Uploaded December 2017 | Updated September 2026, 5 days ago
Hey all!
The blinn point lamp demo is a race track! I did notice some peculiar with the way the shader functions. It required the camera to be switched from Point to Normal on it's vector transform node (long story short - it works right now, haha). All will be discussed in the tutorial, but yeah, it's important to test these things in a practical way to see where they fall short, haha.
Hey all!
The blinn point lamp demo is a race track! I did notice some peculiar with the way the shader functions. It required the camera to be switched from Point to Normal on it's vector transform node (long story short - it works right now, haha). All will be discussed in the tutorial, but yeah, it's important to test these things in a practical way to see where they fall short, haha.










