3DO MK2 Hardware Arena Performance Test (No Audio) @3dohd
3DO MK2 Hardware Arena Performance Test (No Audio)  @3dohd
Uploaded October 2023 | Updated September 2026, 1 week ago
Pausing active development to focus on actual performance on real hardware. In order to render / achieve smooth gameplay at 60 frames per second, the entire game loop must occur in under 16.7 milliseconds.

The number in the top-left corner shows the 3DO "DrawCels" time in Microseconds. The 2nd number shows the round trip time. Some arenas are good.. some need a little work. Once this process is complete I will get back to loading and positioning all the fighter CELs... Then work on actual gameplay mechanics... then finally button everything up. (Oh, and audio..)

Still on track for Q1 2024 at this point.
3DO MK2 Hardware Arena Performance Test (No Audio)3DO Crystal Dynamics Commercial 240p RGB3DO MK2 Port - All Arenas Complete3DO Crash N Burn Circuit 1 Full Gameplay 480i RGB3DO MK2 Port - Gameplay Demo 01-14-243DO NFS - Lamborghini vs... Scooter??? (RGB 240p)3DO Super Street Fighter 2 Turbo 480i VS 240p3DO Way of the Warrior Lava Room3DO The Horde Lv. 2 Tree Realms of Alburga in 240p RGB3DO Road Race (Very Obscure Demo Disc Game) RGB 1080p3DO Road Rash S-Video VS RGB 240p Side by Side with 2X Zoom3DO MK2 BETA 3.2 Gameplay (Almost 100 bug fixes)
3DO HD |

3DO MK2 Hardware Arena Performance Test (No Audio)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER