Uploaded November 2023 | Updated September 2026, 1 week ago
Demo on 3DO hardware of all arenas (and arena variations) rendering at 60 FPS
The number on the left is the gameplay + drawcels round trip, which must be under 16.6ms. Due to many optimizations all are now well under.
At the end showing 2 loaded fighters as well on each arena which all still animate at 60FPS. (I only have Liu Kang and Reptile's basic animations fully loaded currently.)
Next up - Loading the rest of the fighters' basic animation frames and states, and beginning in-game audio. Still on track for Q1 2024 release.
#3do #mortalkombat2 #homebrew
Demo on 3DO hardware of all arenas (and arena variations) rendering at 60 FPS
The number on the left is the gameplay + drawcels round trip, which must be under 16.6ms. Due to many optimizations all are now well under.
At the end showing 2 loaded fighters as well on each arena which all still animate at 60FPS. (I only have Liu Kang and Reptile's basic animations fully loaded currently.)
Next up - Loading the rest of the fighters' basic animation frames and states, and beginning in-game audio. Still on track for Q1 2024 release.
#3do #mortalkombat2 #homebrew










