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LegionGames | 3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial @legiongames2400 | Uploaded June 2023 | Updated October 2024, 1 hour ago.
In this Godot 4 tutorial we create complex 3D zombie enemies for an FPS game. The covered topics include animations, pathfinding, attacking, detailed collision shapes, animation states using an AnimationTree, and spawning. These types of enemies can be used for a variety of first person games and third person games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.

Support the channel: patreon.com/LegionGames
The project is available on Github: github.com/LegionGames/ZombieEnemies

Assets:
Zombie model: mixamo.com
Ground texture by 0melapics: freepik.com/free-vector/earth-texture_997013.htm
Kenney Graveyard Kit - https://www.kenney.nl/assets/graveyard-kit

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3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial @legiongames2400

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