Uploaded July 2018 | Updated September 2026, 9 hours ago
I need to turn up my game volume next time I record something.
This beautiful two minute level is a visual masterpiece created by Glaid, an upcoming creator with 4 CP as I write this down. I found this level in the magic section and am pleased to see the quality of that section increase by a long shot, not because of this level I found, but in general.
Every single part of this level has backgrounds put together nicely, with beautiful colours to compliment it's astounding visual as a whole. In addition, I've never seen backgrounds very similair to this one (doesn't mean these are an original concept!)
I highly appreciate the slow speeds in combination with the song. The song itself is very calm, and the gameplay works very well together with the song. I have to admit, it would be difficult to sync gameplay to this song, so I was glad to see the sync in this level to be present for the most part.
Watch out though! The gameplay gets progressively harder the further you go into the level, up until the point where it's a good decision to take a practise run before playing the level. If it wasn't for the practise runs, I would still be trying to play and beat it was we speak, which says something about the gameplay.
As much as I hate to admit it, I'm going as far as saying the gameplay is considerably inconsistent. As I mentioned, the further you go into the level, the harder it gets.
Design isn't lacking anywhere. The nice calm song, calm backgrounds and slow gameplay are further complimented by the simple, yet elegant-looking design. All in all, the level is a finished puzzle, instead of missing a few pieces here and there.
My complaints are;
- Fix the gameplay. There are places where the player falls into the void. Watch out for those places.
- Spider needs some spikes. I can teleport into hazards (places between block structures) without taking any damage. I KNOW this statement is contradicting because one of the hazards is a secret path to a well hidden coin, but using fake spikes to cover it up would be an option.
The coins itself were not that hard. It did take me two practise runs to find the collectables for the first coin, and one practise run to find the collectibles for the second coin. The third coin didn't have any special routes, though I did miss it's collectible. That was unfortunate.
Overall coin rating is a 6.85 / 10.00.
TL;DR: The level is calm and simple, yet elegant and very soothing to play. The coins take time to find, so for coin grinding, I wouldn't suggest to play this level (if it were to be featured!).
I'd give this a difficulty of either Harder 6🌟 or Harder 7🌟.
This level is hands down ✨ feature-worthy ✨ to me. Maybe an Epic rating, but the gameplay leaves that option questionable for me.
I need to turn up my game volume next time I record something.
This beautiful two minute level is a visual masterpiece created by Glaid, an upcoming creator with 4 CP as I write this down. I found this level in the magic section and am pleased to see the quality of that section increase by a long shot, not because of this level I found, but in general.
Every single part of this level has backgrounds put together nicely, with beautiful colours to compliment it's astounding visual as a whole. In addition, I've never seen backgrounds very similair to this one (doesn't mean these are an original concept!)
I highly appreciate the slow speeds in combination with the song. The song itself is very calm, and the gameplay works very well together with the song. I have to admit, it would be difficult to sync gameplay to this song, so I was glad to see the sync in this level to be present for the most part.
Watch out though! The gameplay gets progressively harder the further you go into the level, up until the point where it's a good decision to take a practise run before playing the level. If it wasn't for the practise runs, I would still be trying to play and beat it was we speak, which says something about the gameplay.
As much as I hate to admit it, I'm going as far as saying the gameplay is considerably inconsistent. As I mentioned, the further you go into the level, the harder it gets.
Design isn't lacking anywhere. The nice calm song, calm backgrounds and slow gameplay are further complimented by the simple, yet elegant-looking design. All in all, the level is a finished puzzle, instead of missing a few pieces here and there.
My complaints are;
- Fix the gameplay. There are places where the player falls into the void. Watch out for those places.
- Spider needs some spikes. I can teleport into hazards (places between block structures) without taking any damage. I KNOW this statement is contradicting because one of the hazards is a secret path to a well hidden coin, but using fake spikes to cover it up would be an option.
The coins itself were not that hard. It did take me two practise runs to find the collectables for the first coin, and one practise run to find the collectibles for the second coin. The third coin didn't have any special routes, though I did miss it's collectible. That was unfortunate.
Overall coin rating is a 6.85 / 10.00.
TL;DR: The level is calm and simple, yet elegant and very soothing to play. The coins take time to find, so for coin grinding, I wouldn't suggest to play this level (if it were to be featured!).
I'd give this a difficulty of either Harder 6🌟 or Harder 7🌟.
This level is hands down ✨ feature-worthy ✨ to me. Maybe an Epic rating, but the gameplay leaves that option questionable for me.










