3D Car Chase Animation ( Blender CGI ) @julienvfx
3D Car Chase Animation ( Blender CGI )  @julienvfx
Uploaded October 2020 | Updated September 2026, 3 hours ago
A car chase animation created with Blender 2.9 and rendered on Cycles: A CGI car chase through the city night.
✅ THE ARTWORK: artstation.com/artwork/XnDqoa

The vehicles come from the add-on Transportation for Blender 2.9 :
blendermarket.com/products/transportation
Cars are imported in Blender with the add-on, uv unwraped in Blender and textured in Substance Painter.
This project was carried out over two weeks, during my free time. I had to make compromises especially on the compositing.

➡️ Scene set-up
The vehicles are animated with the same curve that create the road. All assets are high-poly but managed with an instance system. In that way, it's possible to duplicate each vehicle many times, without overloading the scene in Blender. In addition, I added a random color gradient on the car paint shader of each vehicle, which allows to obtain a new color when I duplicate the car.
I use the RIGACAR add-on by digiCreatures for all the vehicles of this shot: youtube.com/watch?v=D3XQxA_-TzY
The building comes from the Metropolitan pack by videoCopilot : videocopilot.net/products/3d/metropolitan

➡️ Workflow
No modeling involved in this project. Just assets arrangement, UV set and shading.
Assets textured on Subtance Painter
Assets animated on Blender 2.91
Render in Full HD with Blender 2.91 Cycles (1000 samples) on a RTX 2080 TI (7 mins/frame) and a GTX 1070 (about 28 mins/frame)
Render in Full HD with Blender 2.91 Eevee render engine for the volumetric pass
Post-production & Compositing on After Effects 2020

➡️ PC Spec
i7 6700
48GB DDR4
RTX 2080Ti

Thanks for watching
3D Car Chase Animation ( Blender CGI )Blender DemoReel 2020 - Personal Work
Julien Herbey |

3D Car Chase Animation ( Blender CGI )

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