Uploaded April 2024 | Updated September 2026, 2 weeks ago
In this video, I would guess unless more changes come from GGG, this farming strategy will be the pinnacle content you can do this league, which is Back to Basics T17 farming stacking rare mobs.
The reason I say Magic Find is Dead is because Back to Basics strategies don't have a lot of scarabs that are good, so we more or less are forced into Horned Scrab of Glittering. Since this scarabs adds 100% quantity to your character and quantity has high diminishing returns after 100%, I believe it is substantially better to go for more character power to run the maps faster than to give away a gear slot for another 10-20% quantity.
I would not consider doing this farm unless you have roughly 40 million dps as 7+ mod rares are sometimes more tanky and deadly than uber bosses.
The reason we run T17 is because they have roughly 20% more map modifier than T16s due to their special map mod pool (145-175% Quant) and there are 3 modifiers that make this farm "broken".
1. Tormented Spirits - There is a mod that releases tormented spirits from rares when they get low HP. If they attach to another rare, they buff their loot sustantially. While it is nice for the ghosts to do this, I believe prioritizing faster mapping than to slowly wait for the ghosts to get to every target.
2. God Touched - There is a mod that adds a God Touched modifier to each rare. This is very strong because for each mod on a rare, the loot is exponential, so mobs going from 6 mods to 7 mods = lot more loot.
3. Rares have 2 additional modifiers - This is a mod I roll on every one of my maps because it doubles the amount of rares in a map roughly and as I said before, adding more mods to rares exponentially increase the loot.
Lastly, I run an EXTREMELY strict filter. Many people are farming T17s, but they take 15 minutes per run. I previously was also slow, but have concluded fast is good, so I hide everything roughly under 10c. I also hide unique bases that are unlikely to roll well like Gold Rings and I hide uniques that will very likely not have value like Heavy Belts and Leather Belts. While it is possible I will not loot a Headhunter or Mageblood, with these changes I cut my average map time from 7 minutes to 4 minutes, which in my opinion is worth.
Currency Breakdown:
30+ Divines per Hour in Scarabs
5-10+ Divines per Hour in T2, T1, and T0 Uniques
2-4 Divines per Hour in Currency
Currency based on 40 map test and value change on Exilence.
Based off in league prices on 4/6/24.
Atlas Tree:
poeplanner.com/atlas-tree/BAAQAIQAh9Tz918-eIBjD0sy67tM9SSXsvreoosuhrSxnyySCHqEKv7FbYi4_8Aqp-LqeDxZIWAiKTD6KOeTLZSD8jiMQbVmEIDOAF6dzlrJ_X1ajeqovCq72VvMt4ahvdrzDOT3HwC3XYvhfZEKe5tYDkre_qoKiDTaFJ87sZ3fYxCh6GvXK2iJrKTUj4edK3HQxsN5gqe9xymNjjlZhnTSglHh5zfjz0ezx_uxpXOkBV7fThvpKKLQyxchTDUwOL82pMQfru8TffZ1MIYZlBiLwa8KkQtxOnbl7NVicQtbHo_lAzDa-jPG2Ju3D9VpwnaJo6lDfgy1Y6BxZh-5YuQzmq9M8s776Wcj39AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA==
Discharge POB:
pobb.in/gZAibw64Wk3A
In this video, I would guess unless more changes come from GGG, this farming strategy will be the pinnacle content you can do this league, which is Back to Basics T17 farming stacking rare mobs.
The reason I say Magic Find is Dead is because Back to Basics strategies don't have a lot of scarabs that are good, so we more or less are forced into Horned Scrab of Glittering. Since this scarabs adds 100% quantity to your character and quantity has high diminishing returns after 100%, I believe it is substantially better to go for more character power to run the maps faster than to give away a gear slot for another 10-20% quantity.
I would not consider doing this farm unless you have roughly 40 million dps as 7+ mod rares are sometimes more tanky and deadly than uber bosses.
The reason we run T17 is because they have roughly 20% more map modifier than T16s due to their special map mod pool (145-175% Quant) and there are 3 modifiers that make this farm "broken".
1. Tormented Spirits - There is a mod that releases tormented spirits from rares when they get low HP. If they attach to another rare, they buff their loot sustantially. While it is nice for the ghosts to do this, I believe prioritizing faster mapping than to slowly wait for the ghosts to get to every target.
2. God Touched - There is a mod that adds a God Touched modifier to each rare. This is very strong because for each mod on a rare, the loot is exponential, so mobs going from 6 mods to 7 mods = lot more loot.
3. Rares have 2 additional modifiers - This is a mod I roll on every one of my maps because it doubles the amount of rares in a map roughly and as I said before, adding more mods to rares exponentially increase the loot.
Lastly, I run an EXTREMELY strict filter. Many people are farming T17s, but they take 15 minutes per run. I previously was also slow, but have concluded fast is good, so I hide everything roughly under 10c. I also hide unique bases that are unlikely to roll well like Gold Rings and I hide uniques that will very likely not have value like Heavy Belts and Leather Belts. While it is possible I will not loot a Headhunter or Mageblood, with these changes I cut my average map time from 7 minutes to 4 minutes, which in my opinion is worth.
Currency Breakdown:
30+ Divines per Hour in Scarabs
5-10+ Divines per Hour in T2, T1, and T0 Uniques
2-4 Divines per Hour in Currency
Currency based on 40 map test and value change on Exilence.
Based off in league prices on 4/6/24.
Atlas Tree:
poeplanner.com/atlas-tree/BAAQAIQAh9Tz918-eIBjD0sy67tM9SSXsvreoosuhrSxnyySCHqEKv7FbYi4_8Aqp-LqeDxZIWAiKTD6KOeTLZSD8jiMQbVmEIDOAF6dzlrJ_X1ajeqovCq72VvMt4ahvdrzDOT3HwC3XYvhfZEKe5tYDkre_qoKiDTaFJ87sZ3fYxCh6GvXK2iJrKTUj4edK3HQxsN5gqe9xymNjjlZhnTSglHh5zfjz0ezx_uxpXOkBV7fThvpKKLQyxchTDUwOL82pMQfru8TffZ1MIYZlBiLwa8KkQtxOnbl7NVicQtbHo_lAzDa-jPG2Ju3D9VpwnaJo6lDfgy1Y6BxZh-5YuQzmq9M8s776Wcj39AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA==
Discharge POB:
pobb.in/gZAibw64Wk3A
![[3.22] PURE MF Rarity Farming - Raw Mageblood Hunting - 100+ Uniques Per Map (Meticulous Appraiser)
In this video, I demonstrate a Pure Rarity strategy that is potentially viable for farming T1 and T0 uniques thanks to the new Meticulous Appraiser Keystone on the Atlas Passive Tree. More data is needed to come to a currency per hour conclusion due to the high variance on T0 drops.
Rough Math:
Rarity on Character - 5x more Uniques
Rarity on Map - 5x more Uniques
60% Delirium - 1.6x more Uniques
Reliquary Scarab - 2.5x more Uniques
Subtotal - 100x more Uniques + Torment Multiplier = Loot
Atlas Nodes:
Breach: Has lots of density of rare and magic monsters.
Torment: Tormented spirits can touch rares, which usually drop 3-10 uniques each when killed.
Bestiary: Adds more rare mobs to map to be tormented.
Exarch Altars: Double Unique and Increased Quant altars options are multipliers to the number of uniques each map.
Exiles: Exiles have the highest chance to drop uniques in the game and are guaranteed to be tormented, which results in 3-10 uniques each kill.
Scarabs:
Torment
Breach
Reliquary
Bestiary
Sextants:
Additional Rogue Exiles
Additional Breach
Good Luck Hunting for raw Magebloods!
Atlas:
https://poeplanner.com/atlas-tree/BAAKAIQAT-bb1qj1eIBRt0z1svqxFXl3iy6GtCyS_sXxVG2IuP-n4jxZIWAiKf16KOdhU26jhitNwyyljEG1ZlntEIBenX1lwaDJ_YiO-nTXvn1ajep846i8KrtGOoyRvdp6LOT3t119kQp7J3XcaQ5K3v6fO87am3eggtpET13qmQ7P1I-HndC80MbhB7orgqcUd445VsW1_nDjnMeCUW6Ez0cAkbPH565zQtMOfbX4toKI-7FN3K3ZThtNkVvWyxfPiUAKNTA0Wi5nOL9MkhN9zGwq7srqGIvBr-XsC3E-fdVicQtj0Y_lM8a10-5kSBJ3FNVpwnaJo6lD5Py1Y2YfTPKeefSoh9Qrt9AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA
Testing Character on Standard POB:
https://pobb.in/zkTbj3R7wG0q [3.22] PURE MF Rarity Farming - Raw Mageblood Hunting - 100+ Uniques Per Map (Meticulous Appraiser)](https://i.ytimg.com/vi/Zlg3BviRvkg/mqdefault.jpg)
![[3.25] Consecrated Path of Endurance T17 Map (Manual Warcry Max DPS)
Since endurance charges are very strong in 3.25, it is only natural that Consecrated Path of Endurance would be a very strong skill.
Stats from Charges: (Frenzy = Endurance with Slayer)
% damage
% More Damage
% AOE
% More AOE
% Attack Speed
% Movement Speed
% Armour
% Evasion
% Life Regen
Pretty good.
POB: (Some Legacy)
https://pobb.in/_gXxxRK GUO [3.25] Consecrated Path of Endurance T17 Map (Manual Warcry Max DPS)](https://i.ytimg.com/vi/ZpaeKwYWrt0/mqdefault.jpg)
![[0.2] GGG is becoming 2010 Blizzard Entertainment (RIP POE)
In this video, I talk about the current state of Path of Exile and the future I see at GGG. (Its bad.) GGG is wanting to balance the game, but they arent even looking at the issues that would fix balance.
Please like and share video so GGG can turn the ship around by focusing on corporate structure and important game systems that actually matter.
There is no excuse for the campaign to be this out of whack when it has been in development for years and been tested for roughly a year. If every patch is going to turn into Band-Aid fixes, the game is doomed.
Now we wait. Prove me wrong GGG. Please.
Timestamps:
0:00 - Introduction
1:32 - Campaign
3:00 - Partial Crash Out (Ruthless)
5:50 - Changes
7:38 - Magic Items
13:45 - Crash Out
17:20 - Movement Speed
20:00 - Ending [0.2] GGG is becoming 2010 Blizzard Entertainment (RIP POE)](https://i.ytimg.com/vi/ZtseFl-4aFM/mqdefault.jpg)
![[3.21] Account of 10-Year Path of Exile Veteran
In this video, I go through my 11 characters I have kept after taking 50+ distinctly different characters to 90+ over the past 10 years of me playing Path of Exile. While I have played many builds, these are the builds I enjoy the playstyle and aesthetics of and believe they are strong for the specific content they were designed for.
Caustic Arrow:
https://pobb.in/YL9LlVkQmcmx
Exsanguinate:
https://pobb.in/qFXeZo2LDqMr
Snipe Puncture:
https://pobb.in/CVuRjmTTzd_8
Discharge:
https://pobb.in/Qurzxqv8GDKw
Manaforged Widowhail:
https://pobb.in/FLE4M9W7nlM6
Spectral Shield Throw:
https://pobb.in/gCC4CovUKdwo
Shockwave Cyclone:
https://pobb.in/PSLiB1GU9nDz
MF Tornado Shot:
https://pobb.in/qwaECY0oUUA8
Bleed Bladestorm:
https://pobb.in/4-qsqWyHGTvS
Triple 6L Righteous Fire:
https://pobb.in/C-QR5cIOvlnY
Vaal Ground Slam:
(Coming Later)
Timestamps:
0:00 - Introduction
1:59 - Vaal Ground Slam
2:49 - Slayer Discharge
3:56 - Spectral Shield Throw
4:52 - Righteous Fire
5:42 - Shockwave Cyclone
6:28 - Snipe Puncture
7:31 - Manaforged Widowhail
8:18 - Bleed Bladestorm
9:12 - Exsanguinate
10:18 - Caustic Arrow
11:29 - MF Tornado Shot [3.21] Account of 10-Year Path of Exile Veteran](https://i.ytimg.com/vi/_BcZ9lIYZrg/mqdefault.jpg)
![[3.25] Melee is Still Melee (Dont be Baited)
In this video, I discuss the new buffs to melee in 3.25 and how an abilities damage effectiveness isnt a strong indicator if a skill is good. [3.25] Melee is Still Melee (Dont be Baited)](https://i.ytimg.com/vi/_NRzNrKgrZg/mqdefault.jpg)
![[0.1] Voltaic Grenade Build - Mapping Setup Vs Bossing Setup
In this video, I go over shortly an option my Voltaic Grenade build has for going a tankier route or a more damage route depending on the content you are wanting to do.
Full Guide: https://youtu.be/nT5_izT8zJo [0.1] Voltaic Grenade Build - Mapping Setup Vs Bossing Setup](https://i.ytimg.com/vi/_aVsiV4BesE/mqdefault.jpg)
![[3.28] Plenty Divination Card - Mirror Shard Farming 📈 (225+ Div/hr Std)
I have ran ~1000 maps since league launch doing various different strats and Plenty Div Cards continues to be a top strategy. It appears the new 3.28 currency ratios are equal Ancient Orb, Annul, and Divine Orb, which are x10 rarer than an Exalted Orb. This ratio is shows almost perfectly in this 20 map test.
The main reason why this farm is VERY strong is due to the new Divine to Mirror ratio and nerf to Kingsmarch shipping. I would estimate that Mirror prices in terms of divine with 2-4x this patch compared to last.
I roll my maps to have 90/40 or 110/30 currency and pack size.
Div Drop Rates: (1 Seven Year per 7.2 Maps)
seven year bad luck - 550 gold = 78 weight
costly curio - 275 gold = 625 weight
innocent - 200 gold = 1,625 weight
Revenue: (20 Maps)
Currency - 47 (36/44 DIV based on Locks/Mirrors)
Divination - 44 Div
Maps - 2 Div
Scarabs - 2 Div
Misc - 2 Div
Cost: (20 Maps)
Map - 5 Div
Scarab - 5 Div
Rolling - 2 Div
Chisel - 2 Div
Total Profit: 83 Div Per 20 Maps (249 Div Per Hour)
Build Guide:
https://www.youtube.com/watch?v=l H4nbUaVw
Profile for Build Imports:
https://www.pathofexile.com/account/view-profile/Anton Chigurh-7541/characters
Comments are disabled because this channel is meant to showcase my personal findings. [3.28] Plenty Divination Card - Mirror Shard Farming 📈 (225+ Div/hr Std)](https://i.ytimg.com/vi/_rUaL0WT8-s/mqdefault.jpg)
![[3.22] Occultist Caustic Arrow - Smooth Full Screen Clear - 100% Deli Showcase
In this video, I showcase an updated version of my Witch Occultist Caustic Arrow build doing a 100% delirium map. While Caustic Arrow isnt the best single target, the amazing coverage of the skill along with Occultists explosions make it a very strong mapping character even in Delirious content.
POB: (200 Div + Kalandra Touch + Mageblood)
https://pobb.in/SYHC3VLnqiXQ [3.22] Occultist Caustic Arrow - Smooth Full Screen Clear - 100% Deli Showcase](https://i.ytimg.com/vi/aMAC63PPIKI/mqdefault.jpg)
![[0.2] GGG, Im Still 1-Shotting T4 Bosses... Call Me
I doing more than 500k DPS. Nerf incoming... Even though Im still using Tri Stacker... that was HEAVYILY nerfed.
The Math:
https://youtu.be/ikCwox6vBF0 [0.2] GGG, Im Still 1-Shotting T4 Bosses... Call Me](https://i.ytimg.com/vi/akDIpVXzSyE/mqdefault.jpg)
![[0.1] Definitely Strongest Crossbow Build? Final Guide (82.3+ Mil DPS)
POB: https://pobb.in/avm4L8UXDV03
DPS Showcase: https://youtu.be/fNx41UI5HSA
Timestamps:
0:00 - Introduction
0:43 - Disclaimer
2:05 - Gear & Bow
5:26 - Crossbow Stats
8:28 - Gems
14:09 - Passive Tree
15:18 - Closing [0.1] Definitely Strongest Crossbow Build? Final Guide (82.3+ Mil DPS)](https://i.ytimg.com/vi/c8Kj4o88XSI/mqdefault.jpg)
![[3.24] 2017 POE Vs 2024 POE - Can You Spot the Difference?
In this video, I compare some endgame characters farming endgame content for both 2017 and 2024 in POE. Can you spot the difference?
Empy Clip:
https://www.youtube.com/watch?v=J5gfojqndnk&t=72s
Outro music: Tropical Bleyage - Mala
Alk Clip:
https://www.youtube.com/watch?v=9aVTt_7WYoE&t=65s [3.24] 2017 POE Vs 2024 POE - Can You Spot the Difference?](https://i.ytimg.com/vi/cFhvqXy8h5Q/mqdefault.jpg)