3D Environments ENTIRELY in Geometry Nodes (Blender 4.1) @baeac
3D Environments ENTIRELY in Geometry Nodes (Blender 4.1)  @baeac
Uploaded July 2024 | Updated September 2026, 2 hours ago
In this video I will be showing you how you can make 3D environments entirely within geometry nodes. You will be able to change everything procedurally and non-destructively and is arguably more resource efficient than a bunch of particle systems.

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Website: https://www.baeac.xyz
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BlenderKit Affiliate Link (10% discount on subscription): blenderkit.com/r/baeac10
the offer for the 10% discount is available for 3 days after clicking the lin

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Contact: baeacbusiness@gmail.com

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Download Blender: blender.org/download

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All music in this video was made by me: open.spotify.com/artist/4fW9It2VvV8rYUh9SZwxTa?si=VE90oUYHRWigPpDZNs8NXA

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Timestamps:
0:00 Intro
0:28 Terrain generation
7:28 Scattering assets
14:36 Terrain and asset interaction
19:55 Fixing things

Thanks for watching!
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3D Environments ENTIRELY in Geometry Nodes (Blender 4.1)

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