3ds Max Terrain Angle Mask @martincoven
3ds Max Terrain Angle Mask  @martincoven
Uploaded January 2017 | Updated September 2026, 4 minutes ago
Masking complex meshes can be difficult. Using the data channel modifier, you can quickly make these tasks easier and procedural. In this case I wanted to make a mask for areas of a terrain to separate the flat areas and the steep slopes so I could apply different textures or even define where vegitation might or might not grow.
3ds Max Terrain Angle MaskMartin Coven Demo Reel 2003 - 2012Smart SupportEdgesDataChannelColorElements3ds Max RetopologyQuickTip Weighted Chamfer using the Data Channel ModifierSmartExtrude 2022.2 update!3ds Max MCG Invert Selection Modifier3ds Max FluidsRendering fluids with channel data in Arnold3dsMax 2018.4 Fluid Presets
martin coven |

3ds Max Terrain Angle Mask

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