29 Objects!   White Hole | By YoReid | Geometry dash 2.11 @YoReid
29 Objects!   White Hole | By YoReid | Geometry dash 2.11  @YoReid
Uploaded August 2022 | Updated September 2026, 1 week ago
Hey fellas, I made this in like 2 hours because I thought it would be fun, and it was. This takes some inspiration from from Colliderscope in how you can use unsynced loops to make randomized gameplay throughout the whole level, except instead of spawn loops, I used rotation at different speeds, this key difference is likely why I was able to get it down to below 30 objects, as the rotation triggers can be activated at the beginning and forgot about without a spawn trigger repeating it.

Here's a list of the objects:

Background: 9
Spikey balls: 4
Solid blocks: 3
Rotate triggers: 4
Color triggers: 3
Move triggers: 2
Spawn triggers: 2
Pulse triggers: 1
Portals: 1
29 Objects!   White Hole | By YoReid | Geometry dash 2.11Floating Outskirts FULL SHOWCASE + SFX (List Demon Minigame)THORNS and BRAMBLES | progress 1Building SKELETAL SHENANIGANS (First YT Stream!)My next project: THORNS and BRAMBLESeeeeeEEEEEeeeeeeeEEEEEeeeeeeeEEEEEeeeeeTHORNS and BRAMBLES | progress 2THORNS and BRAMBLES | progress 5The Sulphur Sea Final preview (and 1k subs)BEATDEMON | By YoReid | Geometry Dash 2.11My Part in Crimson Blaze by JamAttackThe Sulphur Sea | HALFWAY PROGRESS
YoReid |

29 Objects! White Hole | By YoReid | Geometry dash 2.11

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