20 Ways I Would IMPROVE MINE IMATOR! Pt.2 @SharpWind
20 Ways I Would IMPROVE MINE IMATOR! Pt.2  @SharpWind
Uploaded April 2021 | Updated September 2026, 3 weeks ago
Here's 20 interesting ideas how I would improve Mine Imator as a software! This was one of the most intense and edit-heavy videos I've ever done, as none of these changes are real, meaning I had to do a lot of convincing animation for this. It took me the whole week of intense work to get it out, so I'd appreciate if you could leave a like on the video :)
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My Discord server: discord.gg/EJhEysM
Get my Merch: sharpwind.creator-spring.com

► Twitter: twitter.com/just_sharpwind
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#ideas #mineimator

🎶Music courtesy of Uzer Music🎶

Also see:
Part 1: youtu.be/tHe0gJNP9Qg
Shaders in Mine Imator: youtu.be/jVh6xcYBYeM
Reacting to Your Content: youtu.be/5qExn5YgjGA

Intro (0:00)
Resizable windows (1:24)
Project folder cleanup (2:00)
Snapping keyframes (2:39)
IK handles (3:00)
Framing (3:34)
Importing multiple textures (4:01)
Customize default animations (4:55)
Importing entities (5:33)
Missing entities (5:55)
Maps (6:22)
Custom glow (7:14)
Timeline tabs (8:01)
Colored timelines (9:23)
Relative layout scale (9:37)
Seperate attributes (10:23)
Video textures (11:10)
More audio options (11:44)
Keyframe selection tools (12:53)
Motion blur (14:04)
More adjustments (14:16)

Thanks For Watching!
~SharpWind
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20 Ways I Would IMPROVE MINE IMATOR! Pt.2

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