3D Character Pipeline | Steve Talkowski: Lightbox Expo 2021 @Xencelabs
3D Character Pipeline | Steve Talkowski: Lightbox Expo 2021  @Xencelabs
Uploaded September 2021 | Updated September 2026, 2 hours ago
Follow along with the creation of M4Y4, the new onboarding character for Autodesk Maya. Steve Talkowski will be showing the full process from sketch ideation to modeling in Maya, UV unwrap, textures in Substance Painter, and back to Maya for Arnold materials, lighting, and render. Bonus content will included exporting FBX for import to Unreal Engine (time permitting).

Connect with Steve:
artstation.com/stevetalkowski
instagram.com/stevetalkowski
twitter.com/SteveTalkowski
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3D Character Pipeline | Steve Talkowski: Lightbox Expo 2021

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