Uploaded December 2021 | Updated September 2026, 2 days ago
Tutorial 2/5
In this tutorial, we are going to create a simple enemy that can move. We will also implement a simple but dynamic shooting system that can be shared by different scripts.
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This tutorial series focuses on different parts of game development.
You will learn:
- How to use a singleton.
- Creating custom inputs and user-defined signals.
- How to create a Player who can move, turn and attack.
- How to create enemies that can move, turn and attack a target.
- Common attack and health system.
- Create a simple user interface
- GUI Skinning (Themes)
- Connecting the interface with game code.
- Create a simple main menu.
Music by xaxAttax
#godot #gamedev
⚡ Website
↪ arcaneenergy.github.io
☕ Support me on Ko-fi
↪ ko-fi.com/arcaneenergy
Tutorial 2/5
In this tutorial, we are going to create a simple enemy that can move. We will also implement a simple but dynamic shooting system that can be shared by different scripts.
---------------------------------
This tutorial series focuses on different parts of game development.
You will learn:
- How to use a singleton.
- Creating custom inputs and user-defined signals.
- How to create a Player who can move, turn and attack.
- How to create enemies that can move, turn and attack a target.
- Common attack and health system.
- Create a simple user interface
- GUI Skinning (Themes)
- Connecting the interface with game code.
- Create a simple main menu.
Music by xaxAttax
#godot #gamedev
⚡ Website
↪ arcaneenergy.github.io
☕ Support me on Ko-fi
↪ ko-fi.com/arcaneenergy










