28 Fine Details (Clip) @RHLW
28 Fine Details (Clip)  @RHLW
Uploaded March 2016 | Updated September 2026, 3 weeks ago
This video explains the various methods of using textures or maps for wrinkling, bump, normals, or displacement to add fine detail to a face and link those maps in with the actions and animation of the rig.
28 Fine Details (Clip)03 Rigging ComparisonsUsing the RH rig part 2/3LSR-LW Foundations 09 - Dynamic RangeLSR-LW Foundations 02 - DiffuseRH Nodal - Foundations - 04 Art TheoryRigging Toolbox IntroBody Builder IntroMake Spline OnRHiggit V2 Beta UnveilingRHN Nodes - Gradients (Clip)RH Rigging - 00 Introduction
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28 Fine Details (Clip)

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