3D Toon Rendering in Hi-Fi RUSH @GDCFestivalofGaming
3D Toon Rendering in Hi-Fi RUSH  @GDCFestivalofGaming
Uploaded July 2024 | Updated September 2026, 2 weeks ago
'Hi-Fi RUSH' is a 60fps rhythm action game rendered in a stylish 3D toon art style using a customized Unreal Engine 4. In 'Hi-Fi RUSH', the developers at Tango Gameworks used toon shading for the entire world, both character and environment, while providing modern 3D graphics features, all at 60fps at native resolution. In this GDC 2024 talk, learn about the development of a deferred toon renderer developed for toon shading a 3D world in a 2D way. Various customized UE4 render passes along with added render passes of their own are stylized and combined inside deferred rendered post process volumes.

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3D Toon Rendering in 'Hi-Fi RUSH'

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