Photos:

Creative Commons https://creativecommons.org/licenses/by/2.0/

photos via Flickr by--
Scott Wylie
https://www.flickr.com/photos/scotbot
Nick Fewings 5 Million views
https://www.flickr.com/photos/jannerboy62/
Jonas Stocker
https://www.flickr.com/photos/157027184@N03/44308218215/
Martin Fisch
https://www.flickr.com/photos/marfis75/

Artwork - John Howard, MonkeyInk.com

Video Production - RyanIsHungry.com
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4/7 How to create realistic lighting in a virtual reality scene @mozhacks