Uploaded January 2021 | Updated September 2026, 2 hours ago
This symposium was themed around how practitioners in cultural heritage, ranging from natural science to humanities, are utilising cutting edge visualization technologies for research and public engagement. These novel technologies, digitization methods such as laser scanning and computed tomography and visualization technologies such as 3D printing, augmented reality and virtual reality, promise to revolutionise the ways in which researchers and institutions can organise, educate and facilitate cultural heritage. 3DVis was organised to bring together experts in the field, both companies from industry with expertise in delivering such experiences and practitioners who design and require such technologies. This event was sponsored by the Oxford University Museum of Natural History and the University of Warwick.
In Session 2 we will discuss the application of visualization in the natural sciences, with a particular focus on palaeontology and life sciences. This session will be opened by Dr. Imran Rahman, who will speak on the use of such technologies for STEM education in life sciences.
0:00 Introductory remarks by Chair, Prof. Paul Smith
0:31 Keynote Talk: Imran Rahman
A Virtual World of Palaeontology
29:38 Talk 5: Kate Burton
Make It Visible: Tactile Access to the Microscopic World of Museums?
50:49 Talk 6: Andy Jones
3D visualisation in cultural heritage: perspectives from a university museum
This symposium was themed around how practitioners in cultural heritage, ranging from natural science to humanities, are utilising cutting edge visualization technologies for research and public engagement. These novel technologies, digitization methods such as laser scanning and computed tomography and visualization technologies such as 3D printing, augmented reality and virtual reality, promise to revolutionise the ways in which researchers and institutions can organise, educate and facilitate cultural heritage. 3DVis was organised to bring together experts in the field, both companies from industry with expertise in delivering such experiences and practitioners who design and require such technologies. This event was sponsored by the Oxford University Museum of Natural History and the University of Warwick.
In Session 2 we will discuss the application of visualization in the natural sciences, with a particular focus on palaeontology and life sciences. This session will be opened by Dr. Imran Rahman, who will speak on the use of such technologies for STEM education in life sciences.
0:00 Introductory remarks by Chair, Prof. Paul Smith
0:31 Keynote Talk: Imran Rahman
A Virtual World of Palaeontology
29:38 Talk 5: Kate Burton
Make It Visible: Tactile Access to the Microscopic World of Museums?
50:49 Talk 6: Andy Jones
3D visualisation in cultural heritage: perspectives from a university museum










