[3.26] Awakened Breach: Speed + Density = Loot (290-342+ Div/hr Std) @Path_of_Chigurh
[3.26] Awakened Breach: Speed + Density = Loot (290-342+ Div/hr Std)  @Path_of_Chigurh
Uploaded August 2025 | Updated September 2026, 2 weeks ago
In this video, I showcase raw footage of my Runegraft of the Angler build doing more Breach maps. I have been testing if Horned Awakened Scarab is good and it appears to be very good. I am averaging 14.7k mobs per map using Horned Awakened, which is roughly 40% more mobs than Triple Risk, though Triple Risk does drop more loot per mob due to the additional map modifiers. I would estimate Awakened Scarab is around 15-20% better. I did get "unlucky" in this 20 map test compared to the average.

BTW, Breach is better than Alva. I did the math. Also, this Awakened strat was suggested by a viewer. Thanks.

Regex: "!acl|lm|ever" "urr.*(1[4-9].|[2-9]..)%" "iz.*([4-9].|\d..)%|m q.*(1[4-9].|[2-9]..)%|urr.*([2-9]..|19.)%"

Standard Pricing: (330 Div to 1 Mirror Drop Ratio based on twitch.tv/proplays)
Cost:
Maps - 20 div
Deli Orb - 4 Div
Rolling - 4 Div
Scarabs - 55 Div

Revenue:
Currency - 81 div
Cards - 10 Div
Scarabs - 8 Div
Maps - 19 Div

Profit:
35 Div Per 20 Maps.... But

If, 33 Raw Div Per 20 Map & 330 Div Per Mirror = 2800 Div (4 lock/1 mirror)/200 Maps = 14 Div Per Map (280 div per 20)

Actual Profit:
35 Div Baseline + 280 Div (Lock/Mirror) = 315 Div per 20 Map

Lastly, I run this strat with a 119% Quant character, which isn't very high. You can run this strat with a MF wander or equivalent with ~180% quant for 7.4% more loot.

In-League:
pobb.in/aVGZ-YfzSuVe

Legacy:
pobb.in/9KHptJFHVF8o

Character Guide:
youtu.be/4hikQbcbqoA
Profile for Build Imports:
pathofexile.com/account/view-profile/Anton___Chigurh-7541/characters

Comments are disabled because this channel is meant to showcase my personal findings.
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Path of Chigurh |

[3.26] Awakened Breach: Speed + Density = Loot (290-342+ Div/hr Std)

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