Uploaded April 2025 | Updated September 2026, 2 weeks ago
Happy April Fool's Day! The footage for this video was taken from Episode 15 of my Tactical Breach Wizards playthrough. You can find the full series here: youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ
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Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique "Rewind" mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.
Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.
For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.
Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards' health in half, offering the most difficult gameplay experience possible.
Happy April Fool's Day! The footage for this video was taken from Episode 15 of my Tactical Breach Wizards playthrough. You can find the full series here: youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ
► Subscribe for more Completionist Walkthroughs: goo.gl/9r9H74
► Support Pete Complete on Patreon: patreon.com/PeteComplete/overview
► Pete Complete T-Shirts & Merchandise: shop.petecomplete.com
Facebook: ► fb.me/PeteCompleteOfficial
Twitter: ► twitter.com/Pete_Complete
Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique "Rewind" mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.
Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.
For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.
Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards' health in half, offering the most difficult gameplay experience possible.
![The Noctolith - Rimworld Anomaly Ep. 32 [Rimworld Sea Ice Randy 500%]
In this episode of our Rimworld Anomaly challenge, we desperately try to keep our two psycasters alive, as they are overrun by Sightstealers and shrouded in the unnatural darkness of three Noctoliths.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UXUjXUQe5jP-d9iQ-yjrvhE
► Visit https://shop.petecomplete.com for the official Live, Love, Provoke the Void collection!
In this episode of Rimworld Anomaly, we continue our 500% Randy Random run on the Sea Ice. Having just escaped the Labyrinth with Naseem, the next new entity troubles us shortly after: Our small psycasting refuge is shrouded in unnatural darkness, emitted by three Noctoliths. While our psycasters rest and recover from the wounds they suffered at the hands of a horde of Sightstealers, the darkness spits out several Noctols, insect-like creatures that thrive in the dark and promptly beging to dismantle our base...
Chapters:
0:00 Intro / Recap
0:46 Gameplay
23:51 Fan Art / Outro
Outro Music: Frozen Ghosts by Jan Philip Göpfert
► For more information about polar bear conservation, please go to www.polarbearsinternational.org and find out how to get involved. Pete Complete is not affiliated in any manner with Polar Bears International or any of its programs, projects or websites.
► Full Playlist of this Rimworld Anomaly Sea Ice Challenge: https://www.youtube.com/playlist?list=PL_lgEqY9K6UXUjXUQe5jP-d9iQ-yjrvhE
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
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The sea ice is without a doubt Rimworld’s most challenging biome: On these freezing cold ice sheets floating on water, there is no soil for plants to grow, there are no minerals to mine, and there is almost no animal life. Ruins and ancient dangers are also non-existent on the sea ice and even deep drills work differently here, so acquiring even the bare necessities becomes an incredibly difficult task. The sea ice is truly the final boss of Rimworld biomes!
We are continuing this playthrough from a Naked Brutality scenario in Rimworld Ideology and its second chapter in Rimworld Biotech. After obtaining the first two parts of the archonexus map, we select five colonists for the quest to find the third and last piece. As a result, our colonists start with a small amount of items and some starting equipment, but on the sea ice, that is not going to get them far without a good plan and some luck - especially since we are once again playing on Randy Random Losing is fun difficulty with the threat scale cranked up to 500%.
With the Rimworld Anomaly DLC, we also see a psychological horror theme added to Rimworld in what is arguably the most unique of the Rimworld expansions. A strange monolith is found on the map and things can soon devolve as horrifying entities appear and threaten the colony in ways never experienced before. In addition, Rimworld Anomaly also adds ways to contain these entities, dark new psychic rituals and a new ending to Rimworld.
Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018. This playthrough uses Rimworld 1.5, the latest update to the game.
Mod List: https://pastebin.com/tEt2zwEM
All Rimworld Anomaly gameplay for this Rimworld Anomaly Challenge was recorded on the PC in 1440p. The Noctolith - Rimworld Anomaly Ep. 32 [Rimworld Sea Ice Randy 500%]](https://i.ytimg.com/vi/KKMLjvmgfwU/mqdefault.jpg)
![This Priest is a RIOT! - Tactical Breach Wizards Ep. 7 [Hard Difficulty]
We continue our playthrough of Tactical Breach Wizards on hard difficulty, as we take a train to Kalan, encounter Chapel and its members - and meet an unexpected new ally.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ
In this episode of Tactical Breach Wizards on hard difficulty, our wizards with guns take a Chapel train to Kalan. Members of the religious Chapel do not let them ride voluntarily, however, and so we need to hijack the train and fight our way through it to reach our destination. In Kalan, we immediately encounter more Chapel resistance, but also meet Dall Sabin, a rebel riot priest using Chapels weapons against them. With her shield and a taste for revenge, she joins the squad and immediately shows us what shes capable of.
Achievements in this video of Tactical Breach Wizards:
• Six Shooter
• Own It
Chapters:
0:00 Intro
2:58 The Train to Kalan
15:26 Kalan: Chapel Territory
19:05 Dall Sabin, the Rebel Riot Priest
26:33 The Resistance
30:00 Outro
► Full Playlist of this Tactical Breach Wizards Completionist Walkthrough: https://www.youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ
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Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique Rewind mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.
Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.
For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.
Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards health in half, offering the most difficult gameplay experience possible. This Priest is a RIOT! - Tactical Breach Wizards Ep. 7 [Hard Difficulty]](https://i.ytimg.com/vi/KSi3DXxyTVc/mqdefault.jpg)

![What hides beneath the ice? - Rimworld Odyssey Ep. 19 [Rimworld Randy Random 500%]
In this episode of our Rimworld Odyssey series, we restock and refuel the gravship before embarking towards a frozen terraformer containing another gravcore.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUSdzY5bhmGGyiyfBXv1-9p
In this episode of Rimworld Odyssey, we continue our 500% Randy Random run with the spacefaring Stars of Som. With a fresh gravcore on board of our ship, we give our pawns a brief vacation: They get to restock and refuel and spend some time on the beach before we set out to explore the sight of a frozen terraformer harboring another gravcore. We run into heavy resistance but quickly find what were looking for - and a lot more...
Outro Music: LifeSong by DasHobble
Chapters:
0:00 Intro
0:35 Gameplay
19:15 Fan Art / Outro
► Full Playlist of this Rimworld Odyssey Challenge: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUSdzY5bhmGGyiyfBXv1-9p
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
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The Rimworld Odyssey expansion is here and finally introduces space travel to Rimworld, as players can build their own gravship to explore asteroids, space stations, orbital wrecks, and mech platforms. Rimworld Odyssey also brings us five new and challenging biomes, from the fertile Grasslands and the ominous Glowforest to the dangerous Lava Fields and the toxic Scarlands. The Odyssey expansion also adds a new landmark system with over 45 unique map features like hot springs, chasms, oases, fjords, abandoned facilities and many more! Further additions are a more dynamic terrain and weather system, over 40 new animals and new ways to train them, and a long-awaited fishing mechanic!
In this playthrough of Rimworld Odyssey, we are starting with a modified Naked Brutality scenario, leaving our starting colonist Bryan Burr with no food, items, research or equipment to start her journey – not even clothes. The only thing in our pawns possession is Heaser, a bio-genetically enhanced colossus toad. The goal of this Rimworld Odyssey challenge is to start with absolutely nothing and survive the dangers of the new Odyssey biomes, beginning with the hostile Scarlands. As always, we play on Randy Random Losing is fun difficulty with the threat scale cranked up to 500%.
Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018. This playthrough uses Rimworld 1.6, the latest update to the game. What hides beneath the ice? - Rimworld Odyssey Ep. 19 [Rimworld Randy Random 500%]](https://i.ytimg.com/vi/LWonPrLe12s/mqdefault.jpg)
![Ready for Liftoff! - Rimworld Odyssey Ep. 11 [Rimworld Randy Random 500%]
In this episode of our Rimworld Odyssey series, we expand our gravship, recruit several new colonists and eventually lift off and embark on a new journey!
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUSdzY5bhmGGyiyfBXv1-9p
In this episode of Rimworld Odyssey, we continue our 500% Randy Random run in the Grasslands with the spacefaring Stars of Som. After the tragic loss of colossus toad Heaser, we set our sights on leaving the grasslands. The gravship is improved upon, we make plenty of research progress and recruit THREE new colonists in the span of just a few days. In doing so, we also defend against an enemy raid, but a friendly trade caravan makes it a lot easier. Finally, we load everything and everyone into the gravship and lift off - towards a new adventure!
Outro Music: LifeSong by DasHobble
Chapters:
0:00 Intro
0:33 Gameplay
23:23 Fan Art / Outro
► Full Playlist of this Rimworld Odyssey Challenge: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUSdzY5bhmGGyiyfBXv1-9p
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
► Support Pete Complete on Patreon: https://www.patreon.com/PeteComplete
► Pete Complete T-Shirts & Merchandise: https://shop.petecomplete.com
The Rimworld Odyssey expansion is here and finally introduces space travel to Rimworld, as players can build their own gravship to explore asteroids, space stations, orbital wrecks, and mech platforms. Rimworld Odyssey also brings us five new and challenging biomes, from the fertile Grasslands and the ominous Glowforest to the dangerous Lava Fields and the toxic Scarlands. The Odyssey expansion also adds a new landmark system with over 45 unique map features like hot springs, chasms, oases, fjords, abandoned facilities and many more! Further additions are a more dynamic terrain and weather system, over 40 new animals and new ways to train them, and a long-awaited fishing mechanic!
In this playthrough of Rimworld Odyssey, we are starting with a modified Naked Brutality scenario, leaving our starting colonist Bryan Burr with no food, items, research or equipment to start her journey – not even clothes. The only thing in our pawns possession is Heaser, a bio-genetically enhanced colossus toad. The goal of this Rimworld Odyssey challenge is to start with absolutely nothing and survive the dangers of the new Odyssey biomes, beginning with the hostile Scarlands. As always, we play on Randy Random Losing is fun difficulty with the threat scale cranked up to 500%.
Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018. This playthrough uses Rimworld 1.6, the latest update to the game. Ready for Liftoff! - Rimworld Odyssey Ep. 11 [Rimworld Randy Random 500%]](https://i.ytimg.com/vi/LkC4_lAXEWU/mqdefault.jpg)
![French Museum Build & Soulpeace Gem - Sims 3 World Adventures EP 29 [100% Completionist Walkthrough]
In this episode of our completionist Sims 3 World Adventures playthrough, we build a French museum wing, complete the Visionary lifetime wish and create an ultra-rare Soulpeace gem through transfiguration.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UW06PX_sbd5l7f2TC1gFMfj
In this episode of Sims 3 World Adventures, we continue our journey towards 100% full completion. We expand our World Adventures museum with a French-themed wing that doubles as a new kitchen, dining room and nectar storage area. Fabien completes the Flavorful Feet nectar-making skill challenge, Sanat reaches painting level 10 to fulfil the Visionary lifetime wish, and William uses gem transfiguration to create an ultra-rare Soulpeace gem. We also put several completed collections on display, improve the household’s nectar production and deal with a fireplace that causes not one, but TWO fires.
Lifetime wishes, skills, and collections completed in this episode of Sims 3 World Adventures:
• Visionary Lifetime Wish
Chapters:
0:00 Intro
0:45 Gameplay
18:28 Outro
► Full Playlist of this Sims 3 World Adventures Completionist Walkthrough: https://www.youtube.com/playlist?list=PL_lgEqY9K6UW06PX_sbd5l7f2TC1gFMfj
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
► Support Pete Complete on Patreon: https://www.patreon.com/PeteComplete
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Music: Water Lily by The 126ers
The goal of this completionist Sims 3 World Adventures walkthrough is to fully complete The Sims 3 World Adventures expansion. This requires completion of all new Lifetime Wishes, Skills, and Collections in the World Adventures expansion. The completionist checklist for this Sims 3 World Adventures series includes:
• Completing all World Adventures Lifetime Wishes
• Maxing out all World Adventures skills (martial arts, photography and nectar making)
• Completing all skill challenges in all skills
• Collecting every World Adventures gem, metal, beetle, and butterfly
• Completing all World Adventures relic collections
• Fully exploring all tombs in in China, Egypt and France
• Completing all World Adventures challenges in China, Egypt and France
Full completion of The Sims 3 World Adventures requires us to check off all of the above. Completing lifetime wishes will not be limited to one lifetime wish per Sim, so in this completionist walkthrough, every Sim can complete multiple lifetime wishes. The three new skills added in World Adventures (martial arts, photography and nectar making) will need to be completed together with their associated skill challenges.
The Sims 3 World Adventures offers no new careers but instead gives us three travel destinations to explore: In Shang Simla, China, Sims can train and compete in the martial arts skill, learn to cook new regional dishes, and explore iconic tombs and landmarks, like the Forbidden City, the Terracotta Army, or the Temple of Heaven. In Al Simhara, Egypt, Sims can find the Great Pyramids or the Sphinx, learn the Photography and the hidden Snake Charming skills, and encounter dangerous Mummies deep inside tombs. In Champs Les Sims, France, Sims can learn Nectar Making and purchase nectar making equipmet, ride the exclusive Kenspa scooter, and harvest a wide array of new harvestable plants.
The Sims 3 is a life simulation video game developed by Maxis and published by Electronic Arts (EA). The Sims 3 World Adventures is the first expansion released for The Sims 3. The World Adventures expansion allows players to send their Sims to three vacation destinations: China, Egypt and France. In each location, Sims can complete adventure challenges, explore hidden tombs, find old relics, collect new gems, metals, beetles and butterflies, learn new skills, purchase adventuring items, and meet the locals. French Museum Build & Soulpeace Gem - Sims 3 World Adventures EP 29 [100% Completionist Walkthrough]](https://i.ytimg.com/vi/Lzj4zd86BIk/mqdefault.jpg)
![Completing My First Ever Speedrun | 98 Attempts Later [Mirrors Edge Speedrun]
We return to Mirror’s Edge to finish my first ever speedrun! With skill progression and plenty of frustration, we tackle chapters 5 through 9 and try to beat every remaining speedrun target time.
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With the first half of the Mirror’s Edge speedrun complete, five chapters and five achievements remain. Building upon my limited speedrunning experience obtained in the first part, the goal is once again to complete each level below its target time while finding routes that balance speed and consistency. This video includes speedruns of Chapter 5: New Eden, Chapter 6: Pirandello Kruger, Chapter 7: The Boat, Chapter 8: Kate and Chapter 9: The Shard. Along the way, we avoid fights, attempt difficult shortcuts, lose time to a few costly mistakes and slowly become more comfortable with Mirror’s Edge’s movement mechanics. Spliced in cutscenes ensure that we also get a full taste of the Mirrors Edge storyline to go along with this speedrun.
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Chapters:
0:00 Intro
0:50 Mirrors Edge Chapter 5 Speedrun
13:20 Mirrors Edge Chapter 6 Speedrun
20:20 Mirrors Edge Chapter 7 Speedrun
29:24 Mirrors Edge Chapter 8 Speedrun
37:18 Mirrors Edge Chapter 9 Speedrun
47:48 Outro
Mirrors Edge is a first-person action-adventure with a heavy focus on fast-paced parkour movement. Players assume the role of Faith Connors, a runner, serving as a courier in a city under constant surveillance to transport sensible information away from prying eyes. To progress through the game, players need to traverse the heights and depths of a stunning cityscape, engage in intense combat against vastly more powerful enemies and chase down foes as well as potential allies.
Speedrunning has a long-standing tradition in Mirrors Edge. The game even includes a dedicated Speedrun mode that tracks the players times for every chapter and awards speedrunning achievements for beating target times. Over the years, the Mirrors Edge speedrunning scene has pushed the games levels to their limits, discovering advanced movement techniques and clever shortcuts to set new speedrunning records. Completing My First Ever Speedrun | 98 Attempts Later [Mirrors Edge Speedrun]](https://i.ytimg.com/vi/MBbleIEZ7kE/mqdefault.jpg)
![91 Manhunters on Ice - Rimworld Anomaly Ep. 29 [Rimworld Sea Ice Randy 500%]
In this episode of our Rimworld Anomaly challenge, we take on 91 manhunting polar bears, level up Elpis psycasting abilities and fully explore the Pit Gate.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UXUjXUQe5jP-d9iQ-yjrvhE
► Visit https://shop.petecomplete.com for the official Live, Love, Provoke the Void collection!
In this episode of Rimworld Anomaly, we continue our 500% Randy Random run on the Sea Ice. We take on 91 manhunting polar bears today and challenge ourselves not to harm a single one of them while we wait them out inside of our sea ice base together with a dozen mercenaries - who do not all play by our rules. In addition, Elpis psycasting journey continues, we explore the Pit Gate further and capture another Nociosphere...
Chapters:
0:00 Intro / Recap
0:36 Gameplay
17:52 Fan Art / Outro
Outro Music: Frozen Ghosts by Jan Philip Göpfert
► For more information about polar bear conservation, please go to www.polarbearsinternational.org and find out how to get involved. Pete Complete is not affiliated in any manner with Polar Bears International or any of its programs, projects or websites.
► Full Playlist of this Rimworld Anomaly Sea Ice Challenge: https://www.youtube.com/playlist?list=PL_lgEqY9K6UXUjXUQe5jP-d9iQ-yjrvhE
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
► Support Pete Complete on Patreon: https://www.patreon.com/PeteComplete
► Pete Complete T-Shirts & Merchandise: https://shop.petecomplete.com
Facebook: ► https://fb.me/PeteCompleteOfficial
Twitter: ► https://twitter.com/Pete_Complete
The sea ice is without a doubt Rimworld’s most challenging biome: On these freezing cold ice sheets floating on water, there is no soil for plants to grow, there are no minerals to mine, and there is almost no animal life. Ruins and ancient dangers are also non-existent on the sea ice and even deep drills work differently here, so acquiring even the bare necessities becomes an incredibly difficult task. The sea ice is truly the final boss of Rimworld biomes!
We are continuing this playthrough from a Naked Brutality scenario in Rimworld Ideology and its second chapter in Rimworld Biotech. After obtaining the first two parts of the archonexus map, we select five colonists for the quest to find the third and last piece. As a result, our colonists start with a small amount of items and some starting equipment, but on the sea ice, that is not going to get them far without a good plan and some luck - especially since we are once again playing on Randy Random Losing is fun difficulty with the threat scale cranked up to 500%.
With the Rimworld Anomaly DLC, we also see a psychological horror theme added to Rimworld in what is arguably the most unique of the Rimworld expansions. A strange monolith is found on the map and things can soon devolve as horrifying entities appear and threaten the colony in ways never experienced before. In addition, Rimworld Anomaly also adds ways to contain these entities, dark new psychic rituals and a new ending to Rimworld.
Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018. This playthrough uses Rimworld 1.5, the latest update to the game.
Mod List: https://pastebin.com/tEt2zwEM
All Rimworld Anomaly gameplay for this Rimworld Anomaly Challenge was recorded on the PC in 1440p. 91 Manhunters on Ice - Rimworld Anomaly Ep. 29 [Rimworld Sea Ice Randy 500%]](https://i.ytimg.com/vi/MOogxr-sqRM/mqdefault.jpg)
![Dark Urge Diplomacy - Baldurs Gate 3 Honor Mode Walkthrough Ep. 24 [Dark Urge Bard]
We continue our Baldurs Gate 3 Honour Mode Walkthrough, as we meet Dror Ragzlin and Minthara, agree to a dangerous proposal and continue to slay any goblin inside the Shattered Sanctum.
► Full Playlist: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUCUy1zfzggb_45Xe5k2ZL2
Our Baldurs Gate 3 playthrough with Sylvia Hairyfoot, the Dark Urge Halfling Bard, continues! In this video on honour mode, we meet Dror Ragzlin, another true soul of the Absolute, avoid raising his suspicion and strike a deal with Minthara, the drow leading the goblins operations. While Minthara prepares a raid on the Emerald Grove, we strike and eliminate Dror Ragzlin and his goblin minions, with the exception of Sazza. Mintharas spiders are not spared either as we fight our way through the Shattered Sanctum and eventually report back to first druid Halsin.
Baldurs Gate 3 Achievements in this video:
• Bookworm
• Action Surge
Chapters:
0:00 Intro
1:40 Dror Ragzlin
11:04 Minthara
23:31 The Slaughter Continues
30:19 Sazza
31:58 Getting Branded
34:19 Dror ragzlin Fight
44:20 Goblins & Spiders Fight
51:19 Shattered Sanctum Loot
54:35 Return to Halsin
55:15 Outro
► Full Playlist of this Baldurs Gate 3 Honor Mode Walkthrough: https://www.youtube.com/playlist?list=PL_lgEqY9K6UUCUy1zfzggb_45Xe5k2ZL2
► Subscribe for more Completionist Walkthroughs: https://goo.gl/9r9H74
► Support Pete Complete on Patreon: https://www.patreon.com/PeteComplete/overview
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Facebook: ► https://fb.me/PeteCompleteOfficial
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In this completionist walkthrough, we attempt to complete Baldurs Gate 3 on Honour Mode difficulty. Honour Mode builds upon the games hardest difficulty setting, Tactician difficulty, and increases the challenge even further by applying stricter rules to the action economy, giving the most powerful enemies Legendary Actions and restricting players to a single permadeath save file. As a reward for completing Baldurs Gate 3 on Honor Mode, players receive the Foehammer achievement and a new in-game skin for the D20 die, the golden Shining Honour appearance.
Since this is a completionist walkthrough of Baldurs Gate 3, we will also focus on unlocking almost all achievements in the game. Unfortunately, a few of them are mutually exclusive and require multiple playthroughs, but most of them can be unlocked in a single game. In total, Baldurs Gate has 54 achievements and this walkthrough aims to help players make the best decisions to unlock as many of them as possible. For that reason, we play as the Bard Class and pick the Dark Urge background, giving us a great start towards full completion.
Baldurs Gate 3 is a party-based role-playing game developed by Larian Studios and released in 2023. Set in the Forgotten Realms of Dungeons & Dragons, Baldurs Gate 3 is largely based on the rulebook of 5th edition Dungeons & Dragons. Taking place more than 120 years after the events of Baldurs Gate 2 (released in 2000), Baldurs Gate 3 tells the story of the player and his companions after being infected with a Mind Flayer parasite. Like Dungeons and Dragons, Baldurs Gate 3 features a turn-based combat system, plenty of character classes and races, and a fully voiced cast of non-player characters. Dark Urge Diplomacy - Baldurs Gate 3 Honor Mode Walkthrough Ep. 24 [Dark Urge Bard]](https://i.ytimg.com/vi/MR-80pjLsEs/mqdefault.jpg)

![Shields Down and Charge! (Dalls Anxiety Dream) - Tactical Breach Wizards Ep. 13 [Hard Difficulty]
We continue our playthrough of Tactical Breach Wizards on hard difficulty, as we navigate Dall Sabin through an emotional anxiety dream about the meaning of life and death.
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In this episode of Tactical Breach Wizards on hard difficulty, we put a brief pause on our fight in Medil and take care of Dalls anxiety dream. Guiding our Rebel Riot Priest through enemies and emotional baggage, we dig deeper into her understanding of life and death and eventually unlock the Shields Down achievement, as well as a powerful new perk.
Achievements in this video of Tactical Breach Wizards:
• Shields Down
Chapters:
0:00 Intro
0:59 Anxiety Dream: Dall
17:24 Outro
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Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique Rewind mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.
Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.
For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.
Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards health in half, offering the most difficult gameplay experience possible. Shields Down and Charge! (Dalls Anxiety Dream) - Tactical Breach Wizards Ep. 13 [Hard Difficulty]](https://i.ytimg.com/vi/Mr--J4v6o64/mqdefault.jpg)