I think it worked pretty well, but it is a huge slow target and lacks the capacity for a pure control build like a Daemosh or Scryer. The turn rate made it difficult to keep up with faster ships and worse, I missed quite a few chances for a well timed Subnucleonic beam. I also miss the secondary deflector damage of a true science vessel. Still, it was pretty fun to fly and the singularity abilities are a life saver.
Brets Gaming Channel
Just messing around with the T'Laru carrier. This ship has full intel spec as well as a temporal seat, similar to the Adamant raider, except this ship has two hangar bays and is classified as a full carrier. I'm using Support Frigates which have Suppression Barrage 3, FAW, Viral Matrix, Sensor Scan, Scattering Field - very good pets in theory for extended combat like PvP. I'm sort of combining three specializations really, Intel + Temporal + Command pets.
I think it worked pretty well, but it is a huge slow target and lacks the capacity for a pure control build like a Daemosh or Scryer. The turn rate made it difficult to keep up with faster ships and worse, I missed quite a few chances for a well timed Subnucleonic beam. I also miss the secondary deflector damage of a true science vessel. Still, it was pretty fun to fly and the singularity abilities are a life saver.
I think it worked pretty well, but it is a huge slow target and lacks the capacity for a pure control build like a Daemosh or Scryer. The turn rate made it difficult to keep up with faster ships and worse, I missed quite a few chances for a well timed Subnucleonic beam. I also miss the secondary deflector damage of a true science vessel. Still, it was pretty fun to fly and the singularity abilities are a life saver.
updated 3 years ago
I think it worked pretty well, but it is a huge slow target and lacks the capacity for a pure control build like a Daemosh or Scryer. The turn rate made it difficult to keep up with faster ships and worse, I missed quite a few chances for a well timed Subnucleonic beam. I also miss the secondary deflector damage of a true science vessel. Still, it was pretty fun to fly and the singularity abilities are a life saver.
Also check out the DME Youtube channel: youtube.com/@DivisionMuEpsilon
Join the OrganizedPvP Discord Server: discord.gg/RM7V9x2dww
I flew a Hirogen Hunter on my Engineer Captain for all matches this tournament.
0:00 Meeting Up
14:04 Start Match 1
43:12 End Match 1
47:42 Hirogen Hunter Build
1:04:23 Build End
1:10:40 Start Match 2
1:32:58 End Match 2
1:46:49 Start Match 3
2:05:05 End Match 3
2:35:46 Start Match 4
2:54:52 End Match 4
3:05:51 Start Match 5
3:35:51 End Match 5
Also check out the DME Youtube channel: youtube.com/@DivisionMuEpsilon
Join the OrganizedPvP Discord Server: discord.gg/RM7V9x2dww
0:00 Start
16:25 Start Match 1 Orb Weaver
1:12:56 End Match 1
1:39:46 Start Match 2 Bird of Prey
2:00:30 End Match 2
2:18:19 Start Match 3 Wells
2:55:33 End Match 3
3:12:36 Start Match 4 Avenger
3:26:36 End Match 4
3:38:52 Start Match 5 Obelisk
3:51:07 End Match 5
4:03:35 Start Match 6 Avenger
4:59:36 End Match 6
Thanks for watching! Sorry about the discord noises...
Also check out the Organized PvP discord: discord.gg/Uf2ywQvfsg
and PTF Armada discord: discord.gg/mRBYAkg3Z4
Timestamps:
0:00 T5 Tournament Overview
3:10 Tactical "Vaper" Bird of Prey
6:24 Science Drain/Control
11:22 Healer
15:03 Standard Weapon Damage Builds
19:30 Conclusion
Thanks for watching!
Also check out the DME Youtube channel: youtube.com/@DivisionMuEpsilon
Join the OrganizedPvP Discord Server: discord.gg/RM7V9x2dww
0:00 Video Start
25:07 Practice Match Start - Obelisk Healer
35:15 Practice Match End
51:14 Match 1 Start - Wells Drainer
1:33:24 Match 1 End
1:51:03 Match 2 Start - Wells Drainer
2:03:24 Match 2 End
2:17:20 Match 3 Start - Obelisk Healer
2:26:16 Match 3 End
2:45:53 Match 4 Start - Obelisk Healer
3:35:42 Match 4 End
Thanks for watching!
for myself later: 2: 19: 45 saved Crush at 0% hp
Also check out the DME Youtube channel: youtube.com/@DivisionMuEpsilon
Join the OrganizedPvP Discord Server: discord.gg/RM7V9x2dww
Timestamps for the matches here:
0:00 Video Start
35:11 Match 1 Start - Bird of Prey Vaper
46:22 Match 1 End
51:24 Rules Explanation
1:14:43 Match 2 Start - Wells Tykens build
1:56:02 Match 2 End
2:24:16 Match 3 Start - Avenger Overload build
2:34:45 Match 3 End
2:50:34 Match 4 Start - Undine Nicor Overload build
3:31:10 Match 4 End
3:49:05 Match 5 Start - Bird of Prey again
4:09:55 Match 5 End
4:17:05 Match 6 Start - Bird of Prey still
4:43:45 Match 6 End
See you all tomorrow!
Thanks for watching.
Personally, I like this TFO a lot more than its replacement, "Forged in Fire," but Forged in Fire is a lot easier since it requires less teamwork.
Also, is Override Technician Alpha / Computer Specialist voiced by the same VA that did Tali in Mass Effect? Around 5:30
Note that many recent additions to the game were BANNED for this match due to exploits and bugs. These included Unity Shielding, Temporal Stasis Field, Darmok and Jalad, and several other consoles added in 2024. See this video for more details: youtu.be/sPgqXZRl3oc?si=9K57WzlmHR_vPudx
Logs:
Part1: hilbertscore.azurewebsites.net/encounter/927115ccac9c4ccd2c9e08dca66550cb
Part 2: hilbertscore.azurewebsites.net/encounter/0c37667b0b5c44982c9f08dca66550cb
Thanks for watching!
0:00 Catching Up
1:46 Case Study: Temporal Stasis Field
3:52 Demonstration of "Holds"
7:00 How to get out of holds that otherwise can't be cleared
8:13 Crash Course on PvP Basics
12:37 TLDR Summary & Final Thoughts
0:00 Match #1
19:56 Match #2
Special thanks to @CasualSAB , @Nic_NB , @MCStu and Kenobi for doing the testing with me
Thanks for watching.
Companion write-up: reddit.com/r/stobuilds/comments/1b1vduf/deep_dive_on_drain_do_npcs_resist_drains
Short answer: No, nothing has drain resist besides players. Also it is critical to note that taking power levels to zero does NOT take that subsystem offline. A ship at 0 power can still fire weapons, has shields up, can move - but at reduced strength. However I'm all ears if anyone thinks my testing is flawed or if I missed something.
Thanks to @NeojetangelSTO for bringing up this topic, check out that channel if you haven't for some really cool STO content.
Thanks for watching.
0:00 Eliminating Testing Variables
4:21 Tykens Rift Example (100 Drain Resist)
6:17 Viral Matrix Offline Duration (100 Drain Resist)
8:43 Tachyon Beam Shield Drain (100 Drain Resist)
10:15 Normal Borg Testing
12:22 Elite Borg Testing
14:10 Elite Kazon Testing
17:45 Conclusions
Spreadsheet from the video: docs.google.com/spreadsheets/d/1wXy_lFQDkrj6exejPjpeEqnvHgnEauCjrdmw5ZfmIWo/edit#gid=501218897
0:00 Preamble
1:03 Context for this discussion
5:13 Current Behavior of NPC Enemies
9:17 Proposed Changes
13:27 Detailed Changes (Borg Example)
20:41 Map Changes
22:38 Summary
A few matches with friends. Starting with meta hydras, then beam overload, and ending with cannons/rapid fire from the classic days of STO PvP dogfighters.
0:00 Starting chatter
37:22 First Match - Hydras
2:02:03 Second Match - Beam Overload Ships
3:22:48 Third Match - Dual Cannons Only
Thanks for watching!
Thanks for watching!
0:00 Ship Visuals
2:30 Boff Layout / Ship Stats / Pilot Maneuvers
5:27 Wingmen Mechanic
7:53 Alliance Squadron Beacon Console
10:00 Inertial Supremacy Trait Testing
21:23 Covert Warhead Module/Eagle Torpedo Console
22:45 Some PvP Notes, Malicious AI, Gorn Exp Weapon
Great bundle for DEW support players though! Just to clarify, I don't think DEW is going to outpace Torps in ISE or EPG in HSE runs, but I do think it will close the gap a bit.
Thanks for watching!
0:00 I have a T6 coupon, worth spending it?
2:50 Lafayette Recon Destroyer
3:44 T3 Heavy Cruiser
4:48 Princeton Miracle Worker Cruiser
7:10 Chekov Intel Science Warship
9:37 Ahwahnee Command Carrier
14:59 Atlantis Temporal Destroyer
20:24 My Picks - Summary
arcgames.com/en/forums/startrekonline#/discussion/1272910/consolidated-list-of-recent-game-breaking-pvp-bugs
Post-video update, the "Immune" effect on Organic Nebula is that the Warp Plasma Cloud it spawns is immune to damage - not that YOU the user are immune to damage.
Lots of broken things this release and we haven't even gotten the new ship bundle yet - exciting! Here we go.
0:00 Introduction
0:37 Duderstadt Active EPS Trait
4:55 New Boff Abilities
6:35 Testing Ship Setup
7:41 Organic Nebula Testing
16:57 Malicious AI Testing
19:41 Tamarian Console Bug Found
20:44 Malicious AI Hold Issues
23:27 Inside look at Cryptic HQ
24:47 Rant continued
Thanks for watching!
0:00 How Random TFO's are going to work now that you can fail them
2:49 Preparing for Elite Random TFO's
8:22 Build Commandments
Link to Eph's post as discussed: reddit.com/r/sto/comments/1608dar/comment/jxl9e02/?utm_source=share&utm_medium=web2x&context=3
9:00 Ship and Captain Injuries, and fixing them while in a TFO
13:01 Builds that benefit your teammates, not just you
22:52 Elite Enemies Are Not That Different
24:21 Be A Team Player, Communicate
25:06 Control Settings for Elite
29:19 Types of TFO Mechanics
29:48 #1 Damage/Kills
30:15 #2 Time Gated
31:13 #3 Interactive Objective
32:51 Sample ISE - Phase 1 (Damage)
34:11 Sample ISE - PHase 2 (Damage more)
35:15 Defense of Starbase One - Phase 1 (Time Gate)
39:04 Defense of Starbase One - Phase 2 (Time Gate again)
39:58 Defense of Starbase One - Phase 3 (Time Gate....)
40:59 Counterpoint - Phase 1 (Damage)
42:38 Counterpoint - Phase 2 (Interact)
44:27 Counterpoint - Phase 3 (Interact)
48:12 Counterpoint - Phase 4 (Doesn't matter)
2nd Place: Tobix
3rd Place: Freak
Tournament Rules:
-45 minute time limit, 5 kills
-In case of a 0-0 stalemate, players remove two escape/heal consoles. Sudden death
-No obfuscation screen, debris screen, exploits, vapers, tanks, sci spam, torp boats
-No running, hiding, unsportsmanlike play
Prizes:
1st: 200 keys
2nd: 100 keys
3rd: 50 keys
Special thanks to Merc for hosting, officiating, and providing the prizes for this event, and the pvp community as a whole for coming together to do this. Looking forward to more in the future.
0:00 JHAS vs Hydra Notes
5:03 F2P Account Resources Update
11:50 Buying the Hydra
16:05 Setting up Boff Layout
17:50 Ship Gear
27:18 Traits
39:46 Tray Setup
44:56 Doffs
50:18 Re-Engineering Weapons
50:46 Patrol Argala
52:09 Isomags vs Exploiters
56:25 Final Notes
0:00 Campaign Choices Explained
3:22 1 Mirror Strike Wing Escort
9:36 2 Atlas Prototype Dreadnought
12:55 3 Miracle Worker Flight Deck Carrier Connie
18:40 4 Section 31 Science Destroyer
29:48 5 Verne Temporal Science Vessel
Special Picks:
34:34 For Dogfighters
41:20 For Healers
47:14 For Science/Control Builds
51:49 Final Thoughts
0:00 Introduction & Hysperian Battlecruiser
2:06 How to Earn Stuff as F2P
8:03 What Makes a Good Ship Choice
14:29 A Good Build is a Sum of Multiple Parts
16:07 Prerequisite: Risian Corvette
18:38 Prerequisite: Legendary Jem'Hadar Attack Ship
21:16 #5 Khaiell Engineering Pilot Warbird
24:01 #4 Europa Battlecruiser
25:37 #3 Seneca Command Carrier
27:51 #2 Bozeman Intel Frigate
30:20 #1 Terran Hydra Intel Destroyer
35:10 Honorable Mentions
46:29 Final Thoughts
A few players switching factions back and forth to keep the fight going, tons of fun when it's a fair fight like this. Props to everyone involved and GG's.
Clutch stasis shell save at 39:41
Build clearly visible at 6:17
Super fun to fly although it makes me think I should try mouse piloting for ships this fast instead of my usual WASD controls, but it's hard to overcome that muscle memory.
0:00 Match 1
22:00 Match 2
reddit.com/r/stobuilds/comments/13ci0vm/kelvin_tlaru_carrier_for_pvp_with_suppression
Match video here:
youtu.be/3KoytlrJAfk
Now to plan out what to get next, specifically with the event campaign choice. I have plenty of time to think about it as I'm still two events away from getting that box.
Thanks for watching!
0:00 Match 1
11:27 Match 2
-Webspinner Array
-Sticky Web
-Tholian Web Generator
-Tholian Web Cannon from the Tarantula
I tried to get a shot off with the Web Cannon but I really only succeeded once, at 11:25 or so by guessing when someone would come out of obfuscation screen.
0:00 Match 1
25:43 Match 2
36:54 Match 3
Thanks for watching.
0:00 Match 1
10:58 Match 2
It's important when looking at the scoreboard to remember that a build like this is doing a lot of AoE damage to pets, summons, and objects. Keep in mind controls, disables, and holds do not show up on the parse or scoreboard, but can be game changers when it comes to winning or losing. PvP on this kind of build isn't about DPS/Damage really, it's about locking a target down and debuffing them - a stuck target with resistances dropped only takes ~150k damage to finish off.


