Uploaded November 2018 | Updated September 2026, 1 week ago
This video takes a simple look at using transformation matrices to transform 2D sprites with rotation, translation, scaling and shearing.
Source: github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp
discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9
Patreon: patreon.com/javidx9
This video takes a simple look at using transformation matrices to transform 2D sprites with rotation, translation, scaling and shearing.
Source: github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SpriteTransforms.cpp
discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9
Patreon: patreon.com/javidx9