A bunch of very cool glitches were recently discovered on the N64 version which are not only a lot of fun but also skip the majority of a bunch of levels. Even more were found since my last run. That plus a cleaner execution resulted in a pretty beastly run. GG, mens!
[Old WR] Indiana Jones and the Infernal Machine (N64) Speedrun in 2:41:32 by the_kovicthe_kovic2021-04-03 | Played on PC via mupen64plus emulator
A bunch of very cool glitches were recently discovered on the N64 version which are not only a lot of fun but also skip the majority of a bunch of levels. Even more were found since my last run. That plus a cleaner execution resulted in a pretty beastly run. GG, mens!
0:00 Canyonlands 6:42 Babylon 19:07 Tian Shan River 36:37 Sanctuary 43:49 Palawan Lagoon 47:30 Palawan Volcano 1:08:54 Palawan Temple 1:18:00 Jeep Trek 1:22:43 Teotihuacan 1:30:26 Olmec Valley 1:45:00 V.I. Pudovkin Ship 1:54:54 Meroe 1:58:25 King Sol's Mines 2:00:02 Nub's Tomb 2:13:07 The Machine 2:29:49 AetheriumIndiana Jones and the Great Circle in 1:19:25 by the_kovicthe_kovic2024-12-24 | The speedrun leaderboard for Indiana Jones and the Great Circle is officially open!
The game is really good and the speedrun has already become the fastest Indiana Jones game on PC and the 2nd fastest 3D Indiana Jones game overall.
What is fixme%? It's a speedrun category for Infernal Machine that permits the use of the fixme console command which is normally banned in Any%. The command enables a number of esoteric glitches that utterly break the game for a speedrun, resulting in a time that's comparable to the N64 version of the game and the fastest 3D Indiana Jones speedrun on PC (or rather, it was until the release of Indiana Jones and the Great Circle).
0:00 Canyonlands 4:35 Babylon 11:00 Tian Shan River 23:55 Shambala Sanctuary 27:11 Palawan Lagoon 30:14 Palawan Volcano 35:44 Palawan Temple 38:45 Jeep Trek 41:47 Teotihuacan 43:08 Olmec Valley 55:21 V.I. Pudovkin 59:50 Meroe 1:02:28 King Sol's Mines 1:04:00 Nub's Tomb 1:07:48 Infernal Machine 1:16:07 Aetherium 1:19:33 Return to Peru 1:26:37 CreditsHexen 64 Any% Fighter Speedrun in 1:16:56 (RTA)the_kovic2024-11-22 | Hexen for Nintendo 64 is a pretty cool port, apart from the controls...
So, as far as I know nobody has ever done a speedrun of this (on N64) until 4 days ago when BlueScreen turned on his stream to do a few runs. Meanwhile, I've been secretly practicing on emulator. My plans for a big stream session fell through when I got distracted by work so I turned the stream on just a few minutes before midnight to try and do one run. Thankfully, it turned out pretty alright...
Watch me live on Twitch: twitch.tv/the_kovic Console Hexen Leaderboard: speedrun.com/hexen_consolesed (Return to Canyonlands) Playthrough - 1st EVER custom level for Indy3D!the_kovic2024-07-16 | This is "sed", the first ever custom level made for Indiana Jones and the Infernal Machine. The level was played on the highest difficulty using the intended route (no speedrun).
Join the Infernal Machine Discord community: discord.gg/rhQfrWBQuake II 64 Remaster Any% Speedrun in 21:16 (IGT 17:11.950)the_kovic2023-08-13 | The recently released remaster of Quake II includes the base campaign, both expansions, a brand new episode and the N64-exclusive Quake II 64 campaign. Quake II on the N64 is one of my favorite FPS games so I wanted to experience it on PC with mouse and keyboard a lot and wanted to do a speedrun of it.
Q: Why don't you bunnyhop everywhere? A: The Quake II 64 campaign includes physics just like they were in the N64 game. One of these physics changes made in that version is a jump delay. This means I cannot do usual bunnyhops where I just keep chaining jumps one after another because friction will make me lose all speed gained before I can do another jump. That's why my bhops are all individual jumps, each with its own pre-strafe.
Q: Why don't you skip the intermission screens? A: As of recording of this run (13/08/2023), the intermissions can't be skipped in the Quake II 64 campaign. There's a specific exception in the game's code that disables intermission skipping if the level is from N64. This might be patched in the future.
Watch me live on Twitch: twitch.tv/the_kovic HROT on Speedrun.com: speedrun.com/hrot Official HROT Discord: discord.gg/vKsNHVqKx6[WR] Shadow Man (PSX) Any% Speedrun in 28:59the_kovic2023-06-29 | I looked at where the previous WR run timing ended and seems it's when the black screen just after Legion dies, before the final cinematic, rather than when the cinematic starts which is how I split my timer in the video. This means this could be the first ever sub 29 run achieved and also the first ever speedrun to be performed on real hardware as opposed to emulator!
This run has a couple of tricks not seen in previous runs, including an entirely different piston skip. This is only possible thanks to bigger jumps possible on the PAL version! Specifically, I think this might be an Australian disc? I need to figure out how to dump my copy.
Another thing this run revealed to me is that there are noticeable differences between emulator and real hardware. Controls on keyboard vs. gamepad notwithstanding, emulator tends to run the game a little bit faster. This normally doesn't matter given the low FPS in general but is crucial for a PAL speedrun - the mega jumps only work if in-game FPS is above 15. The same speed discrepancy is undoubtedly present on NTSC EMU vs. hardware. Thankfully, for the Any% route, I've been able to achieve all tricks on real hardware although I had to include camera manipulation in order to achieve the necessary FPS.
Watch me live on Twitch: twitch.tv/the_kovic Shadow Man on Speedrun.com: speedrun.com/shadow_man Shadow Man Speedruns Discord: discord.gg/kPzZ84nIndiana Jones and the Emperors Tomb Any% Speedrun in 1:42:01 by the_kovicthe_kovic2023-02-25 | After several days of struggling, I finally got a clean-ish run to grab 2nd place on the leaderboards (as of date of uploading). World Record remains in sight now...
#shorts #twitch #indianajonesCZSK Speedrun Marathon - Quake 64 - 27:57 [Personal Best]the_kovic2022-12-23 | Event: https://czechoslovak-marathon.cz/ Quake 64 Leaderboards: speedrun.com/quake_n64EXPLANATION: Spots that can RUIN a No Void run and how to avoid getting your run rejectedthe_kovic2022-12-04 | ...DOOM 64: Ethereal Breakdown Any% Speedrun in 31:14 (IGT)the_kovic2022-11-14 | Ethereal Breakdown, originally known as the "DOOM 64 25th Anniversary Map Jam", is a community megaWAD to celebrate DOOM 64's 25 years of existence. It contains over 32 brand new levels arranged in a non-linear hub, similar to Quake projects like Arcane Dimensions.
To "officially" finish Ethereal Breakdown, 3 secret demon keys need to be collected among the maps available in the hub area. Then, the final level will unlock. After defeated the boss in that level, the WAD is considered finished.
DOOM 64 Discord:discord.com/invite/Ktxz8nzBlack Mesa Speedrun Tutorial (2022) Part 9 - Forget about Freeman & Lambda Corethe_kovic2022-09-23 | In Part 9, we will, among others, learn how to go back and forth through map transitions and AFK in cutscenes.
0:00 Introduction 0:18 bm_c3a1a 2:59 bm_c3a1b 4:15 bm_c3a2a 5:51 bm_c3a2b 8:16 bm_c3a2c & bm_c3a2e 12:48 bm_c3a2f 15:03 bm_c3a2g 16:10 bm_c3a2h & bm_c3a2iDOOM 3 (Original) Any% Speedrun in 1:38:32 by the_kovicthe_kovic2022-07-16 | 1st run of DOOM 3! This run was done on the original release from 2004, NOT THE BFG EDITION.
0:00:00 Intro 0:02:12 Underground 0:07:44 Mars City 0:10:11 Administration 0:12:46 Alpha Labs 1 0:16:15 Alpha Labs 2 0:19:23 Alpha Labs 3 0:23:44 Alpha Labs 4 0:26:48 Enpro Plant 0:31:36 Comm Transfer 0:36:17 Communications 0:43:05 Skybridge 0:48:38 Recycling 0:53:18 Monorail 0:57:55 Delta Labs 1 1:03:30 Delta Labs 2a 1:04:54 Delta Labs 2b 1:07:08 Delta Labs 3 1:11:55 Delta Labs 4 1:13:05 Hell 1:22:04 Delta Complex 1:25:06 Central Processing 1:28:30 Server Banks 1:31:00 Site 3 1:36:19 Caverns 1 1:39:41 Caverns 2 1:41:52 Primary Excavation Site[WR] HROT Episode 2 Any% Speedrun in 13:57the_kovic2022-07-05 | Watch me live on Twitch: twitch.tv/the_kovic HROT on speedrun.com: speedrun.com/hrot Official HROT Discord: discord.com/invite/vKsNHVqKx6J Jonah Keksidethe_kovic2022-06-23 | twitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvtwitch.tv/kanangatvJohn Romeros SIGIL running under DOS! (Full Playthrough)the_kovic2022-02-20 | I created a modified version of SIGIL that runs under DOS using the vanilla DOOM.EXE with all its limits and constraints. Useful for retro enjoyers or people who port DOOM to obscure platforms.
0:00 E5M1: Baphomet's Demesne 1:35 E5M2: Sheol 3:37 E5M3: Cages of the Damned 6:02 E5M4: Paths of Wretchedness 10:11 E5M5: Abaddon's Void 14:43 E5M6: Unspeakable Persecution 18:49 E5M7: Nightmare Underworld 25:39 E5M8: Halls of Perdition[TAS] Indiana Jones and the Infernal Machine (GBC) Any% in 1:06:37 by the_kovicthe_kovic2022-02-12 | This is a tool-assisted speedrun.
In 2001, Indiana Jones and the Infernal Machine was released for the Game Boy Color despite the Game Boy Advance already being available. Because of the technical limitations, the final product is a very strange and abridged game.
0:00 Power on 0:22 Canyonlands 1:06 Babylon 5:18 Russian Border 7:07 Tian Shan River 7:49 Shambala Sanctuary 14:20 Palawan Lagoon 21:19 Palawan Volcano 28:47 Teotihuacan 33:48 Olmec Valley 40:03 V.I. Pudovkin 44:28 Meroe 49:20 Nub's Tomb 56:52 Infernal Machine 1:04:09 Aetherium 1:07:08 CreditsImagine if this video existed...the_kovic2022-01-24 | please, Mr. Salt, please make another Half-Life game video...
Credits goes to JohannVonVorst for his gameplay clips used in this video: youtube.com/watch?v=opx7mZju0xg Music is "We're Finally Landing" by HOME: youtube.com/watch?v=M-0TB9JMpdE...but then, Hefest got this run in Black Mesathe_kovic2021-12-22 | flying in Black Mesa's Xen...but then, Hefest got this run in Indiana Jones 64the_kovic2021-12-22 | Indiana Jones and his amazing abilitiesBlack Mesa Speedrun Tutorial (2021) Part 8 - Surface Tensionthe_kovic2021-12-17 | In Part 8, we will, among others, learn how to fly using slopes and discover the beautiful secret of the cursed light.
0:00 Anomalous Materials 7:43 Unforeseen Consequences 13:46 Office Complex 16:01 We've Got Hostiles 19:02 Blast Pit 27:01 Power Up 30:15 On a Rail 39:41 Apprehension 44:09 Residue Processing 49:41 Questionable Ethics 56:19 Surface Tension 1:08:35 Forget about Freeman 1:11:24 Lambda Core 1:26:44 Xen 1:40:23 Gonarch's Lair 1:47:04 Interloper 2:04:52 NihilanthBlack Mesa Speedrun Tutorial (2021) Part 7 - Questionable Ethicsthe_kovic2021-11-10 | In Part 7, we will, among others, learn how to push props through walls and convince Twiddle-Dee to not softlock our game.
0:00 Introduction 0:21 No Clipping Route 8:21 Old No Void Route 13:51 WR No Void Route[WR] Black Mesa Done GLITCHLESS in 1:51:36 - Speedrun by the_kovicthe_kovic2021-11-06 | Glitchless rules: - No glitches are allowed in this category. This includes but is not limited to: - Going through the void (as defined in the rules of the No Void category) - Clipping (as defined in the rules of the No Clipping category) - Quantum Pausing - Absbox abuse - Saveload Abuse - NPC teleporting - Save deleting - Ladderspeeding
- Here is a list of tricks that are not considered glitches: - Bunnyhopping - Crouch Sliding - Damage Boosting - Tau Boosting - Starting a "New Game" from a chapter unlocked during the course of a run
- All runs must be started with sv_unlockedchapters set to 2 and this must be demonstrated in the video evidence (for example by starting the run by selecting Anomalous Materials in the New Game menu while Unforeseen Consequences is still locked).
- If you are unsure whether something is allowed or not, message a mod or ask in the Discord.
0:00 Anomalous Materials 7:39 Unforeseen Consequences 13:54 Office Complex 16:56 We've Got Hostiles 20:05 Blast Pit 28:49 Power Up 32:42 On a Rail 40:03 Apprehension 44:18 Residue Processing 48:42 Questionable Ethics 55:03 Surface Tension 1:09:06 Forget About Freeman 1:11:34 Lambda Core 1:26:58 Xen 1:39:20 Gonarch's Lair 1:46:08 Interloper 2:04:37 Nihilanth 2:06:44 Celebrations[WR] All Treasures Speedrun (100%) in 4:48:29 (IGT 4:44:46) - Indiana Jones and the Infernal Machinethe_kovic2021-10-23 | First ever run of the All Treasures category for PC. The category while not entirely Glitchless has to forgo a lot of the normal skips in order to collect the treasures. A true marathon.
Big thank you to LuccaGioia for finding the variable of the treasure counter which allowed me to upgrade the autosplitter.
0:00 Canyonlands 9:26 Babylon 25:48 Tian Shan River 43:04 Shambala Sanctuary 1:09:21 Palawan Lagoon 1:25:50 Palawan Volcano 1:48:51 Palawan Temple 2:05:41 Jeep Trek 2:11:58 Teotihuacan 2:27:19 Olmec Valley 2:49:05 V.I. Pudovkin 2:59:19 Meroe 3:28:04 King Sol's Mines 3:41:40 Nub's Tomb 4:00:36 Infernal Machine 4:15:35 Aetherium 4:31:06 Return to Peru 4:48:34 Celebrations[WR] Indiana Jones and the Infernal Machine in 3:31:52 (IGT 3:29:23) - Any% Speedrun by the_kovicthe_kovic2021-10-21 | I'm back!
Big thank you to LuccaGioia for creating the autosplitter for this game. To properly test it out, I decided to try and go for sub-3:30:00 in this game which I did... sort of.
0:00 Canyonlands 5:05 Babylon 11:47 Tian Shan River 26:08 Shambala Sanctuary 47:41 Palawan Lagoon 1:00:40 Palawan Volcano 1:15:47 Palawan Temple 1:29:15 Jeep Trek 1:32:28 Teotihuacan 1:46:21 Olmec Valley 2:04:33 V.I. Pudovkin 2:11:12 Meroe 2:37:08 King Sol's Mines 2:47:43 Nub's Tomb 3:01:48 Infernal Machine 3:13:50 Aetherium 3:23:52 Return to Peru 3:32:01 Celebrations[TAS] Nubs Tomb in 32 seconds - Indiana Jones and the Infernal Machine (N64)the_kovic2021-10-01 | ...SPEEDRUN EXPLAINED: Indiana Jones and the Infernal Machine (N64) Any%the_kovic2021-09-30 | Watch me live on Twitch: twitch.tv/the_kovic Indy on Speedrun.com: speedrun.com/indy3d/ Official Indy3D Discord: discordapp.com/invite/rhQfrWB
Johann's channel: twitch.tv/johannvonvorst[Old WR] Indiana Jones and the Infernal Machine (N64) Any% Speedrun in 1:23:10 by the_kovicthe_kovic2021-09-27 | EDIT: Answer to the thumbnail is: "ofc no, lmao"
Took back WR with some new optimized skips including a perfect Volcano skip. Only major timeloss is a slow Nub's Tomb skip (2 minute timesave) and then ~30-40 seconds in the last two levels from safe-ing too hard.
0:00 Intro 0:35 Canyonlands 4:56 Babylon 11:56 Tian Shan River 25:40 Sanctuary 30:51 Palawan Lagoon 33:48 Volcano 37:36 Palawan Temple 40:46 Jeep Trek 43:58 Teotihuacan 46:18 Olmec Valley 48:36 V.I. Pudovkin Ship 54:22 Meroe and King Sol's Mines 58:45 Nub's Tomb 1:04:00 The Machine 1:17:32 Aetherium 1:23:47 Credits[PB] Half-Life Opposing Force in 26:49.90 by the_kovicthe_kovic2021-08-24 | Achieved my goal of sub-27 and Top 20 on the leaderboard. Finally, OP4 can take a rest.
Watch me live on Twitch: twitch.tv/the_kovic Quake Remastered on Speedrun.com: speedrun.com/quake_remasteredBlack Mesa Speedrun Tutorial (2021) Part 6 - Apprehension and Residue Processingthe_kovic2021-08-17 | In Part 6, we will, among others, become a sewer mermaid and learn how to make props lose collision.
0:00 bm_c2a3a (App) 4:01 bm_c2a3b (App) 7:48 bm_c2a3c (App) 8:40 bm_c2a4a (RP) 13:27 bm_c2a4b (RP) 14:56 bm_c2a4c (RP)HROT Ascends - best update everthe_kovic2021-08-07 | When I don't have a piano at home, HROT will have to do...[Old WR] Indiana Jones and the Infernal Machine (N64) Speedrun in 1:30:06 by the_kovicthe_kovic2021-07-24 | Played on PC via m64p github.com/loganmc10/m64p/releases
Took back WR with some new optimized skips. Perfect run would be about 1:25:00 at this point.
0:00 Canyonlands 4:43 Babylon 11:50 Tian Shan River 26:50 Sanctuary 31:46 Palawan Lagoon 34:29 Palawan Volcano 42:48 Palawan Temple 45:54 Jeep Trek 48:40 Teotihuacan 51:23 Olmec Valley 53:52 V.I. Pudovkin Ship 59:48 Meroe and King Sol's Mines 1:04:43 Nub's Tomb 1:09:58 The Machine 1:24:12 Aetherium 1:30:11 CreditsPain of Black Mesa Speedrunners (Ultimate Shvok Moment Compilation)the_kovic2021-07-22 | This video is in tribute of my good friend Shvok whose streams provide us constant entertainment due to his constant tendency to attract strange and unusual situations.
Watch Shvok live at twitch.tv/shvok (regular streams every Tuesday, Thursday and Sunday)
Black Mesa on Speedrun.com: speedrun.com/bms Official Black Mesa speedrun Discord: discord.gg/yqwD8h4[Old PB] Indiana Jones and the Infernal Machine (N64) Speedrun in 1:39:34 by the_kovicthe_kovic2021-05-09 | Played on PC via mupen64plus emulator
A bunch of very cool glitches were recently discovered on the N64 version which are not only a lot of fun but also skip the majority of a bunch of levels.
0:00 Canyonlands 4:43 Babylon 14:01 Tian Shan River 29:06 Sanctuary 37:46 Palawan Lagoon 40:58 Palawan Volcano 45:55 Palawan Temple 49:25 Jeep Trek 54:10 Teotihuacan 57:23 Olmec Valley 1:01:29 V.I. Pudovkin Ship 1:07:57 Meroe and King Sol's Mines 1:12:10 Nub's Tomb 1:18:47 The Machine 1:33:50 AetheriumBlack Mesa Speedrun Tutorial (2021) Part 5 - Power Up and On a Railthe_kovic2021-04-28 | In Part 5, we will, among others, skip the gargantua and do our best to not touch the bloody tram at all.
0:00 bm_c2a1a (No Clipping) 4:57 Power Up skip (No Void) 7:25 bm_c2a2a 10:25 bm_c2a2b 12:06 bm_c2a2cBlack Mesa Speedrun Tutorial (2021) Part 4 - Blast Pitthe_kovic2021-04-28 | In Part 4, we will, among others, skip the tentacle and do circles around the silo.
0:00 bm_c1a4a 2:49 Tentacle skip (No Void) 5:02 Silo skip (No Clipping)Black Mesa Xen Alpha be like...the_kovic2021-04-26 | This is an official mod, made by Crowbar Collective, which showcases some cool Xen concept arts, sketches, plans, and most importantly: a hub to launch into old development versions of all the Xen maps across the entire 5 year history of the development of Xen!
A bunch of very cool glitches were recently discovered on the N64 version which are not only a lot of fun but also skip the majority of a bunch of levels. The latest skips that have been found are out of bounds launches in Volcano and Nub's Tomb. They are quite precise and require good timing but they skip so much!
0:00 Canyonlands 6:04 Babylon 15:58 Tian Shan River 34:11 Sanctuary 42:36 Palawan Lagoon 45:24 Palawan Volcano 51:31 Palawan Temple 1:00:39 Jeep Trek 1:05:29 Teotihuacan 1:08:33 Olmec Valley 1:11:09 V.I. Pudovkin Ship 1:16:45 Meroe and King Sol's Mines 1:25:45 Nub's Tomb 1:36:27 The Machine 1:50:25 AetheriumBlack Mesa Speedrun Tutorial (2021) Part 3 - Office Complex and Weve Got Hostilesthe_kovic2021-04-22 | In Part 3, we will, among others, skip the electricity and the freezer in Office Complex and try to learn how to jump in We've Got Hostiles.
0:00 bm_c1a2a (OC) 3:47 bm_c1a2b (OC) 4:08 bm_c1a2c (OC) 6:49 bm_c1a3a (WGH) 8:48 bm_c1a3b (WGH) 10:52 bm_c1a3c (WGH)[Old WR] Black Mesa Xen levels in 23:59.20 by the_kovicthe_kovic2021-04-17 | The Xen levels only record hasn't been pushed for a while standing at a little over 25 minutes so I had to do something about it.
0:00 Xen 11:29 Gonarch's Lair 16:16 Interloper 29:03 Nihillanth[Old WR] Black Mesa with Xen in 1:12:52 by the_kovic (0.9 No Void Speedrun)the_kovic2021-04-14 | Finally. After a week of daily streaming grind sessions I achieved the world record... offline. KEKW Still, a very good run. Left a bunch of time on the board in Earthbound as usual but finally clutched the Xen I needed to get WR. With this, I'm done with the game for the foreseeable future, I will run more Indiana Jones now.
0:00 Anomalous Materials 6:49 Unforeseen Consequences 12:14 Office Complex 14:13 We've Got Hostiles 16:41 Blast Pit 20:11 Power Up 21:03 On a Rail 27:10 Apprehension 31:15 Residue Processing 35:32 Questionable Ethics 39:14 Surface Tension 47:20 Forget about Freeman 49:23 Lambda Core 1:00:46 Xen 1:14:12 Gonarch's Lair 1:18:59 Interloper 1:32:05 Nihilanth[World Record] Destruction Darius in 9:05.98the_kovic2021-04-02 | Thank you to 2838 for making an autosplitter for this game. Someone send this to 3kliksphilip pls
Music: The Moon Theme - Ducktales (NES)[Old WR] Indiana Jones and the Infernal Machine (N64) Speedrun in 3:32:38 by the_kovicthe_kovic2021-03-31 | Played on PC via mupen64plus emulator
A bunch of very cool glitches were recently discovered on the N64 version which are not only a lot of fun but also skip the majority of a bunch of levels which meant my 1st run is already faster than my PC World Record. Sub 3 hours is the goal now.
0:00 Canyonlands 6:48 Babylon 23:05 Tian Shan River 45:59 Sanctuary 56:02 Palawan Lagoon 1:00:12 Palawan Volcano 1:32:00 Palawan Temple 1:42:25 Jeep Trek 1:49:35 Teotihuacan 2:08:00 Olmec Valley 2:21:47 V.I. Pudovkin Ship 2:29:03 Meroe 2:33:56 King Sol's Mines 2:35:07 Nub's Tomb 3:03:59 The Machine 3:20:09 AetheriumBlack Mesa Speedrun Tutorial (2021) Part 2 - Anomalous Materials and Unforeseen Consequencesthe_kovic2021-03-15 | In Part 2, we will, among others, skip Kleiner's spiel in Anomalous Materials and learn how to skip riding the long "Akira" elevator in Unforeseen Consequences.
0:00 bm_c1a0a (AM) 4:13 bm_c1a0b (AM) 8:42 bm_c1a1a (UC) 11:28 bm_c1a1b (UC) 12:28 bm_c1a1c (UC) 15:07 bm_c1a1d (UC) 19:45 bm_c1a1e (UC)Black Mesa Speedrun Tutorial (2021) Part 1 - Setting up and Movement (read description)the_kovic2021-03-15 | In Part 1, we will understand Black Mesa's many versions and speedrun categories, set up the game's controls and options for speedrunning and finally learn about this game's unique movement mechanics.
If your binds aren't saving after you exit the game, use the console command host_writeconfig right after you bind them.
0:00 Intro 0:25 Different Game Versions Explained 3:55 Speedrun Categories Explained 6:19 Getting LiveSplit 7:40 Game Settings and Controls 15:05 Movement Tutorial